Player Matchup

Zhong Kui
Zhong Kui
Platinum V
 
Zhong Kui
Platinum V
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum II
KingMercii
Merlin
Platinum II
Level 143
God Stats
17W - 19L
1,551 SR
Queue Stats
205W - 202L
1,814 MMR
Party 3
Apollo
Apollo
Platinum III
NotFamaz
Apollo
Platinum III
Level 159
God Stats
7W - 4L
1,682 SR
Queue Stats
789W - 793L
1,720 MMR
Party 3
Mercury
Mercury
Platinum V
YG_Simi
Mercury
Platinum V
Level 60
God Stats
0W - 2L
1,514 SR
Queue Stats
108W - 115L
1,747 MMR
Solo
Ares
Ares
Platinum IV
darkgzul
Ares
Platinum IV
Level 149
God Stats
8W - 7L
1,739 SR
Queue Stats
182W - 169L
1,766 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,597 SR
1,709 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,672 SR
1,781 MMR
Chaac
Chaac
Gold I
BIuxrrr
Chaac
Gold I
Level 158
God Stats
29W - 20L
1,735 SR
Queue Stats
414W - 415L
1,724 MMR
Party 2
Ao Kuang
Ao Kuang
Gold I
HITSS
Ao Kuang
Gold I
Level 89
God Stats
2W - 0L
1,712 SR
Queue Stats
72W - 72L
1,686 MMR
Party 1
Aphrodite
Aphrodite
Platinum III
QUEEN_GRAnNyy
Aphrodite
Platinum III
Level 143
God Stats
454W - 359L
1,643 SR
Queue Stats
770W - 780L
1,820 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
Your Pal Sherry
Kuzenbo
Platinum II
Level 106
God Stats
9W - 4L
1,618 SR
Queue Stats
114W - 108L
1,881 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
sharkbait359
Hou Yi
Diamond V
Level 142
God Stats
2W - 4L
1,651 SR
Queue Stats
118W - 103L
1,794 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 0 / 0
6,249
625
6,329
9,119
6,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
KingMercii
Merlin
9
0 / 5 / 0
5,027
503
3,695
5,844
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
NotFamaz
Apollo
10
3 / 2 / 0
5,953
595
5,177
7,949
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
YG_Simi
Mercury
8
0 / 6 / 1
4,582
458
1,514
8,153
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
8
0 / 3 / 3
4,877
488
4,194
9,043
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CthulhuLokiThanatosFreya

VS

Bans
ThorErlang ShenChang'eOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BIuxrrr
Chaac
12
1 / 0 / 0
6,628
663
6,901
11,631
10,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
HITSS
Ao Kuang
11
13 / 0 / 0
7,328
733
8,289
8,860
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
QUEEN_GRAnNyy
Aphrodite
12
0 / 0 / 8
6,624
662
2,759
4,315
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
2 / 1 / 7
5,938
594
3,557
7,635
6,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
10
0 / 2 / 4
5,547
555
4,844
7,956
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
16
16
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Chaac
BIuxrrr
Chaac
1
0
0
1
W
Ao Kuang
HITSS
Ao Kuang
13
0
0
13
L
Merlin
KingMercii
Merlin
0
5
0
0
L
Apollo
NotFamaz
Apollo
3
2
0
1.5
W
Aphrodite
QUEEN_GRAnNyy
Aphrodite
0
0
8
4
L
Mercury
YG_Simi
Mercury
0
6
1
0.08
W
2
1
7
5.5
L
Ares
0
3
3
0.5
W
Hou Yi
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,909
Damage
26,350
40,108
Taken
40,397
18,399
Mitigated
22,905
15,571
Healing
19,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,329
1,009
0
8,067
9,119
6,332
0
0
9,119
48,019
1,501
W
Chaac
BIuxrrr
Chaac
6,901
1,346
0
4,601
11,631
10,064
0
5,862
5,769
0
53,436
W
Ao Kuang
HITSS
Ao Kuang
8,289
1,458
0
4,311
8,860
2,650
0
2,091
6,679
41,492
0
L
Merlin
KingMercii
Merlin
3,695
155
0
785
5,844
1,596
0
4,309
1,535
29,485
379
L
Apollo
NotFamaz
Apollo
5,177
2,644
0
3,705
7,949
2,376
0
2,737
5,212
0
42,332
W
Aphrodite
QUEEN_GRAnNyy
Aphrodite
2,759
125
1,164
3,701
4,315
1,450
0
1,373
2,738
37,407
1,415
L
Mercury
YG_Simi
Mercury
1,514
864
0
1,323
8,153
2,023
0
3,197
4,956
0
24,454
W
3,557
1,217
0
1,831
7,635
6,453
0
3,185
4,276
13,941
296
L
Ares
4,194
183
0
1,691
9,043
6,072
0
4,092
4,951
15,549
0
W
Hou Yi
4,844
2,943
0
3,748
7,956
2,288
0
1,471
6,485
0
43,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
32,065
299
Minions Killed
336
0
Camps Cleared
0
1,037,177
Distance Traveled
1,114,247
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,249
625
101
10
0
189,095
0
W
Chaac
6,628
663
96
10
0
218,415
1
W
Ao Kuang
7,328
733
70
7
0
268,973
0
L
Merlin
5,027
503
69
7
0
212,351
0
L
Apollo
5,953
595
69
7
0
200,977
2
W
Aphrodite
6,624
662
87
9
0
207,034
2
L
Mercury
4,582
458
45
5
0
221,458
0
W
Kuzenbo
5,938
594
14
1
0
221,511
1
L
Ares
4,877
488
15
2
0
213,296
0
W
Hou Yi
5,547
555
69
7
0
198,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role