Player Matchup

Anubis
Anubis
Beowulf1220
Anubis
Level 111
God Stats
1W - 0L
1,523 SR
Queue Stats
22W - 21L
1,596 Elo+
Party 1
Freya
Freya
GaryxMusic
Freya
Level 44
God Stats
3W - 0L
1,654 SR
Queue Stats
159W - 133L
1,428 Elo+
Solo
Chang'e
Chang'e
Kasalina1
Chang'e
Level 148
God Stats
9W - 2L
1,601 SR
Queue Stats
284W - 283L
1,465 Elo+
Solo
Zeus
Zeus
RinginginmyEars
Zeus
Level 155
God Stats
17W - 17L
1,581 SR
Queue Stats
557W - 551L
1,505 Elo+
Solo
Ymir
Ymir
Zunderfly
Ymir
Level 44
God Stats
1W - 0L
1,783 SR
Queue Stats
2W - 2L
1,702 Elo+
Party 1
Team Averages
Level 100
1,628 SR
1,539 Elo+

VS

Team Averages
Level 118
1,486 SR
1,407 Elo+
Zeus
Zeus
ArcherMuse
Zeus
Level 85
God Stats
1W - 3L
1,456 SR
Queue Stats
61W - 83L
1,380 Elo+
Party 2
Odin
Odin
Copenhagen
Odin
Level 157
God Stats
2W - 5L
1,330 SR
Queue Stats
128W - 125L
1,440 Elo+
Solo
Chiron
Chiron
DirkN14
Chiron
Level 128
God Stats
37W - 24L
1,559 SR
Queue Stats
1,810W - 1,858L
1,492 Elo+
Solo
Thoth
Thoth
LovBug3ttv
Thoth
Level 98
God Stats
2W - 2L
1,584 SR
Queue Stats
41W - 68L
1,330 Elo+
Party 2
Guan Yu
Guan Yu
StormiiXC
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 5 / 12
8,418
842
8,841
9,905
4,436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Freya
15
6 / 4 / 12
9,455
946
8,305
8,933
3,071
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Chang'e
Kasalina1
Chang'e
17
7 / 1 / 14
9,690
969
9,369
12,636
4,427
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 2 / 10
10,729
1,073
16,875
5,224
1,596
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
15
2 / 2 / 11
8,546
855
3,876
10,799
9,126
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
7,387
739
13,258
5,974
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 7
7,464
746
4,701
13,259
13,790
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
DirkN14
Chiron
17
7 / 1 / 5
9,260
926
12,815
6,799
2,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thoth
11
2 / 10 / 8
7,253
725
5,786
11,031
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
StormiiXC
Guan Yu
13
0 / 6 / 10
6,982
698
5,092
13,760
6,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
24
Kills
14
14
Deaths
24
59
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
W
Anubis
1
5
12
1.4
L
3
5
7
1.3
L
Chiron
DirkN14
Chiron
7
1
5
9.5
W
Freya
6
4
12
3
W
Chang'e
Kasalina1
Chang'e
7
1
14
14
L
Thoth
2
10
8
0.6
W
8
2
10
6.5
L
Guan Yu
StormiiXC
Guan Yu
0
6
10
0.83
W
Ymir
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,266
Damage
41,652
47,497
Taken
50,823
22,656
Mitigated
28,363
23,594
Healing
14,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,258
1,392
357
984
5,974
1,890
0
5,530
444
20,018
0
W
Anubis
8,841
759
210
2,470
9,905
4,436
631
3,126
6,779
22,815
590
L
4,701
739
1,007
2,253
13,259
13,790
0
11,003
2,058
0
7,322
L
Chiron
DirkN14
Chiron
12,815
1,649
1,571
1,590
6,799
2,674
0
6,490
309
0
34,040
W
Freya
8,305
2,635
230
851
8,933
3,071
960
3,432
5,501
11,580
378
W
Chang'e
Kasalina1
Chang'e
9,369
424
9,651
8,544
12,636
4,427
1,253
5,595
7,041
21,709
662
L
Thoth
5,786
354
377
263
11,031
3,223
0
10,194
791
9,128
112
W
16,875
1,035
871
364
5,224
1,596
972
1,195
4,029
34,833
0
L
Guan Yu
StormiiXC
Guan Yu
5,092
131
3,233
2,746
13,760
6,786
0
12,680
817
0
11,646
W
Ymir
3,876
481
0
403
10,799
9,126
99
5,690
5,109
5,369
514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,838
Gold Earned
38,346
122
Minions Killed
85
0
Camps Cleared
0
922,561
Distance Traveled
924,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,387
739
15
2
0
196,319
0
W
Anubis
8,418
842
36
4
0
165,186
0
L
Odin
7,464
746
4
0
0
167,966
0
L
Chiron
9,260
926
46
5
0
211,661
0
W
Freya
9,455
946
11
1
0
179,718
0
W
Chang'e
9,690
969
20
2
0
211,092
0
L
Thoth
7,253
725
5
1
0
164,625
0
W
Zeus
10,729
1,073
49
5
0
185,167
0
L
Guan Yu
6,982
698
15
2
0
184,382
0
W
Ymir
8,546
855
6
1
0
181,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role