Player Matchup

Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ANYEBELM0NT
Xing Tian
Level 146
God Stats
2W - 7L
1,206 SR
Queue Stats
399W - 396L
1,531 Elo+
Solo
Thanatos
Thanatos
CthulhuRises440
Thanatos
Level 141
God Stats
0W - 1L
1,285 SR
Queue Stats
53W - 67L
1,552 Elo+
Solo
Baba Yaga
Baba Yaga
NateHwrd12
Baba Yaga
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,497 Elo+
Party 2
Bellona
Bellona
watrmelonman217
Bellona
Level 85
God Stats
2W - 3L
1,523 SR
Queue Stats
168W - 153L
1,557 Elo+
Party 2
Team Averages
Level 109
1,403 SR
1,528 Elo+

VS

Team Averages
Level 141
1,631 SR
1,589 Elo+
He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DBN4LIFE18
Kuzenbo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Freerokim
Cthulhu
Level 149
God Stats
11W - 0L
2,068 SR
Queue Stats
225W - 99L
1,692 Elo+
Party 1
Hun Batz
Hun Batz
Jablow
Hun Batz
Level 124
God Stats
6W - 0L
1,785 SR
Queue Stats
388W - 382L
1,561 Elo+
Solo
Hachiman
Hachiman
Wh00pD3Sc00p
Hachiman
Level 163
God Stats
4W - 3L
1,304 SR
Queue Stats
366W - 225L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 5 / 4
7,659
851
6,704
12,622
13,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
ANYEBELM0NT
Xing Tian
5
0 / 0 / 0
5,400
600
0
0
0
Thanatos
15
5 / 3 / 2
7,797
866
6,454
9,596
3,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
NateHwrd12
Baba Yaga
13
1 / 4 / 0
6,765
752
5,298
6,848
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 3
7,563
840
7,829
11,831
11,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
3 / 1 / 8
8,304
923
10,151
4,193
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
DBN4LIFE18
Kuzenbo
15
3 / 1 / 8
8,767
974
5,685
9,343
10,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
Freerokim
Cthulhu
14
2 / 2 / 9
8,756
973
5,280
8,946
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Jablow
Hun Batz
14
4 / 4 / 8
8,510
946
9,063
9,012
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Wh00pD3Sc00p
Hachiman
15
3 / 1 / 6
8,588
954
4,536
4,918
2,149
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
15
15
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
4
0.8
W
He Bo
 
He Bo
3
1
8
7
L
Xing Tian
ANYEBELM0NT
Xing Tian
0
0
0
0
L
Thanatos
5
3
2
2
W
Kuzenbo
DBN4LIFE18
Kuzenbo
3
1
8
7
W
Cthulhu
Freerokim
Cthulhu
2
2
9
3.25
W
Hun Batz
Jablow
Hun Batz
4
4
8
2
L
Baba Yaga
NateHwrd12
Baba Yaga
1
4
0
0.25
W
Hachiman
Wh00pD3Sc00p
Hachiman
3
1
6
6
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
34,715
40,897
Taken
36,412
32,120
Mitigated
26,418
13,107
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,704
184
392
796
12,622
13,857
0
7,388
5,234
10,206
0
W
He Bo
 
He Bo
10,151
256
858
336
4,193
1,633
0
1,600
2,499
14,014
726
L
Xing Tian
ANYEBELM0NT
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
6,454
322
381
5,061
9,596
3,830
0
4,396
5,200
0
13,901
W
Kuzenbo
DBN4LIFE18
Kuzenbo
5,685
2,525
2,612
3,458
9,343
10,558
348
4,056
5,068
11,510
0
W
Cthulhu
Freerokim
Cthulhu
5,280
118
1,288
2,274
8,946
7,606
14
2,314
6,451
13,667
358
W
Hun Batz
Jablow
Hun Batz
9,063
1,226
403
745
9,012
4,472
309
2,038
6,779
0
21,478
L
Baba Yaga
NateHwrd12
Baba Yaga
5,298
251
120
1,233
6,848
2,608
0
3,211
3,637
17,903
0
W
Hachiman
Wh00pD3Sc00p
Hachiman
4,536
3,098
519
1,222
4,918
2,149
848
1,994
2,759
0
18,729
L
7,829
1,587
584
4,540
11,831
11,825
0
5,446
6,385
0
19,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,184
Gold Earned
42,925
73
Minions Killed
108
0
Camps Cleared
0
758,395
Distance Traveled
947,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,659
851
9
1
0
190,289
0
W
He Bo
8,304
923
13
1
0
191,649
0
L
Xing Tian
5,400
600
0
0
0
0
0
L
Thanatos
7,797
866
9
1
0
193,811
0
W
Kuzenbo
8,767
974
7
1
0
195,697
0
W
Cthulhu
8,756
973
13
1
0
185,673
0
W
Hun Batz
8,510
946
34
4
0
195,711
0
L
Baba Yaga
6,765
752
33
4
0
176,847
0
W
Hachiman
8,588
954
41
5
0
178,897
0
L
Bellona
7,563
840
22
2
0
197,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role