Player Matchup

Chaac
Chaac
CSM_elpeyarson
Chaac
Level 47
God Stats
14W - 16L
1,520 SR
Queue Stats
86W - 122L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
Coquero19
Baron Samedi
Level 67
God Stats
4W - 4L
1,720 SR
Queue Stats
188W - 195L
1,431 Elo+
Party 1
Thanatos
Thanatos
Sebaskrrt
Thanatos
Level 61
God Stats
8W - 4L
1,647 SR
Queue Stats
142W - 141L
1,499 Elo+
Party 1
Cerberus
Cerberus
enriquex_223
Cerberus
Level 15
God Stats
1W - 2L
1,471 SR
Queue Stats
6W - 10L
1,384 Elo+
Party 1
Ishtar
Ishtar
lui623
Ishtar
Level 16
God Stats
1W - 5L
1,449 SR
Queue Stats
2W - 16L
1,151 Elo+
Party 1
Team Averages
Level 41
1,561 SR
1,374 Elo+

VS

Team Averages
Level 78
1,596 SR
1,436 Elo+
Cu Chulainn
Cu Chulainn
JaIen Ramzey
Cu Chulainn
Level 85
God Stats
23W - 10L
1,797 SR
Queue Stats
142W - 131L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
LordZombiie0
Heimdallr
Level 122
God Stats
27W - 16L
1,646 SR
Queue Stats
258W - 253L
1,450 Elo+
Solo
Arachne
Arachne
TyrannyVQ
Arachne
Level 119
God Stats
4W - 1L
1,538 SR
Queue Stats
159W - 181L
1,457 Elo+
Party 3
Cerberus
Cerberus
V--Stomps
Cerberus
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 60L
1,395 Elo+
Party 3
Agni
Agni
iVulc
Agni
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 71L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,109
509
5,091
12,326
11,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baron Samedi
Coquero19
Baron Samedi
11
2 / 3 / 1
6,542
545
5,058
6,656
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sebaskrrt
Thanatos
11
3 / 6 / 1
6,195
516
3,786
11,944
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
enriquex_223
Cerberus
9
0 / 5 / 0
5,347
446
1,253
9,694
4,872
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ishtar
lui623
Ishtar
10
1 / 5 / 0
5,314
443
3,639
10,099
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JaIen Ramzey
Cu Chulainn
13
2 / 2 / 4
7,824
652
9,864
8,523
6,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
LordZombiie0
Heimdallr
12
4 / 2 / 8
7,399
617
8,769
7,075
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arachne
TyrannyVQ
Arachne
14
7 / 1 / 2
7,568
631
4,952
8,513
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
V--Stomps
Cerberus
11
5 / 0 / 6
7,436
620
5,235
5,468
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Agni
iVulc
Agni
12
5 / 2 / 1
7,122
594
3,806
6,182
1,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
23
23
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Baron Samedi
Coquero19
Baron Samedi
2
3
1
0.83
W
Cu Chulainn
JaIen Ramzey
Cu Chulainn
2
2
4
2
W
Heimdallr
LordZombiie0
Heimdallr
4
2
8
4
L
Thanatos
Sebaskrrt
Thanatos
3
6
1
0.58
W
Arachne
TyrannyVQ
Arachne
7
1
2
8
W
Cerberus
V--Stomps
Cerberus
5
0
6
8
L
Cerberus
enriquex_223
Cerberus
0
5
0
0
W
Agni
iVulc
Agni
5
2
1
2.75
L
Ishtar
lui623
Ishtar
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,827
Damage
32,626
50,719
Taken
35,761
23,897
Mitigated
16,597
14,712
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,091
924
0
2,865
12,326
11,076
0
1,806
10,520
0
34,639
L
Baron Samedi
Coquero19
Baron Samedi
5,058
217
468
1,577
6,656
2,032
0
1,315
5,341
32,412
355
W
Cu Chulainn
JaIen Ramzey
Cu Chulainn
9,864
1,468
0
1,157
8,523
6,389
0
487
8,002
3,087
51,475
W
Heimdallr
LordZombiie0
Heimdallr
8,769
4,636
0
2,550
7,075
2,235
813
1,117
5,910
0
53,309
L
Thanatos
Sebaskrrt
Thanatos
3,786
1,421
0
6,653
11,944
3,511
0
2,746
9,198
0
30,438
W
Arachne
TyrannyVQ
Arachne
4,952
3,801
0
3,855
8,513
3,274
0
503
7,904
0
56,044
W
Cerberus
V--Stomps
Cerberus
5,235
280
0
2,559
5,468
3,043
98
1,241
4,196
25,360
305
L
Cerberus
enriquex_223
Cerberus
1,253
29
0
1,109
9,694
4,872
0
1,400
8,294
17,163
361
W
Agni
iVulc
Agni
3,806
756
0
1,947
6,182
1,656
0
2,157
3,747
37,609
596
L
Ishtar
lui623
Ishtar
3,639
2,379
0
2,040
10,099
2,406
0
2,279
7,820
0
30,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
37,349
259
Minions Killed
370
0
Camps Cleared
0
1,158,746
Distance Traveled
1,209,047
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,109
509
56
5
0
229,615
0
L
Baron Samedi
6,542
545
63
5
0
232,143
2
W
Cu Chulainn
7,824
652
96
8
0
231,657
0
W
Heimdallr
7,399
617
69
6
0
212,611
4
L
Thanatos
6,195
516
52
4
0
258,017
0
W
Arachne
7,568
631
95
8
0
292,280
0
W
Cerberus
7,436
620
52
4
0
248,057
0
L
Cerberus
5,347
446
46
4
0
187,713
0
W
Agni
7,122
594
58
5
0
224,442
5
L
Ishtar
5,314
443
42
4
0
251,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role