Player Matchup

Hera
Hera
UWUECKSDEE
Hera
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 2L
1,617 Elo+
Party 1
Surtr
Surtr
Yhari4015
Surtr
Level 127
God Stats
3W - 4L
1,582 SR
Queue Stats
97W - 100L
1,524 Elo+
Party 1
Ullr
Ullr
romanalan
Ullr
Level 204
God Stats
1W - 4L
1,397 SR
Queue Stats
88W - 93L
1,542 Elo+
Solo
Team Averages
Level 113
1,420 SR
1,561 Elo+

VS

Team Averages
Level 103
1,599 SR
1,548 Elo+
Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
QcGhostKillerQc
Anubis
Level 47
God Stats
4W - 2L
1,830 SR
Queue Stats
102W - 75L
1,630 Elo+
Solo
Skadi
Skadi
RoyalKushMaster
Skadi
Level 140
God Stats
24W - 32L
1,466 SR
Queue Stats
156W - 167L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,035
1,007
2,509
3,659
804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Yhari4015
Surtr
9
4 / 2 / 0
5,323
1,065
4,598
6,432
3,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ullr
4
0 / 0 / 0
3,789
758
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 2 / 1
5,690
1,138
2,326
3,704
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 1 / 3
5,558
1,112
3,217
4,074
1,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
2 / 2 / 3
5,415
1,083
2,257
2,898
846
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
6
6
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
1
1.25
W
2
1
3
3.5
W
2
2
3
1.75
L
1
4
3
0.63
L
Surtr
Yhari4015
Surtr
4
2
0
2
L
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,107
Damage
7,800
10,091
Taken
10,676
4,089
Mitigated
4,753
1,016
Healing
1,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,326
186
0
183
3,704
2,284
0
1,529
2,175
9,457
1,372
W
3,217
0
0
1,610
4,074
1,623
536
824
3,250
19,071
718
W
2,257
855
0
21
2,898
846
605
437
2,461
0
13,115
L
2,509
1,081
0
190
3,659
804
0
2,084
1,409
6,819
0
L
Surtr
Yhari4015
Surtr
4,598
1,946
0
826
6,432
3,285
4
2,726
3,554
616
11,588
L
Ullr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,147
Gold Earned
16,663
27
Minions Killed
82
0
Camps Cleared
0
166,194
Distance Traveled
263,115
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,690
1,138
23
5
0
91,568
0
W
Anubis
5,558
1,112
46
9
0
80,844
2
W
Skadi
5,415
1,083
13
3
0
90,703
1
L
Hera
5,035
1,007
10
2
0
68,238
0
L
Surtr
5,323
1,065
17
3
0
97,956
0
L
Ullr
3,789
758
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role