Player Matchup

Cupid
Cupid
CommanderConvoy
Cupid
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,298 Elo+
Party 1
Shiva
Shiva
Skrumft
Shiva
Level 60
God Stats
0W - 2L
1,338 SR
Queue Stats
5W - 8L
1,518 Elo+
Party 1
Rama
Rama
bearplex
Rama
Level 107
God Stats
0W - 1L
1,300 SR
Queue Stats
8W - 17L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jak1017
Morgan Le Fay
Level 101
God Stats
0W - 1L
1,334 SR
Queue Stats
10W - 18L
1,453 Elo+
Party 1
Janus
Janus
lief473
Janus
Level 144
God Stats
1W - 2L
1,521 SR
Queue Stats
32W - 32L
1,519 Elo+
Party 1
Team Averages
Level 99
1,399 SR
1,443 Elo+

VS

Team Averages
Level 127
1,566 SR
1,649 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Drygor007
Khepri
Level 143
God Stats
4W - 3L
1,228 SR
Queue Stats
311W - 314L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
Gidahek
Baba Yaga
Level 103
God Stats
14W - 11L
1,543 SR
Queue Stats
337W - 350L
1,477 Elo+
Solo
Anubis
Anubis
MrKingbosh18
Anubis
Level 123
God Stats
10W - 0L
1,921 SR
Queue Stats
672W - 113L
1,916 Elo+
Party 2
Artio
Artio
RaiyukiChan
Artio
Level 119
God Stats
6W - 1L
1,637 SR
Queue Stats
605W - 94L
1,868 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,775
678
1,511
9,543
2,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Skrumft
Shiva
14
1 / 3 / 3
7,413
741
3,761
12,905
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Rama
13
1 / 4 / 4
7,203
720
4,759
11,176
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
jak1017
Morgan Le Fay
13
2 / 4 / 5
7,484
748
7,747
10,299
3,460
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
lief473
Janus
14
2 / 5 / 3
8,000
800
14,321
8,913
2,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 1 / 11
9,550
955
13,814
10,099
9,347
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Drygor007
Khepri
14
1 / 1 / 12
9,051
905
4,128
9,292
9,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Gidahek
Baba Yaga
17
4 / 0 / 15
9,596
960
15,419
4,986
2,068
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Anubis
14
7 / 3 / 9
9,215
922
12,017
6,087
3,063
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 15
9,638
964
5,049
13,594
14,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
7
Kills
21
21
Deaths
7
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
11
11.5
L
1
5
1
0.3
W
Khepri
Drygor007
Khepri
1
1
12
7
W
Baba Yaga
Gidahek
Baba Yaga
4
0
15
11.5
W
Anubis
7
3
9
3.83
W
3
2
15
5.25
L
Shiva
Skrumft
Shiva
1
3
3
0.83
L
Rama
1
4
4
0.75
L
Morgan Le Fay
jak1017
Morgan Le Fay
2
4
5
1.13
L
Janus
lief473
Janus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,099
Damage
50,427
52,836
Taken
44,058
20,874
Mitigated
38,053
15,925
Healing
17,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,814
556
624
2,428
10,099
9,347
21
5,255
4,590
0
24,875
L
1,511
443
3,408
1,729
9,543
2,768
0
6,397
3,146
0
7,286
W
Khepri
Drygor007
Khepri
4,128
122
3,007
1,603
9,292
9,382
555
5,297
3,876
7,365
2,122
W
Baba Yaga
Gidahek
Baba Yaga
15,419
194
450
2,001
4,986
2,068
1,503
2,616
2,266
34,153
0
W
Anubis
12,017
165
0
388
6,087
3,063
800
3,142
2,909
23,105
0
W
5,049
274
3,045
4,037
13,594
14,193
243
5,274
8,243
10,409
1,576
L
Shiva
Skrumft
Shiva
3,761
395
3,206
2,492
12,905
8,437
0
9,915
2,990
0
6,485
L
Rama
4,759
4,018
0
1,724
11,176
3,722
0
6,540
4,636
0
13,645
L
Morgan Le Fay
jak1017
Morgan Le Fay
7,747
836
1,014
980
10,299
3,460
0
6,618
3,681
9,765
0
L
Janus
lief473
Janus
14,321
1,174
678
694
8,913
2,487
0
5,746
3,167
32,908
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
47,050
88
Minions Killed
122
0
Camps Cleared
0
948,087
Distance Traveled
1,006,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,550
955
33
3
0
236,685
0
L
Cupid
6,775
678
16
2
0
190,758
0
W
Khepri
9,051
905
10
1
0
216,422
0
W
Baba Yaga
9,596
960
38
4
0
223,109
0
W
Anubis
9,215
922
23
2
0
153,314
0
W
Artio
9,638
964
18
2
0
177,100
0
L
Shiva
7,413
741
9
1
0
213,915
0
L
Rama
7,203
720
20
2
0
173,508
0
L
Morgan Le Fay
7,484
748
3
0
0
188,326
0
L
Janus
8,000
800
40
4
0
181,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role