Player Matchup

Xbalanque
Xbalanque
BidensDiaper
Xbalanque
Level 84
God Stats
1W - 2L
1,420 SR
Queue Stats
68W - 74L
1,467 Elo+
Party 1
Janus
Janus
Brandonsmaid
Janus
Level 59
God Stats
25W - 18L
1,593 SR
Queue Stats
59W - 68L
1,458 Elo+
Party 1
Agni
Agni
FreeRunner13
Agni
Level 23
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 3
Fenrir
Fenrir
KermitTheFuhrer
Fenrir
Level 47
God Stats
2W - 4L
1,243 SR
Queue Stats
82W - 99L
1,454 Elo+
Party 1
Horus
Horus
Mimic94
Horus
Level 42
God Stats
3W - 6L
1,529 SR
Queue Stats
9W - 19L
1,345 Elo+
Party 3
Team Averages
Level 51
1,507 SR
1,379 Elo+

VS

Team Averages
Level 55
1,563 SR
1,426 Elo+
Mercury
Mercury
Brockobilly
Mercury
Level 42
God Stats
7W - 10L
1,624 SR
Queue Stats
32W - 41L
1,491 Elo+
Solo
King Arthur
King Arthur
K0ckDevourer
King Arthur
Level 5
God Stats
4W - 5L
1,317 SR
Queue Stats
25W - 18L
1,378 Elo+
Party 4
Chernobog
Chernobog
Yrndomi
Chernobog
Level 46
God Stats
16W - 9L
1,586 SR
Queue Stats
109W - 114L
1,412 Elo+
Party 2
Athena
Athena
missuggggly
Athena
Level 120
God Stats
12W - 6L
1,800 SR
Queue Stats
112W - 112L
1,442 Elo+
Party 2
Hera
Hera
siamoo
Hera
Level 61
God Stats
15W - 13L
1,487 SR
Queue Stats
45W - 59L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BidensDiaper
Xbalanque
12
3 / 3 / 4
7,469
498
9,952
10,078
3,099
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
5 / 5 / 3
7,460
497
9,111
10,037
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 1
6,177
412
2,833
7,304
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 5 / 3
7,053
470
4,317
16,488
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Mimic94
Horus
11
1 / 6 / 4
7,052
470
8,717
18,672
12,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brockobilly
Mercury
15
2 / 5 / 7
8,428
562
8,063
13,679
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
K0ckDevourer
King Arthur
16
12 / 1 / 4
10,435
696
15,727
17,895
11,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
Yrndomi
Chernobog
14
2 / 3 / 2
8,427
562
6,432
8,997
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
1 / 1 / 10
8,029
535
4,595
11,806
10,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
siamoo
Hera
13
6 / 3 / 2
8,654
577
11,524
7,193
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
12
Kills
23
23
Deaths
13
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BidensDiaper
Xbalanque
3
3
4
1.67
L
5
5
3
1.3
W
Mercury
Brockobilly
Mercury
2
5
7
1.1
L
0
4
1
0.13
W
King Arthur
K0ckDevourer
King Arthur
12
1
4
14
L
3
5
3
0.9
L
Horus
Mimic94
Horus
1
6
4
0.5
W
Chernobog
Yrndomi
Chernobog
2
3
2
1
W
Athena
1
1
10
6
W
Hera
siamoo
Hera
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,930
Damage
46,341
62,579
Taken
59,570
27,076
Mitigated
33,570
14,719
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BidensDiaper
Xbalanque
9,952
6,443
0
2,908
10,078
3,099
706
3,503
6,575
0
43,837
L
9,111
443
0
2,138
10,037
3,284
0
2,239
7,798
34,697
0
W
Mercury
Brockobilly
Mercury
8,063
3,176
0
1,480
13,679
5,341
0
2,597
11,042
0
74,517
L
2,833
115
0
750
7,304
2,031
342
1,046
6,258
20,386
0
W
King Arthur
K0ckDevourer
King Arthur
15,727
2,034
0
3,379
17,895
11,826
142
3,308
14,118
129
71,568
L
4,317
1,196
0
4,404
16,488
6,272
0
5,068
11,420
0
38,757
L
Horus
Mimic94
Horus
8,717
3,864
423
4,096
18,672
12,390
0
4,248
14,424
686
31,809
W
Chernobog
Yrndomi
Chernobog
6,432
3,659
0
2,761
8,997
3,288
675
2,060
6,895
0
59,521
W
Athena
4,595
1,501
0
3,178
11,806
10,516
86
3,152
8,533
14,788
0
W
Hera
siamoo
Hera
11,524
2,332
0
500
7,193
2,599
242
1,513
5,640
48,765
144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,211
Gold Earned
43,973
270
Minions Killed
404
0
Camps Cleared
0
1,514,867
Distance Traveled
1,599,073
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,469
498
58
4
0
280,187
5
L
Janus
7,460
497
48
3
0
298,261
6
W
Mercury
8,428
562
98
7
0
342,665
0
L
Agni
6,177
412
39
3
0
265,984
0
W
King Arthur
10,435
696
111
7
0
318,118
0
L
Fenrir
7,053
470
58
4
0
368,205
1
L
Horus
7,052
470
67
4
0
302,230
0
W
Chernobog
8,427
562
110
7
0
283,656
0
W
Athena
8,029
535
8
1
0
342,200
4
W
Hera
8,654
577
77
5
0
312,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role