Player Matchup

Hun Batz
Hun Batz
Dead_Skull_984
Hun Batz
Level 59
God Stats
6W - 5L
1,467 SR
Queue Stats
61W - 82L
1,384 Elo+
Party 1
Neith
Neith
Make-A-WishKid3
Neith
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 45L
1,317 Elo+
Party 2
Ra
Ra
RAS-Daryelis-_-
Ra
Level 107
God Stats
44W - 61L
1,394 SR
Queue Stats
332W - 327L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
SIR_Lucifer_-31
Gilgamesh
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 109L
1,385 Elo+
Party 1
Ares
Ares
TSNPBarndoor
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,338 Elo+
Party 2
Team Averages
Level 68
1,472 SR
1,371 Elo+

VS

Team Averages
Level 78
1,531 SR
1,470 Elo+
Ra
Ra
Alejo250509
Ra
Level 103
God Stats
6W - 6L
1,519 SR
Queue Stats
99W - 91L
1,481 Elo+
Party 3
Horus
Horus
Andres-eyes2204
Horus
Level 84
God Stats
29W - 16L
1,672 SR
Queue Stats
158W - 151L
1,424 Elo+
Party 3
Loki
Loki
Bugs_bunny_baby
Loki
Level 112
God Stats
3W - 2L
1,481 SR
Queue Stats
135W - 126L
1,454 Elo+
Party 3
Hachiman
Hachiman
NoSoyMoya
Hachiman
Level 25
God Stats
3W - 1L
1,534 SR
Queue Stats
12W - 7L
1,550 Elo+
Party 3
Bake Kujira
Bake Kujira
star_ghost31
Bake Kujira
Level 67
God Stats
14W - 15L
1,447 SR
Queue Stats
213W - 224L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 3 / 1
6,107
470
4,986
6,447
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 4 / 1
6,269
482
3,820
7,532
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 1 / 0
6,715
517
3,402
6,991
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SIR_Lucifer_-31
Gilgamesh
11
1 / 1 / 0
6,853
527
7,776
14,124
8,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 6 / 0
5,522
425
3,501
13,117
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,592
584
4,564
4,611
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
6,085
468
5,794
12,121
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
6 / 1 / 0
6,981
537
4,845
8,992
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
NoSoyMoya
Hachiman
11
2 / 1 / 4
6,262
482
4,323
4,215
1,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
star_ghost31
Bake Kujira
12
4 / 1 / 8
7,325
563
10,363
10,715
8,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
14
15
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
0
1
0
0
W
6
1
0
6
L
Hun Batz
1
3
1
0.5
L
1
4
1
0.38
W
Hachiman
NoSoyMoya
Hachiman
2
1
4
4
L
0
1
0
0
L
Gilgamesh
SIR_Lucifer_-31
Gilgamesh
1
1
0
1
L
1
6
0
0.17
W
Bake Kujira
star_ghost31
Bake Kujira
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,485
Damage
29,889
48,211
Taken
40,654
22,989
Mitigated
21,715
10,617
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,564
370
330
3,052
4,611
1,507
0
1,956
2,548
53,903
1,132
W
5,794
2,713
0
6,424
12,121
7,844
0
0
12,121
0
39,468
W
4,845
1,246
0
5,698
8,992
2,880
0
1,014
7,970
0
56,615
L
Hun Batz
4,986
860
0
308
6,447
2,089
0
1,668
4,646
0
26,921
L
3,820
1,867
0
1,680
7,532
2,195
0
2,341
4,991
0
41,066
W
Hachiman
NoSoyMoya
Hachiman
4,323
1,584
0
1,702
4,215
1,303
152
118
4,097
0
30,118
L
3,402
160
433
3,186
6,991
2,745
0
3,128
3,460
58,334
1,003
L
Gilgamesh
SIR_Lucifer_-31
Gilgamesh
7,776
2,059
0
1,718
14,124
8,827
232
919
12,510
0
44,164
L
3,501
802
0
3,292
13,117
7,133
0
5,309
7,425
12,564
0
W
Bake Kujira
star_ghost31
Bake Kujira
10,363
3,762
0
2,530
10,715
8,181
67
3,454
7,198
53,581
3,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
34,245
305
Minions Killed
406
0
Camps Cleared
0
1,288,181
Distance Traveled
1,267,349
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,592
584
116
9
0
245,564
0
W
Horus
6,085
468
63
5
0
227,414
1
W
Loki
6,981
537
90
7
0
281,708
1
L
Hun Batz
6,107
470
40
3
0
288,299
0
L
Neith
6,269
482
69
5
0
232,389
0
W
Hachiman
6,262
482
42
3
0
254,059
0
L
Ra
6,715
517
106
8
0
262,409
0
L
Gilgamesh
6,853
527
75
6
0
246,967
0
L
Ares
5,522
425
15
1
0
258,117
2
W
Bake Kujira
7,325
563
95
7
0
258,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role