Player Matchup

Awilix
Awilix
Abraaa
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,390 Elo+
Solo
Tiamat
Tiamat
Groot04
Tiamat
Level 87
God Stats
20W - 15L
1,525 SR
Queue Stats
79W - 56L
1,494 Elo+
Solo
Chronos
Chronos
Pharor
Chronos
Level 42
God Stats
4W - 10L
1,289 SR
Queue Stats
101W - 163L
1,162 Elo+
Solo
Scylla
Scylla
Ramen noodle858
Scylla
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
225W - 235L
1,451 Elo+
Party 1
Shiva
Shiva
YerBoiPizzaRoll
Shiva
Level 67
God Stats
1W - 2L
1,572 SR
Queue Stats
190W - 181L
1,456 Elo+
Party 1
Team Averages
Level 65
1,477 SR
1,391 Elo+

VS

Team Averages
Level 74
1,541 SR
1,456 Elo+
Fenrir
Fenrir
Alejo250509
Fenrir
Level 103
God Stats
2W - 1L
1,478 SR
Queue Stats
99W - 91L
1,477 Elo+
Party 2
Geb
Geb
Andres-eyes2204
Geb
Level 84
God Stats
8W - 8L
1,330 SR
Queue Stats
158W - 151L
1,424 Elo+
Party 2
King Arthur
King Arthur
Bugs_bunny_baby
King Arthur
Level 112
God Stats
2W - 0L
1,660 SR
Queue Stats
135W - 126L
1,452 Elo+
Party 2
Vulcan
Vulcan
FRO5TM
Vulcan
Level 46
God Stats
3W - 2L
1,699 SR
Queue Stats
56W - 74L
1,391 Elo+
Solo
Hachiman
Hachiman
NoSoyMoya
Hachiman
Level 25
God Stats
3W - 1L
1,539 SR
Queue Stats
12W - 7L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Abraaa
Awilix
10
1 / 1 / 2
5,658
472
3,119
6,512
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tiamat
Groot04
Tiamat
13
1 / 4 / 2
6,972
581
4,840
8,625
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Pharor
Chronos
10
0 / 5 / 0
5,849
487
2,597
6,488
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 1
5,983
499
5,012
5,740
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 2
5,818
485
3,511
8,343
7,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 2 / 2
6,596
550
6,039
8,800
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
1 / 3 / 2
6,164
514
2,360
9,636
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
Bugs_bunny_baby
King Arthur
14
8 / 0 / 0
8,563
714
5,644
10,078
5,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
FRO5TM
Vulcan
13
0 / 0 / 4
7,457
621
4,819
4,478
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
NoSoyMoya
Hachiman
9
1 / 1 / 0
5,274
440
2,029
5,465
1,502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
14
14
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
Abraaa
Awilix
1
1
2
2
W
Fenrir
4
2
2
2.5
W
1
3
2
0.67
W
King Arthur
Bugs_bunny_baby
King Arthur
8
0
0
8
W
Vulcan
FRO5TM
Vulcan
0
0
4
2
L
Tiamat
Groot04
Tiamat
1
4
2
0.5
W
Hachiman
NoSoyMoya
Hachiman
1
1
0
1
L
Chronos
Pharor
Chronos
0
5
0
0
L
2
2
1
1.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,079
Damage
20,891
35,708
Taken
38,457
17,178
Mitigated
18,945
7,157
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Abraaa
Awilix
3,119
1,215
0
1,317
6,512
2,118
0
1,103
5,409
0
26,036
W
Fenrir
6,039
495
0
1,194
8,800
3,197
0
2,591
6,045
0
35,798
W
2,360
342
188
3,086
9,636
7,258
0
1,752
7,615
19,732
0
W
King Arthur
Bugs_bunny_baby
King Arthur
5,644
172
0
2,507
10,078
5,627
0
2,804
7,274
0
51,720
W
Vulcan
FRO5TM
Vulcan
4,819
89
0
1,610
4,478
1,361
546
2,905
1,573
54,066
1,036
L
Tiamat
Groot04
Tiamat
4,840
280
0
2,391
8,625
4,075
0
4,163
4,462
57,488
0
W
Hachiman
NoSoyMoya
Hachiman
2,029
904
0
972
5,465
1,502
0
1,555
3,678
0
25,742
L
Chronos
Pharor
Chronos
2,597
867
0
1,374
6,488
1,980
0
0
6,488
25,287
5,621
L
5,012
243
0
868
5,740
1,509
0
440
5,300
41,848
1,041
L
3,511
518
165
1,042
8,343
7,496
0
1,473
6,870
0
25,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
34,054
360
Minions Killed
326
0
Camps Cleared
0
1,211,626
Distance Traveled
1,281,157
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,658
472
51
4
0
271,486
1
W
Fenrir
6,596
550
57
5
0
300,915
0
W
Geb
6,164
514
23
2
0
246,633
0
W
King Arthur
8,563
714
83
7
0
236,994
1
W
Vulcan
7,457
621
129
11
0
261,434
4
L
Tiamat
6,972
581
129
11
0
233,312
1
W
Hachiman
5,274
440
34
3
0
235,181
0
L
Chronos
5,849
487
58
5
0
213,417
0
L
Scylla
5,983
499
82
7
0
239,325
0
L
Shiva
5,818
485
40
3
0
254,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role