Player Matchup

Poseidon
Poseidon
Gold V
BuIbasoar
Poseidon
Gold V
Level 157
God Stats
0W - 1L
1,370 SR
Queue Stats
37W - 42L
1,514 MMR
Party 3
Olorun
Olorun
Bronze III
MAIDENfan6660
Olorun
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,600 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
daeisgae
Cthulhu
Bronze III
Level 108
God Stats
0W - 1L
1,756 SR
Queue Stats
1W - 2L
1,600 MMR
Party 2
Erlang Shen
Erlang Shen
Gold I
iamSens
Erlang Shen
Gold I
Level 69
God Stats
1W - 1L
1,756 SR
Queue Stats
138W - 140L
1,600 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
imstuckstepbro
Ratatoskr
Gold I
Level 186
God Stats
3W - 2L
1,558 SR
Queue Stats
45W - 42L
1,723 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,588 SR
1,607 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,577 SR
1,607 MMR
Chiron
Chiron
Gold I
Bluebaby998
Chiron
Gold I
Level 80
God Stats
2W - 0L
1,812 SR
Queue Stats
78W - 78L
1,611 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Dasquinty
Sun Wukong
Gold III
Level 159
God Stats
3W - 1L
1,518 SR
Queue Stats
123W - 125L
1,607 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
PlugMeInPlz
Ne Zha
Platinum IV
Level 89
God Stats
67W - 57L
1,559 SR
Queue Stats
303W - 293L
1,760 MMR
Party 1
Geb
Geb
Gold III
ThezeLumpz
Geb
Gold III
Level 128
God Stats
8W - 7L
1,541 SR
Queue Stats
114W - 112L
1,436 MMR
Party 1
Scylla
Scylla
Platinum V
nacho_the_ag_fan
Scylla
Platinum V
Level 144
God Stats
21W - 23L
1,455 SR
Queue Stats
268W - 276L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BuIbasoar
Poseidon
12
1 / 6 / 0
7,148
447
5,494
9,797
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 8 / 2
7,639
477
5,635
11,960
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
daeisgae
Cthulhu
10
1 / 5 / 5
7,319
457
6,459
15,659
9,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
iamSens
Erlang Shen
13
1 / 6 / 0
7,672
480
7,529
21,698
18,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
imstuckstepbro
Ratatoskr
15
3 / 5 / 2
8,068
504
8,161
15,961
5,264
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
LancelotKing ArthurCharybdisFreya

VS

Bans
MulanBakasuraMedusaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
8 / 0 / 3
11,942
746
10,726
6,739
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Dasquinty
Sun Wukong
17
6 / 0 / 2
10,832
677
14,876
14,695
16,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ne Zha
17
11 / 1 / 11
10,594
662
17,993
15,452
6,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 4 / 9
9,123
570
5,453
13,712
10,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 2 / 7
9,536
596
8,676
5,239
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
7
Kills
30
30
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
8
0
3
9.5
L
Poseidon
BuIbasoar
Poseidon
1
6
0
0.17
W
Sun Wukong
Dasquinty
Sun Wukong
6
0
2
7
L
1
8
2
0.25
W
Ne Zha
11
1
11
16.5
W
2
4
9
1.63
L
Cthulhu
daeisgae
Cthulhu
1
5
5
0.7
L
Erlang Shen
iamSens
Erlang Shen
1
6
0
0.17
L
Ratatoskr
imstuckstepbro
Ratatoskr
3
5
2
0.8
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,278
Damage
57,724
75,075
Taken
55,837
39,195
Mitigated
37,369
20,809
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
10,726
3,056
445
3,353
6,739
2,576
2,587
2,442
4,297
0
103,839
L
Poseidon
BuIbasoar
Poseidon
5,494
644
0
1,285
9,797
2,466
0
2,029
7,644
51,648
0
W
Sun Wukong
Dasquinty
Sun Wukong
14,876
3,648
0
2,087
14,695
16,045
0
1,329
13,366
1,167
85,029
L
5,635
3,012
330
1,870
11,960
3,526
0
2,058
9,862
52,496
0
W
Ne Zha
17,993
4,985
0
5,028
15,452
6,391
0
4,859
10,593
0
83,790
W
5,453
292
0
1,261
13,712
10,686
0
6,487
7,225
26,757
1,288
L
Cthulhu
daeisgae
Cthulhu
6,459
464
1,903
2,282
15,659
9,395
0
5,956
9,307
21,094
0
L
Erlang Shen
iamSens
Erlang Shen
7,529
4,521
0
7,613
21,698
18,544
0
2,671
18,941
0
54,879
L
Ratatoskr
imstuckstepbro
Ratatoskr
8,161
1,844
0
5,526
15,961
5,264
0
1,038
14,803
0
63,259
W
8,676
833
0
373
5,239
1,671
528
2,943
2,296
68,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
52,027
435
Minions Killed
603
0
Camps Cleared
0
1,577,584
Distance Traveled
1,735,231
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,942
746
184
12
0
315,750
3
L
Poseidon
7,148
447
105
7
0
310,966
4
W
Sun Wukong
10,832
677
141
9
0
310,071
0
L
Olorun
7,639
477
97
6
0
292,725
1
W
Ne Zha
10,594
662
104
7
0
405,602
0
W
Geb
9,123
570
39
2
0
377,285
3
L
Cthulhu
7,319
457
39
2
0
343,659
8
L
Erlang Shen
7,672
480
87
5
0
283,723
1
L
Ratatoskr
8,068
504
107
7
0
346,511
0
W
Scylla
9,536
596
135
8
0
326,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role