Player Matchup

Chang'e
Chang'e
Gold III
Rusty LEWZ
Chang'e
Gold III
Level 149
God Stats
52W - 39L
1,623 SR
Queue Stats
104W - 95L
1,576 MMR
Party 2
Ymir
Ymir
Gold IV
lewdog20
Ymir
Gold IV
Level 123
God Stats
108W - 92L
1,597 SR
Queue Stats
117W - 108L
1,550 MMR
Party 2
Mulan
Mulan
Gold III
xAxMxPx
Mulan
Gold III
Level 153
God Stats
37W - 26L
1,672 SR
Queue Stats
118W - 108L
1,576 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,631 SR
1,567 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,385 SR
1,551 MMR
Vulcan
Vulcan
Silver I
Alphawolf3558
Vulcan
Silver I
Level 127
God Stats
1W - 0L
1,154 SR
Queue Stats
8W - 7L
1,542 MMR
Party 1
Vamana
Vamana
Silver I
Nodice77
Vamana
Silver I
Level 63
God Stats
1W - 0L
1,307 SR
Queue Stats
8W - 7L
1,542 MMR
Party 1
Medusa
Medusa
Silver II
sentienttrees
Medusa
Silver II
Level 142
God Stats
3W - 0L
1,694 SR
Queue Stats
9W - 7L
1,569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rusty LEWZ
Chang'e
15
1 / 4 / 4
9,210
768
7,480
13,743
5,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
13
0 / 3 / 6
8,255
688
3,136
18,031
16,613
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mulan
xAxMxPx
Mulan
14
6 / 6 / 1
9,507
792
10,749
15,843
15,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
GebOdinAthenaCharonNe Zha

VS

Bans
AgniHerculesRamaCthulhuSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 9
9,817
818
13,644
6,592
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Nodice77
Vamana
15
1 / 3 / 11
9,566
797
8,881
11,522
10,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
12 / 2 / 0
12,092
1,008
18,021
13,153
5,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
13
13
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
4
9
1.13
W
Vamana
Nodice77
Vamana
1
3
11
2.17
L
Chang'e
Rusty LEWZ
Chang'e
1
4
4
0.75
L
Ymir
0
3
6
1
W
12
2
0
6
L
Mulan
xAxMxPx
Mulan
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,365
Damage
40,546
47,617
Taken
31,267
37,903
Mitigated
18,711
9,268
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,644
482
0
472
6,592
2,438
709
1,772
4,520
46,922
633
W
Vamana
Nodice77
Vamana
8,881
3,413
0
2,384
11,522
10,520
148
4,787
6,585
0
17,134
L
Chang'e
Rusty LEWZ
Chang'e
7,480
219
2,384
5,182
13,743
5,355
481
4,198
9,162
34,571
0
L
Ymir
3,136
110
0
0
18,031
16,613
0
4,890
12,740
10,953
0
W
18,021
10,853
0
4,672
13,153
5,753
2,920
4,184
8,605
0
56,115
L
Mulan
xAxMxPx
Mulan
10,749
1,043
0
1,702
15,843
15,935
381
4,249
11,364
0
21,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,972
Gold Earned
31,475
111
Minions Killed
142
0
Camps Cleared
0
620,088
Distance Traveled
677,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,817
818
64
5
0
235,016
0
W
Vamana
9,566
797
12
1
0
226,815
0
L
Chang'e
9,210
768
75
6
0
228,425
0
L
Ymir
8,255
688
16
1
0
208,329
0
W
Medusa
12,092
1,008
66
6
0
215,669
0
L
Mulan
9,507
792
20
2
0
183,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role