Player Matchup

Kukulkan
Kukulkan
Advengence
Kukulkan
Level 140
God Stats
12W - 6L
1,729 SR
Queue Stats
120W - 133L
1,467 Elo+
Party 1
Serqet
Serqet
UZIIIIIIIIIIII
Serqet
Level 127
God Stats
6W - 3L
1,673 SR
Queue Stats
120W - 127L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
mapooseeee
Gilgamesh
Level 66
God Stats
6W - 7L
1,318 SR
Queue Stats
119W - 131L
1,449 Elo+
Party 1
Neith
Neith
mehroze_98
Neith
Level 17
God Stats
66W - 78L
1,465 SR
Queue Stats
68W - 81L
1,436 Elo+
Party 1
Geb
Geb
toxiicoSZN
Geb
Level 29
God Stats
4W - 1L
1,621 SR
Queue Stats
202W - 201L
1,483 Elo+
Solo
Team Averages
Level 76
1,561 SR
1,464 Elo+

VS

Team Averages
Level 80
1,473 SR
1,478 Elo+
Fafnir
Fafnir
Aranidael
Fafnir
Level 29
God Stats
8W - 8L
1,675 SR
Queue Stats
224W - 201L
1,509 Elo+
Party 2
Bellona
Bellona
KitsunehimeZK
Bellona
Level 157
God Stats
5W - 4L
1,371 SR
Queue Stats
228W - 208L
1,520 Elo+
Party 2
Arachne
Arachne
SuperPenguin157
Arachne
Level 29
God Stats
3W - 4L
1,517 SR
Queue Stats
79W - 76L
1,455 Elo+
Solo
Ra
Ra
ZackFairCC23
Ra
Level 149
God Stats
12W - 18L
1,521 SR
Queue Stats
542W - 507L
1,505 Elo+
Party 2
Medusa
Medusa
medothegod99
Medusa
Level 37
God Stats
2W - 13L
1,281 SR
Queue Stats
23W - 35L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Advengence
Kukulkan
11
0 / 0 / 7
6,067
1,213
1,940
1,235
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 1 / 2
6,820
1,364
3,363
4,989
1,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
mapooseeee
Gilgamesh
10
2 / 0 / 4
5,730
1,146
831
2,844
2,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
11
0 / 1 / 3
5,901
1,180
1,011
3,539
1,111
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 4
5,726
1,145
3,682
5,900
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aranidael
Fafnir
9
0 / 0 / 1
4,927
985
863
1,645
1,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bellona
10
1 / 4 / 0
5,150
1,030
2,544
5,558
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
0 / 1 / 0
4,587
917
136
864
320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 2 / 1
5,757
1,151
3,763
3,714
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
7
0 / 1 / 0
4,587
917
0
709
158

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
8
Kills
3
3
Deaths
8
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Advengence
Kukulkan
0
0
7
3.5
L
Fafnir
Aranidael
Fafnir
0
0
1
0.5
L
Bellona
1
4
0
0.25
L
0
1
0
0
W
6
1
2
7
L
2
2
1
1.25
W
Gilgamesh
mapooseeee
Gilgamesh
2
0
4
4
L
Medusa
0
1
0
0
W
Neith
0
1
3
1.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,827
Damage
7,306
18,507
Taken
12,490
8,579
Mitigated
7,228
3,022
Healing
1,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Advengence
Kukulkan
1,940
487
0
266
1,235
385
1,521
82
1,073
16,221
0
L
Fafnir
Aranidael
Fafnir
863
217
0
274
1,645
1,230
0
446
1,106
2,294
0
L
Bellona
2,544
163
0
442
5,558
4,166
0
2,603
2,518
0
8,377
L
136
136
0
130
864
320
0
130
734
0
136
W
3,363
413
0
1,664
4,989
1,900
662
930
3,858
0
11,954
L
3,763
53
192
468
3,714
1,354
0
1,841
1,541
14,837
0
W
Gilgamesh
mapooseeee
Gilgamesh
831
236
0
54
2,844
2,152
706
83
2,652
0
4,130
L
Medusa
0
0
0
0
709
158
0
104
576
0
0
W
Neith
1,011
401
0
538
3,539
1,111
2,133
971
2,476
0
12,822
W
3,682
627
0
500
5,900
3,031
279
1,909
3,573
15,224
234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,244
Gold Earned
25,008
134
Minions Killed
50
0
Camps Cleared
0
628,779
Distance Traveled
431,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,067
1,213
40
8
0
125,228
0
L
Fafnir
4,927
985
6
1
0
74,424
0
L
Bellona
5,150
1,030
14
3
0
97,775
0
L
Arachne
4,587
917
0
0
0
18,637
0
W
Serqet
6,820
1,364
16
3
0
151,342
0
L
Ra
5,757
1,151
30
6
0
93,134
0
W
Gilgamesh
5,730
1,146
10
2
0
125,715
0
L
Medusa
4,587
917
0
0
0
147,863
0
W
Neith
5,901
1,180
35
7
0
114,242
0
W
Geb
5,726
1,145
33
7
0
112,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role