Player Matchup

Chaac
Chaac
HandsomeModel
Chaac
Level 148
God Stats
32W - 26L
1,751 SR
Queue Stats
60W - 58L
1,574 Elo+
Party 1
Ix Chel
Ix Chel
Rdrpr0
Ix Chel
Level 108
God Stats
1W - 4L
1,188 SR
Queue Stats
129W - 139L
1,398 Elo+
Solo
Hercules
Hercules
Rocketpower
Hercules
Level 62
God Stats
19W - 11L
1,656 SR
Queue Stats
31W - 26L
1,558 Elo+
Party 1
Chang'e
Chang'e
akbourke
Chang'e
Level 88
God Stats
28W - 34L
1,427 SR
Queue Stats
60W - 78L
1,450 Elo+
Solo
Danzaburou
Danzaburou
anderssson_7
Danzaburou
Level 60
God Stats
1W - 1L
1,722 SR
Queue Stats
6W - 7L
1,480 Elo+
Solo
Team Averages
Level 93
1,549 SR
1,492 Elo+

VS

Team Averages
Level 137
1,479 SR
1,495 Elo+
Nox
Nox
 
Nox
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
SkellyBelly5280
Hun Batz
Level 104
God Stats
18W - 13L
1,523 SR
Queue Stats
180W - 168L
1,467 Elo+
Solo
Olorun
Olorun
TheRapture6274
Olorun
Level 76
God Stats
2W - 2L
1,474 SR
Queue Stats
383W - 326L
1,509 Elo+
Solo
Mulan
Mulan
kronos12mikekana
Mulan
Level 125
God Stats
5W - 9L
1,367 SR
Queue Stats
118W - 115L
1,510 Elo+
Solo
Neith
Neith
xXSrTaquitoXx
Neith
Level 186
God Stats
5W - 4L
1,530 SR
Queue Stats
331W - 311L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,563
547
6,561
9,136
4,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Rdrpr0
Ix Chel
11
2 / 1 / 0
5,997
500
3,751
6,938
3,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Rocketpower
Hercules
11
1 / 2 / 0
5,924
494
2,243
9,584
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
akbourke
Chang'e
10
1 / 3 / 0
5,412
451
2,949
7,219
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
anderssson_7
Danzaburou
10
1 / 3 / 1
5,549
462
3,104
7,084
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 0 / 3
7,765
647
3,599
4,678
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
12
4 / 1 / 3
6,945
579
5,277
7,715
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 2
7,075
590
4,615
5,116
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 2
5,782
482
2,895
7,675
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 1 / 0
7,377
615
5,246
9,570
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
9
9
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
3
3.5
L
0
0
1
0.5
L
Ix Chel
Rdrpr0
Ix Chel
2
1
0
2
L
Hercules
Rocketpower
Hercules
1
2
0
0.5
W
Hun Batz
4
1
3
5.5
W
2
0
2
3
L
Chang'e
akbourke
Chang'e
1
3
0
0.33
L
Danzaburou
anderssson_7
Danzaburou
1
3
1
0.5
W
1
3
2
0.67
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,608
Damage
21,632
39,961
Taken
34,754
15,997
Mitigated
12,088
18,347
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,599
436
0
2,132
4,678
1,606
0
3,289
1,389
48,659
458
L
6,561
1,172
0
3,338
9,136
4,207
74
0
9,136
0
47,956
L
Ix Chel
Rdrpr0
Ix Chel
3,751
359
295
3,435
6,938
3,292
0
1,065
5,873
37,680
928
L
Hercules
Rocketpower
Hercules
2,243
1,215
0
4,964
9,584
4,314
0
1,930
7,654
0
36,244
W
Hun Batz
5,277
1,546
0
240
7,715
3,006
0
1,896
5,819
0
47,271
W
4,615
1,684
180
1,901
5,116
1,388
3,415
803
4,313
41,314
2,822
L
Chang'e
akbourke
Chang'e
2,949
230
952
3,723
7,219
2,078
0
2,059
5,160
30,733
0
L
Danzaburou
anderssson_7
Danzaburou
3,104
668
0
1,640
7,084
2,106
31
3,121
3,963
227
30,046
W
2,895
599
0
663
7,675
2,560
0
811
6,864
0
23,898
W
5,246
1,924
0
4,589
9,570
3,528
0
0
9,570
0
52,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
34,944
322
Minions Killed
378
0
Camps Cleared
0
1,182,024
Distance Traveled
1,190,953
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,765
647
93
8
0
245,549
0
L
Chaac
6,563
547
88
7
0
287,589
0
L
Ix Chel
5,997
500
65
5
0
216,195
0
L
Hercules
5,924
494
62
5
0
253,374
0
W
Hun Batz
6,945
579
68
6
0
269,439
8
W
Olorun
7,075
590
75
6
0
241,892
0
L
Chang'e
5,412
451
53
4
0
195,223
0
L
Danzaburou
5,549
462
54
5
0
229,643
1
W
Mulan
5,782
482
38
3
0
206,129
0
W
Neith
7,377
615
104
9
0
227,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role