Player Matchup

Nemesis
Nemesis
Gold IV
Alfichus
Nemesis
Gold IV
Level 107
God Stats
0W - 3L
1,354 SR
Queue Stats
313W - 316L
1,437 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
JesusIsHoly22
Danzaburou
Gold IV
Level 108
God Stats
5W - 7L
1,434 SR
Queue Stats
290W - 319L
1,409 MMR
Solo
Cerberus
Cerberus
Bronze III
Maicra_07
Cerberus
Bronze III
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 63L
1,402 MMR
Solo
Scylla
Scylla
Silver II
S_Chanel_Z
Scylla
Silver II
Level 116
God Stats
0W - 3L
1,236 SR
Queue Stats
9W - 16L
1,371 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
diskittygotswag
Sun Wukong
Gold IV
Level 126
God Stats
9W - 9L
1,630 SR
Queue Stats
48W - 47L
1,397 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,431 SR
1,403 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,706 SR
1,409 MMR
Hachiman
Hachiman
Gold III
AriesTheUnbrokn
Hachiman
Gold III
Level 141
God Stats
4W - 2L
1,835 SR
Queue Stats
255W - 252L
1,555 MMR
Party 1
Bellona
Bellona
Silver I
ForgottenRituaL
Bellona
Silver I
Level 155
God Stats
10W - 4L
1,929 SR
Queue Stats
271W - 304L
1,358 MMR
Solo
Chang'e
Chang'e
Gold III
Potato Tot 444
Chang'e
Gold III
Level 149
God Stats
2W - 1L
1,702 SR
Queue Stats
114W - 119L
1,407 MMR
Party 3
Artio
Artio
Gold III
mincraftlover56
Artio
Gold III
Level 119
God Stats
2W - 8L
1,591 SR
Queue Stats
94W - 98L
1,431 MMR
Party 3
Ravana
Ravana
Silver I
silencesam
Ravana
Silver I
Level 156
God Stats
9W - 5L
1,474 SR
Queue Stats
186W - 192L
1,293 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alfichus
Nemesis
6
0 / 0 / 1
3,451
690
693
3,067
730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Danzaburou
JesusIsHoly22
Danzaburou
5
0 / 4 / 0
2,954
591
1,638
3,933
1,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Maicra_07
Cerberus
4
0 / 2 / 0
3,234
647
1,744
5,387
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
S_Chanel_Z
Scylla
6
0 / 0 / 0
3,334
667
558
1,747
352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
diskittygotswag
Sun Wukong
8
3 / 1 / 0
4,725
945
2,862
4,785
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
CliodhnaMedusaFreya

VS

Bans
Ao KuangThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
4 / 0 / 2
4,018
804
3,598
2,708
619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 3 / 0
3,946
789
1,628
4,417
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 0
3,885
777
1,060
1,657
344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 0 / 4
3,722
744
2,875
4,018
1,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ravana
silencesam
Ravana
6
1 / 0 / 1
3,575
715
1,335
2,707
712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
7
7
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alfichus
Nemesis
0
0
1
0.5
W
Hachiman
4
0
2
5
W
1
3
0
0.33
L
Danzaburou
JesusIsHoly22
Danzaburou
0
4
0
0
L
Cerberus
Maicra_07
Cerberus
0
2
0
0
W
0
0
0
0
L
Scylla
S_Chanel_Z
Scylla
0
0
0
0
L
Sun Wukong
diskittygotswag
Sun Wukong
3
1
0
3
W
1
0
4
3
W
Ravana
silencesam
Ravana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,495
Damage
10,496
18,919
Taken
15,507
5,834
Mitigated
5,755
7,543
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alfichus
Nemesis
693
249
0
2,283
3,067
730
0
307
2,760
0
16,350
W
Hachiman
3,598
2,304
0
1,249
2,708
619
0
1,028
1,680
0
20,026
W
1,628
654
0
829
4,417
2,704
0
0
4,417
0
15,812
L
Danzaburou
JesusIsHoly22
Danzaburou
1,638
865
0
681
3,933
1,029
0
1,110
2,823
0
12,938
L
Cerberus
Maicra_07
Cerberus
1,744
524
0
2,315
5,387
1,942
0
1,458
3,929
7,916
0
W
1,060
88
160
1,057
1,657
344
0
332
1,325
17,368
1,083
L
Scylla
S_Chanel_Z
Scylla
558
129
0
443
1,747
352
0
944
687
11,939
0
L
Sun Wukong
diskittygotswag
Sun Wukong
2,862
1,037
0
1,821
4,785
1,781
0
0
4,785
0
27,710
W
2,875
463
280
1,700
4,018
1,376
0
690
3,328
12,079
0
W
Ravana
silencesam
Ravana
1,335
376
0
1,042
2,707
712
0
252
2,455
0
15,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,698
Gold Earned
19,146
144
Minions Killed
169
0
Camps Cleared
0
543,304
Distance Traveled
592,494
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,451
690
39
8
0
140,087
0
W
Hachiman
4,018
804
47
9
0
108,018
0
W
Bellona
3,946
789
35
7
0
123,907
0
L
Danzaburou
2,954
591
24
5
0
103,376
0
L
Cerberus
3,234
647
14
3
0
109,940
0
W
Chang'e
3,885
777
44
9
0
118,690
0
L
Scylla
3,334
667
18
4
0
83,044
0
L
Sun Wukong
4,725
945
49
10
0
106,857
2
W
Artio
3,722
744
14
3
0
117,922
0
W
Ravana
3,575
715
29
6
0
123,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role