Player Matchup

King Arthur
King Arthur
ETV Strange
King Arthur
Level 84
God Stats
8W - 4L
1,638 SR
Queue Stats
477W - 464L
1,523 Elo+
Solo
Anubis
Anubis
Frm707
Anubis
Level 100
God Stats
24W - 13L
1,710 SR
Queue Stats
301W - 286L
1,496 Elo+
Solo
Da Ji
Da Ji
MrNiceGuys
Da Ji
Level 150
God Stats
15W - 8L
1,778 SR
Queue Stats
335W - 319L
1,505 Elo+
Solo
Yemoja
Yemoja
Tigersoul16
Yemoja
Level 146
God Stats
0W - 1L
1,627 SR
Queue Stats
0W - 2L
1,310 Elo+
Solo
Hachiman
Hachiman
steezlin
Hachiman
Level 60
God Stats
2W - 3L
1,107 SR
Queue Stats
55W - 66L
1,499 Elo+
Solo
Team Averages
Level 108
1,572 SR
1,466 Elo+

VS

Team Averages
Level 136
1,517 SR
1,489 Elo+
Martichoras
Martichoras
BrothaBOK
Martichoras
Level 146
God Stats
5W - 4L
1,465 SR
Queue Stats
314W - 289L
1,486 Elo+
Party 1
Cerberus
Cerberus
Emperorecean
Cerberus
Level 125
God Stats
5W - 4L
1,550 SR
Queue Stats
217W - 211L
1,463 Elo+
Solo
Bastet
Bastet
ItZFluffy1187
Bastet
Level 151
God Stats
2W - 2L
1,511 SR
Queue Stats
190W - 186L
1,517 Elo+
Party 1
Vulcan
Vulcan
X830XFleshBound
Vulcan
Level 148
God Stats
6W - 7L
1,524 SR
Queue Stats
152W - 148L
1,509 Elo+
Party 1
Mercury
Mercury
zunn23
Mercury
Level 108
God Stats
16W - 16L
1,536 SR
Queue Stats
97W - 105L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ETV Strange
King Arthur
12
0 / 4 / 0
7,014
468
6,606
17,531
9,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
Frm707
Anubis
13
3 / 4 / 0
7,512
501
5,927
12,333
4,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
12
1 / 4 / 3
6,874
458
7,976
13,830
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
10
0 / 3 / 0
5,579
372
1,437
9,842
4,925
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
steezlin
Hachiman
11
0 / 5 / 0
5,846
390
3,269
15,481
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BrothaBOK
Martichoras
16
4 / 0 / 5
9,545
636
9,654
4,669
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Emperorecean
Cerberus
14
6 / 1 / 5
8,713
581
9,236
14,690
13,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 0 / 3
8,440
563
10,874
12,622
9,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
2 / 1 / 8
8,864
591
13,243
5,273
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
zunn23
Mercury
15
6 / 3 / 2
8,476
565
3,920
11,282
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
20
20
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BrothaBOK
Martichoras
4
0
5
6.5
L
King Arthur
ETV Strange
King Arthur
0
4
0
0
W
Cerberus
Emperorecean
Cerberus
6
1
5
8.5
L
Anubis
Frm707
Anubis
3
4
0
0.75
W
2
0
3
3.5
L
Da Ji
1
4
3
0.63
L
Yemoja
0
3
0
0
W
2
1
8
6
L
Hachiman
steezlin
Hachiman
0
5
0
0
W
Mercury
zunn23
Mercury
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,215
Damage
46,927
69,017
Taken
48,536
28,137
Mitigated
30,094
20,030
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BrothaBOK
Martichoras
9,654
2,677
0
2,619
4,669
2,083
918
86
4,583
0
77,883
L
King Arthur
ETV Strange
King Arthur
6,606
784
0
4,162
17,531
9,896
0
2,123
15,408
0
48,134
W
Cerberus
Emperorecean
Cerberus
9,236
457
234
4,787
14,690
13,158
186
4,009
10,601
30,953
1,374
L
Anubis
Frm707
Anubis
5,927
57
0
4,269
12,333
4,311
0
8,566
3,767
63,203
1,204
W
10,874
1,690
0
3,059
12,622
9,379
0
451
12,171
0
47,809
L
Da Ji
7,976
1,629
0
1,433
13,830
4,944
0
3,724
10,106
0
49,730
L
Yemoja
1,437
531
5,431
1,711
9,842
4,925
0
5,923
3,919
14,043
0
W
13,243
54
0
1,702
5,273
1,531
140
1,841
3,432
64,021
971
L
Hachiman
steezlin
Hachiman
3,269
2,242
0
3,024
15,481
4,061
0
1,995
13,486
0
42,504
W
Mercury
zunn23
Mercury
3,920
1,355
0
445
11,282
3,943
1,326
1,017
10,265
0
69,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,825
Gold Earned
44,038
377
Minions Killed
472
0
Camps Cleared
0
1,408,465
Distance Traveled
1,543,730
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,545
636
138
9
0
299,121
2
L
King Arthur
7,014
468
86
6
0
278,792
4
W
Cerberus
8,713
581
51
3
0
290,061
2
L
Anubis
7,512
501
116
8
0
285,387
2
W
Bastet
8,440
563
78
5
0
322,306
2
L
Da Ji
6,874
458
78
5
0
331,026
0
L
Yemoja
5,579
372
22
1
0
249,908
0
W
Vulcan
8,864
591
107
7
0
296,591
0
L
Hachiman
5,846
390
75
5
0
263,352
0
W
Mercury
8,476
565
98
7
0
335,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role