Player Matchup

Sol
Sol
Discomanx5O6O9
Sol
Level 161
God Stats
10W - 5L
1,713 SR
Queue Stats
335W - 343L
1,478 Elo+
Party 2
Ne Zha
Ne Zha
Frakinn
Ne Zha
Level 28
God Stats
20W - 13L
1,562 SR
Queue Stats
33W - 24L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
Hendo248065
Zhong Kui
Level 144
God Stats
7W - 9L
1,287 SR
Queue Stats
98W - 106L
1,424 Elo+
Solo
Hercules
Hercules
NateTheGreat667
Hercules
Level 63
God Stats
2W - 0L
1,588 SR
Queue Stats
20W - 21L
1,466 Elo+
Party 2
Bacchus
Bacchus
Sqwibz
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,445 Elo+
Party 1
Team Averages
Level 101
1,530 SR
1,448 Elo+

VS

Team Averages
Level 133
1,579 SR
1,499 Elo+
Nu Wa
Nu Wa
BrisRedEyes
Nu Wa
Level 77
God Stats
26W - 23L
1,526 SR
Queue Stats
121W - 109L
1,513 Elo+
Solo
Charon
Charon
Cessationa
Charon
Level 128
God Stats
1W - 1L
1,784 SR
Queue Stats
50W - 53L
1,466 Elo+
Party 3
Mercury
Mercury
ParaBellator
Mercury
Level 129
God Stats
9W - 7L
1,625 SR
Queue Stats
130W - 121L
1,517 Elo+
Solo
Nike
Nike
RanaMosh
Nike
Level 162
God Stats
7W - 7L
1,515 SR
Queue Stats
534W - 503L
1,528 Elo+
Solo
Charybdis
Charybdis
Triforce4Sanity
Charybdis
Level 168
God Stats
2W - 2L
1,447 SR
Queue Stats
337W - 339L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,527
614
5,114
5,357
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ne Zha
Frakinn
Ne Zha
10
3 / 1 / 4
5,685
632
4,051
6,129
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Zhong Kui
Hendo248065
Zhong Kui
10
2 / 2 / 2
5,702
634
3,532
4,360
2,760
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
9
3 / 0 / 2
5,824
647
1,882
5,108
3,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
Sqwibz
Bacchus
9
5 / 3 / 0
5,710
634
4,576
6,920
2,749
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,663
518
2,562
5,033
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
Cessationa
Charon
8
0 / 0 / 1
4,797
533
2,189
4,344
2,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
ParaBellator
Mercury
10
4 / 3 / 0
5,467
607
2,246
6,086
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nike
9
2 / 5 / 1
5,484
609
5,353
8,352
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
Triforce4Sanity
Charybdis
9
0 / 4 / 1
4,706
523
3,269
6,461
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
7
7
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Charon
Cessationa
Charon
0
0
1
0.5
W
2
1
2
3
W
Ne Zha
Frakinn
Ne Zha
3
1
4
5
W
Zhong Kui
Hendo248065
Zhong Kui
2
2
2
1.5
W
Hercules
3
0
2
4
L
Mercury
ParaBellator
Mercury
4
3
0
1.33
L
Nike
2
5
1
0.5
W
Bacchus
Sqwibz
Bacchus
5
3
0
1.67
L
Charybdis
Triforce4Sanity
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,155
Damage
15,619
27,874
Taken
30,276
11,943
Mitigated
11,038
13,657
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,562
859
0
1,356
5,033
1,263
0
2,803
2,230
17,294
439
L
Charon
Cessationa
Charon
2,189
241
0
1,791
4,344
2,548
0
1,881
2,463
16,245
0
W
5,114
2,566
0
2,959
5,357
1,565
796
1,231
4,126
39,814
3,989
W
Ne Zha
Frakinn
Ne Zha
4,051
1,054
0
2,876
6,129
1,779
0
584
5,483
0
32,757
W
Zhong Kui
Hendo248065
Zhong Kui
3,532
0
0
1,793
4,360
2,760
0
1,660
2,700
33,070
0
W
Hercules
1,882
553
0
3,154
5,108
3,090
90
1,120
3,988
0
7,543
L
Mercury
ParaBellator
Mercury
2,246
471
0
608
6,086
2,009
0
1,272
4,814
0
26,850
L
Nike
5,353
767
0
2,517
8,352
3,416
0
4,370
3,982
0
33,156
W
Bacchus
Sqwibz
Bacchus
4,576
828
0
2,875
6,920
2,749
0
112
6,358
17,112
0
L
Charybdis
Triforce4Sanity
Charybdis
3,269
1,150
0
2,015
6,461
1,802
0
2,799
3,662
0
32,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,448
Gold Earned
25,117
221
Minions Killed
206
0
Camps Cleared
0
888,090
Distance Traveled
810,553
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,663
518
29
3
0
112,533
0
L
Charon
4,797
533
16
2
0
165,962
4
W
Sol
5,527
614
67
7
0
174,543
0
W
Ne Zha
5,685
632
62
7
0
202,910
0
W
Zhong Kui
5,702
634
51
6
0
158,960
2
W
Hercules
5,824
647
14
2
0
188,163
0
L
Mercury
5,467
607
55
6
0
199,390
0
L
Nike
5,484
609
45
5
0
152,213
0
W
Bacchus
5,710
634
27
3
0
163,514
0
L
Charybdis
4,706
523
61
7
0
180,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role