Player Matchup

Raijin
Raijin
 
Raijin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Adaby99
Jormungandr
Level 85
God Stats
1W - 1L
1,554 SR
Queue Stats
6W - 8L
1,324 Elo+
Party 2
Cabrakan
Cabrakan
Joacxu
Cabrakan
Level 123
God Stats
5W - 6L
1,758 SR
Queue Stats
19W - 16L
1,400 Elo+
Party 2
Lancelot
Lancelot
Tamalitosupremo
Lancelot
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 130L
1,434 Elo+
Party 2
Kuzenbo
Kuzenbo
morote1999
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,434 Elo+
Party 2
Team Averages
Level 72
1,562 SR
1,419 Elo+

VS

Team Averages
Level 64
1,566 SR
1,473 Elo+
Guan Yu
Guan Yu
AmBillAgain
Guan Yu
Level 28
God Stats
8W - 10L
1,497 SR
Queue Stats
99W - 98L
1,559 Elo+
Party 3
Cerberus
Cerberus
LeBigMac53
Cerberus
Level 60
God Stats
10W - 7L
1,580 SR
Queue Stats
175W - 168L
1,486 Elo+
Party 1
Thor
Thor
OP2Phantom
Thor
Level 59
God Stats
1W - 4L
1,354 SR
Queue Stats
1W - 7L
1,287 Elo+
Solo
Freya
Freya
ScornfulHarp690
Freya
Level 104
God Stats
17W - 5L
1,824 SR
Queue Stats
139W - 130L
1,560 Elo+
Party 3
Maman Brigitte
Maman Brigitte
SirSizz
Maman Brigitte
Level 67
God Stats
10W - 9L
1,573 SR
Queue Stats
214W - 200L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
4 / 2 / 1
6,334
633
6,127
4,296
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Adaby99
Jormungandr
9
3 / 2 / 2
5,895
590
7,948
8,158
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cabrakan
Joacxu
Cabrakan
12
6 / 0 / 3
7,874
787
4,680
4,556
3,060
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
11
4 / 0 / 1
6,183
618
4,659
6,223
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
morote1999
Kuzenbo
8
1 / 1 / 6
5,613
561
3,712
6,934
5,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AmBillAgain
Guan Yu
8
0 / 2 / 0
4,628
463
1,477
8,694
4,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
LeBigMac53
Cerberus
9
1 / 2 / 2
5,649
565
2,791
10,628
6,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 6 / 0
4,240
424
503
5,224
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
3 / 3 / 0
6,147
615
6,157
6,969
2,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Maman Brigitte
SirSizz
Maman Brigitte
11
1 / 5 / 1
5,498
550
3,934
9,169
2,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
5
5
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
1
2.25
W
Jormungandr
Adaby99
Jormungandr
3
2
2
2
L
Guan Yu
AmBillAgain
Guan Yu
0
2
0
0
W
Cabrakan
Joacxu
Cabrakan
6
0
3
7.5
L
Cerberus
LeBigMac53
Cerberus
1
2
2
1
L
0
6
0
0
L
3
3
0
1
L
Maman Brigitte
SirSizz
Maman Brigitte
1
5
1
0.3
W
Lancelot
4
0
1
4.5
W
Kuzenbo
morote1999
Kuzenbo
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,126
Damage
14,862
30,167
Taken
40,684
15,015
Mitigated
17,645
11,663
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,127
439
0
506
4,296
1,107
0
1,885
2,411
31,926
776
W
Jormungandr
Adaby99
Jormungandr
7,948
2,449
0
3,305
8,158
2,934
0
5,207
2,951
39,582
1,254
L
Guan Yu
AmBillAgain
Guan Yu
1,477
0
55
3,958
8,694
4,932
0
2,773
5,841
0
29,778
W
Cabrakan
Joacxu
Cabrakan
4,680
594
0
1,781
4,556
3,060
0
433
4,123
51,207
2,395
L
Cerberus
LeBigMac53
Cerberus
2,791
456
1,504
4,200
10,628
6,144
0
6,740
3,762
15,469
0
L
503
214
0
122
5,224
1,525
0
3,397
1,827
0
10,094
L
6,157
2,198
0
2,973
6,969
2,387
0
3,263
3,706
39,253
2,260
L
Maman Brigitte
SirSizz
Maman Brigitte
3,934
118
0
1,786
9,169
2,657
0
4,749
4,038
37,960
0
W
Lancelot
4,659
920
0
4,584
6,223
2,162
0
1,658
4,565
0
36,503
W
Kuzenbo
morote1999
Kuzenbo
3,712
1,965
0
1,487
6,934
5,752
0
3,565
3,369
10,117
806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
26,162
308
Minions Killed
259
0
Camps Cleared
0
1,095,532
Distance Traveled
974,355
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,334
633
64
6
0
200,721
3
W
Jormungandr
5,895
590
54
5
0
201,972
0
L
Guan Yu
4,628
463
45
5
0
196,552
0
W
Cabrakan
7,874
787
111
11
0
190,658
0
L
Cerberus
5,649
565
31
3
0
203,813
4
L
Thor
4,240
424
24
2
0
163,001
0
L
Freya
6,147
615
78
8
0
182,158
1
L
Maman Brigitte
5,498
550
81
8
0
228,831
0
W
Lancelot
6,183
618
64
6
0
262,856
1
W
Kuzenbo
5,613
561
15
2
0
239,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role