Player Matchup

Nox
Nox
Silver I
DelfinoPlazaOST
Nox
Silver I
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,207 MMR
Party 1
Fenrir
Fenrir
Silver III
MEGABUSSY69
Fenrir
Silver III
Level 116
God Stats
3W - 3L
1,371 SR
Queue Stats
64W - 82L
961 MMR
Solo
Artio
Artio
Gold V
Or1i
Artio
Gold V
Level 129
God Stats
4W - 0L
1,840 SR
Queue Stats
28W - 31L
1,265 MMR
Solo
Sylvanus
Sylvanus
Silver II
ResultantBeast
Sylvanus
Silver II
Level 147
God Stats
2W - 1L
1,571 SR
Queue Stats
25W - 29L
1,374 MMR
Party 1
Thanatos
Thanatos
Bronze I
thanos934
Thanatos
Bronze I
Level 76
God Stats
2W - 4L
1,410 SR
Queue Stats
16W - 38L
695 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,538 SR
1,100 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,556 SR
1,239 MMR
Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver III
OneTrickOni
Surtr
Silver III
Level 122
God Stats
10W - 3L
1,765 SR
Queue Stats
110W - 123L
1,008 MMR
Solo
Sol
Sol
Gold III
TheJoker1624
Sol
Gold III
Level 212
God Stats
13W - 15L
1,557 SR
Queue Stats
246W - 252L
1,405 MMR
Solo
Ares
Ares
Silver III
decentcontent
Ares
Silver III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,025 MMR
Solo
Susano
Susano
Silver I
农村上网贵来了就准备
Susano
Silver I
Level 129
God Stats
11W - 14L
1,460 SR
Queue Stats
38W - 38L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,706
741
356
1,713
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
6
2 / 0 / 0
3,533
707
1,668
3,181
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Or1i
Artio
6
0 / 0 / 0
3,551
710
2,534
5,490
2,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
5
0 / 1 / 0
3,337
667
2,107
4,594
2,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
thanos934
Thanatos
5
0 / 1 / 0
2,951
590
1,702
3,177
1,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
AphroditeAthenaBellonaNeithCthulhu

VS

Bans
Erlang ShenNemesisMedusaKing ArthurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
1
0 / 0 / 0
2,454
491
0
0
0
7
0 / 0 / 0
3,788
758
3,600
5,202
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 1 / 2
3,453
691
3,028
3,084
695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
2 / 0 / 0
3,909
782
1,811
3,686
1,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
3,645
729
1,723
2,876
784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
0
0
1
0.5
W
Fenrir
2
0
0
2
L
0
0
0
0
W
Artio
Or1i
Artio
0
0
0
0
W
Sylvanus
0
1
0
0
L
0
1
2
1
L
2
0
0
2
W
Thanatos
thanos934
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,367
Damage
10,162
18,155
Taken
14,848
7,307
Mitigated
4,555
8,729
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
356
93
0
424
1,713
454
0
0
1,713
16,198
0
W
Fenrir
1,668
534
0
1,642
3,181
781
0
160
3,021
0
15,398
L
3,600
1,612
0
2,464
5,202
1,518
0
2,127
2,668
504
20,742
W
Artio
Or1i
Artio
2,534
260
0
3,056
5,490
2,857
0
192
5,298
20,094
0
W
Sylvanus
2,107
572
1,077
1,582
4,594
2,206
0
2,155
2,439
12,968
0
L
3,028
1,769
0
1,731
3,084
695
0
1,088
1,996
15,192
4,280
L
1,811
232
0
1,348
3,686
1,558
0
1,019
2,667
7,261
1,555
W
Thanatos
thanos934
Thanatos
1,702
57
0
948
3,177
1,009
0
1,807
1,370
0
10,176
L
1,723
167
0
1,432
2,876
784
0
356
2,520
0
19,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,078
Gold Earned
17,249
145
Minions Killed
124
0
Camps Cleared
0
522,669
Distance Traveled
414,289
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,454
491
0
0
0
0
0
W
Nox
3,706
741
35
7
0
99,365
0
W
Fenrir
3,533
707
30
6
0
108,847
2
L
Surtr
3,788
758
39
8
0
104,801
0
W
Artio
3,551
710
46
9
0
100,517
0
W
Sylvanus
3,337
667
23
5
0
99,823
0
L
Sol
3,453
691
29
6
0
93,495
0
L
Ares
3,909
782
13
3
0
105,409
2
W
Thanatos
2,951
590
11
2
0
114,117
0
L
Susano
3,645
729
43
9
0
110,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role