Player Matchup

Thor
Thor
FoxxyKunai
Thor
Level 160
God Stats
0W - 2L
1,513 SR
Queue Stats
47W - 65L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tecc916
Cu Chulainn
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
Thompson Gunner
Kuzenbo
Level 125
God Stats
9W - 8L
1,586 SR
Queue Stats
286W - 294L
1,505 Elo+
Party 1
Yemoja
Yemoja
n7twistedfister
Yemoja
Level 158
God Stats
1W - 1L
1,700 SR
Queue Stats
95W - 111L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
ramboOG
Zhong Kui
Level 244
God Stats
2W - 1L
1,822 SR
Queue Stats
224W - 242L
1,515 Elo+
Party 1
Team Averages
Level 143
1,624 SR
1,505 Elo+

VS

Team Averages
Level 129
1,487 SR
1,502 Elo+
Janus
Janus
Cyanac
Janus
Level 98
God Stats
3W - 2L
1,363 SR
Queue Stats
177W - 181L
1,504 Elo+
Solo
Achilles
Achilles
IAmChimiChang
Achilles
Level 127
God Stats
1W - 0L
1,538 SR
Queue Stats
20W - 9L
1,508 Elo+
Solo
Ares
Ares
KFALL-I
Ares
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,477 Elo+
Solo
Aphrodite
Aphrodite
Pink_Jedi_88
Aphrodite
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 145L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Stoned2point0
Danzaburou
Level 117
God Stats
7W - 4L
1,533 SR
Queue Stats
347W - 374L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
8,090
622
4,517
8,060
4,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cu Chulainn
Tecc916
Cu Chulainn
14
0 / 4 / 3
8,057
620
9,644
20,467
16,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 5
8,623
663
10,554
22,843
23,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 2 / 5
9,475
729
3,089
12,749
10,620
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
ramboOG
Zhong Kui
17
2 / 3 / 2
9,431
725
24,762
21,467
22,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cyanac
Janus
16
3 / 1 / 10
9,577
737
19,447
7,122
3,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
IAmChimiChang
Achilles
17
4 / 2 / 12
9,989
768
20,344
21,289
26,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
KFALL-I
Ares
17
4 / 1 / 12
10,027
771
7,699
15,198
15,963
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Pink_Jedi_88
Aphrodite
16
2 / 1 / 13
9,742
749
12,679
11,511
7,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Stoned2point0
Danzaburou
16
3 / 2 / 12
10,177
783
17,501
10,290
5,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
6
Kills
16
16
Deaths
7
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Janus
Cyanac
Janus
3
1
10
8
L
3
4
1
0.88
W
Achilles
IAmChimiChang
Achilles
4
2
12
5
W
Ares
KFALL-I
Ares
4
1
12
10
W
Aphrodite
Pink_Jedi_88
Aphrodite
2
1
13
8.5
W
Danzaburou
Stoned2point0
Danzaburou
3
2
12
4.5
L
Cu Chulainn
Tecc916
Cu Chulainn
0
4
3
0.38
L
0
3
5
0.83
L
1
2
5
1.75
L
Zhong Kui
ramboOG
Zhong Kui
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,566
Damage
77,670
85,586
Taken
65,410
77,115
Mitigated
57,995
41,388
Healing
35,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cyanac
Janus
19,447
580
1,436
837
7,122
3,181
22
3,613
3,380
30,686
943
L
4,517
740
494
576
8,060
4,559
0
3,700
4,273
0
11,557
W
Achilles
IAmChimiChang
Achilles
20,344
3,321
1,113
3,758
21,289
26,387
0
11,921
8,814
5,701
25,319
W
Ares
KFALL-I
Ares
7,699
176
1,253
2,733
15,198
15,963
334
7,405
7,662
9,585
3,652
W
Aphrodite
Pink_Jedi_88
Aphrodite
12,679
892
12,367
7,973
11,511
7,406
837
8,229
3,115
31,392
0
W
Danzaburou
Stoned2point0
Danzaburou
17,501
5,468
1,267
2,946
10,290
5,058
1,629
6,059
4,116
0
39,455
L
Cu Chulainn
Tecc916
Cu Chulainn
9,644
1,077
0
4,483
20,467
16,715
0
8,149
11,835
0
15,014
L
10,554
3,112
2,908
6,563
22,843
23,142
0
10,105
12,036
15,834
87
L
3,089
1,568
14,164
4,241
12,749
10,620
0
7,107
5,387
7,621
0
L
Zhong Kui
ramboOG
Zhong Kui
24,762
1,503
739
7,220
21,467
22,079
0
11,148
9,420
54,010
2,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,676
Gold Earned
49,512
127
Minions Killed
164
0
Camps Cleared
0
1,045,624
Distance Traveled
1,281,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,577
737
34
3
0
293,979
0
L
Thor
8,090
622
7
1
0
141,124
0
W
Achilles
9,989
768
16
1
0
278,740
0
W
Ares
10,027
771
11
1
0
253,667
0
W
Aphrodite
9,742
749
41
3
0
257,639
0
W
Danzaburou
10,177
783
62
5
0
197,224
0
L
Cu Chulainn
8,057
620
20
2
0
227,254
0
L
Kuzenbo
8,623
663
9
1
0
246,640
0
L
Yemoja
9,475
729
10
1
0
212,545
0
L
Zhong Kui
9,431
725
81
6
0
218,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role