Player Matchup

Bastet
Bastet
Gold V
Funkydere
Bastet
Gold V
Level 143
God Stats
2W - 3L
1,559 SR
Queue Stats
243W - 248L
1,446 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
Maicra_07
Xbalanque
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,402 MMR
Solo
Achilles
Achilles
Gold V
NoctisSunna
Achilles
Gold V
Level 85
God Stats
3W - 8L
1,504 SR
Queue Stats
106W - 118L
1,375 MMR
Party 1
Bacchus
Bacchus
Gold IV
WoodlandBeret92
Bacchus
Gold IV
Level 155
God Stats
10W - 9L
1,796 SR
Queue Stats
580W - 577L
1,481 MMR
Party 2
Sol
Sol
Gold V
attiud1adjustr
Sol
Gold V
Level 109
God Stats
2W - 3L
1,547 SR
Queue Stats
543W - 565L
1,357 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,581 SR
1,412 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,540 SR
1,429 MMR
Nox
Nox
Silver III
 
Nox
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold IV
Alfichus
Da Ji
Gold IV
Level 107
God Stats
10W - 10L
1,638 SR
Queue Stats
374W - 371L
1,437 MMR
Party 3
Artemis
Artemis
Silver I
GanjaGooped
Artemis
Silver I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,399 MMR
Solo
Ymir
Ymir
Gold IV
Hesi Ritual
Ymir
Gold IV
Level 88
God Stats
12W - 8L
1,478 SR
Queue Stats
674W - 677L
1,411 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
diskittygotswag
Sun Wukong
Gold IV
Level 126
God Stats
9W - 9L
1,584 SR
Queue Stats
48W - 47L
1,397 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Funkydere
Bastet
9
1 / 4 / 1
5,362
447
4,867
10,752
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Maicra_07
Xbalanque
10
1 / 6 / 1
5,610
468
2,297
7,887
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
NoctisSunna
Achilles
10
2 / 3 / 0
6,294
525
7,919
11,289
7,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
1 / 5 / 1
5,438
453
5,616
13,330
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
5,803
484
2,054
8,814
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ChaacArachneThorAgni

VS

Bans
Cu ChulainnThanatosChang'eAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 0 / 2
7,129
594
7,188
4,664
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Alfichus
Da Ji
13
3 / 2 / 6
6,919
577
6,543
10,741
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
GanjaGooped
Artemis
13
7 / 0 / 5
8,056
671
7,783
5,938
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 2 / 8
6,041
503
3,911
9,249
6,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
diskittygotswag
Sun Wukong
13
7 / 1 / 3
7,767
647
9,869
12,189
6,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
20
20
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
2
4
W
Da Ji
Alfichus
Da Ji
3
2
6
3
L
Bastet
Funkydere
Bastet
1
4
1
0.38
W
Artemis
GanjaGooped
Artemis
7
0
5
9.5
W
0
2
8
2
L
Xbalanque
Maicra_07
Xbalanque
1
6
1
0.25
L
Achilles
NoctisSunna
Achilles
2
3
0
0.67
L
1
5
1
0.3
L
0
2
1
0.25
W
Sun Wukong
diskittygotswag
Sun Wukong
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
35,294
52,072
Taken
42,781
26,479
Mitigated
20,504
13,961
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,188
1,199
0
1,375
4,664
1,662
652
1,360
3,304
42,920
741
W
Da Ji
Alfichus
Da Ji
6,543
1,549
0
5,859
10,741
4,102
0
726
10,015
0
55,016
L
Bastet
Funkydere
Bastet
4,867
1,160
0
3,521
10,752
2,813
0
2,098
8,406
0
33,673
W
Artemis
GanjaGooped
Artemis
7,783
2,600
0
1,213
5,938
2,187
1,428
1,836
4,102
0
50,399
W
3,911
681
0
1,295
9,249
6,342
0
2,243
7,006
16,152
0
L
Xbalanque
Maicra_07
Xbalanque
2,297
812
0
740
7,887
2,332
0
513
7,374
0
31,401
L
Achilles
NoctisSunna
Achilles
7,919
1,390
0
2,495
11,289
7,257
0
329
10,960
0
33,046
L
5,616
429
0
2,552
13,330
11,737
0
3,053
10,137
17,185
1,341
L
2,054
289
0
4,653
8,814
2,340
0
4,351
4,127
37,852
0
W
Sun Wukong
diskittygotswag
Sun Wukong
9,869
3,081
0
3,676
12,189
6,211
12
1,166
11,023
0
51,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,507
Gold Earned
35,912
269
Minions Killed
379
0
Camps Cleared
0
1,218,904
Distance Traveled
1,241,379
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,129
594
92
8
0
240,728
3
W
Da Ji
6,919
577
94
8
0
277,034
0
L
Bastet
5,362
447
58
5
0
276,999
0
W
Artemis
8,056
671
85
7
0
231,818
3
W
Ymir
6,041
503
25
2
0
253,310
3
L
Xbalanque
5,610
468
60
5
0
230,634
1
L
Achilles
6,294
525
61
5
0
249,153
0
L
Bacchus
5,438
453
18
2
0
238,326
0
L
Sol
5,803
484
72
6
0
223,792
0
W
Sun Wukong
7,767
647
83
7
0
238,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role