Player Matchup

Artemis
Artemis
BrokenOlive
Artemis
Level 86
God Stats
2W - 1L
1,628 SR
Queue Stats
24W - 23L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Femagaro
Cthulhu
Level 141
God Stats
6W - 3L
1,908 SR
Queue Stats
186W - 183L
1,548 Elo+
Solo
Scylla
Scylla
FragileAce98
Scylla
Level 126
God Stats
3W - 4L
1,247 SR
Queue Stats
45W - 69L
1,416 Elo+
Party 1
Mulan
Mulan
MendedDisc18818
Mulan
Level 128
God Stats
49W - 28L
1,574 SR
Queue Stats
424W - 400L
1,532 Elo+
Party 1
Fenrir
Fenrir
SilentM1zfit
Fenrir
Level 96
God Stats
10W - 6L
1,748 SR
Queue Stats
103W - 116L
1,524 Elo+
Solo
Team Averages
Level 115
1,621 SR
1,501 Elo+

VS

Team Averages
Level 118
1,513 SR
1,484 Elo+
Odin
Odin
CEORHV
Odin
Level 154
God Stats
27W - 20L
1,513 SR
Queue Stats
378W - 354L
1,404 Elo+
Solo
Freya
Freya
Dshinz
Freya
Level 120
God Stats
27W - 27L
1,545 SR
Queue Stats
444W - 414L
1,522 Elo+
Solo
Nox
Nox
Malice-in-white
Nox
Level 115
God Stats
3W - 6L
1,433 SR
Queue Stats
23W - 24L
1,466 Elo+
Solo
Anubis
Anubis
Pause4aSec
Anubis
Level 81
God Stats
4W - 3L
1,799 SR
Queue Stats
219W - 177L
1,529 Elo+
Party 2
Vamana
Vamana
exsubpar
Vamana
Level 118
God Stats
0W - 5L
1,271 SR
Queue Stats
56W - 56L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrokenOlive
Artemis
14
7 / 2 / 3
8,557
611
6,828
7,680
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Femagaro
Cthulhu
14
3 / 0 / 1
8,911
637
10,361
12,862
10,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Scylla
14
3 / 3 / 4
8,008
572
4,669
6,671
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
2 / 0 / 11
7,392
528
9,990
15,046
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
15
2 / 1 / 4
7,823
559
3,742
12,018
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CEORHV
Odin
14
2 / 2 / 4
7,448
532
5,162
9,800
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
Dshinz
Freya
8
0 / 6 / 0
5,200
371
3,205
6,908
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 3 / 2
5,988
428
3,078
9,062
4,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Pause4aSec
Anubis
13
3 / 4 / 2
7,758
554
8,239
10,650
5,121
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
exsubpar
Vamana
11
0 / 2 / 2
6,455
461
8,300
11,403
6,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
6
6
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
BrokenOlive
Artemis
7
2
3
4.25
L
Odin
CEORHV
Odin
2
2
4
2
L
Freya
Dshinz
Freya
0
6
0
0
W
Cthulhu
Femagaro
Cthulhu
3
0
1
3.5
W
Scylla
3
3
4
1.67
L
1
3
2
0.67
W
2
0
11
7.5
L
Anubis
Pause4aSec
Anubis
3
4
2
1
W
Fenrir
2
1
4
4
L
Vamana
exsubpar
Vamana
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,590
Damage
27,984
54,277
Taken
47,823
32,175
Mitigated
21,531
17,168
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BrokenOlive
Artemis
6,828
2,833
0
3,594
7,680
2,646
3,163
2,200
5,300
0
56,052
L
Odin
CEORHV
Odin
5,162
1,109
0
317
9,800
4,236
0
2,032
7,686
0
53,709
L
Freya
Dshinz
Freya
3,205
939
0
1,170
6,908
1,606
0
118
6,597
17,909
420
W
Cthulhu
Femagaro
Cthulhu
10,361
624
663
2,920
12,862
10,994
65
1,673
11,189
60,507
2,806
W
Scylla
4,669
152
0
893
6,671
1,802
0
2,737
3,934
38,906
889
L
3,078
667
156
1,942
9,062
4,217
0
1,816
6,869
22,639
0
W
9,990
963
0
4,661
15,046
11,874
0
3,997
10,715
1,469
36,385
L
Anubis
Pause4aSec
Anubis
8,239
742
0
4,198
10,650
5,121
0
3,718
6,813
54,249
1,240
W
Fenrir
3,742
1,049
0
4,437
12,018
4,859
564
3,144
8,874
0
57,801
L
Vamana
exsubpar
Vamana
8,300
3,639
0
3,418
11,403
6,351
0
7,277
4,043
0
41,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,691
Gold Earned
32,849
443
Minions Killed
302
0
Camps Cleared
0
1,457,552
Distance Traveled
1,279,632
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,557
611
91
7
0
237,079
0
L
Odin
7,448
532
85
6
0
304,240
0
L
Freya
5,200
371
31
2
0
160,146
0
W
Cthulhu
8,911
637
128
9
0
309,239
2
W
Scylla
8,008
572
74
5
0
273,583
0
L
Nox
5,988
428
40
3
0
270,425
0
W
Mulan
7,392
528
53
4
0
304,117
4
L
Anubis
7,758
554
87
6
0
265,604
0
W
Fenrir
7,823
559
97
7
0
333,534
4
L
Vamana
6,455
461
59
4
0
279,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role