Player Matchup

Apollo
Apollo
Blackhammer19937
Apollo
Level 65
God Stats
259W - 234L
1,574 SR
Queue Stats
292W - 287L
1,523 Elo+
Solo
Artio
Artio
GrizlyKingSloth
Artio
Level 125
God Stats
1W - 0L
1,336 SR
Queue Stats
2W - 2L
1,280 Elo+
Solo
Hel
Hel
JustaMoron
Hel
Level 109
God Stats
2W - 0L
1,674 SR
Queue Stats
74W - 43L
1,624 Elo+
Solo
Fenrir
Fenrir
NabilFE
Fenrir
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,588 Elo+
Solo
Scylla
Scylla
caza_artico30
Scylla
Level 48
God Stats
3W - 2L
1,626 SR
Queue Stats
57W - 57L
1,678 Elo+
Solo
Team Averages
Level 81
1,542 SR
1,539 Elo+

VS

Team Averages
Level 131
1,478 SR
1,524 Elo+
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ApexUltra
Zeus
Level 157
God Stats
7W - 5L
1,500 SR
Queue Stats
160W - 185L
1,522 Elo+
Party 1
Rama
Rama
JL4mb
Rama
Level 143
God Stats
0W - 2L
1,295 SR
Queue Stats
6W - 4L
1,570 Elo+
Solo
Artio
Artio
KUSHKILLA1229
Artio
Level 157
God Stats
3W - 2L
1,636 SR
Queue Stats
922W - 1,166L
1,558 Elo+
Party 1
Ishtar
Ishtar
Snuggss
Ishtar
Level 54
God Stats
13W - 16L
1,459 SR
Queue Stats
226W - 239L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,623
1,325
3,236
3,563
1,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 0 / 5
6,960
1,392
3,472
6,449
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 2
7,011
1,402
3,703
1,677
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
NabilFE
Fenrir
11
0 / 2 / 0
5,811
1,162
2,038
4,260
1,436
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 4
6,781
1,356
5,522
1,146
318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

376

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 0
5,594
1,119
484
2,325
1,143
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
11
1 / 2 / 1
6,298
1,260
4,190
2,956
907
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
JL4mb
Rama
10
0 / 0 / 1
5,578
1,116
644
376
89
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 1 / 1
6,410
1,282
5,435
11,806
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Snuggss
Ishtar
11
0 / 1 / 1
6,297
1,259
2,893
3,090
869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
2
2
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Zeus
1
2
1
0.75
W
2
0
0
2
W
0
0
5
2.5
L
Rama
JL4mb
Rama
0
0
1
0.5
W
3
0
2
4
L
1
1
1
1.5
W
Fenrir
NabilFE
Fenrir
0
2
0
0
L
Ishtar
Snuggss
Ishtar
0
1
1
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
13,646
17,095
Taken
20,553
7,497
Mitigated
9,903
6,865
Healing
3,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
484
226
0
51
2,325
1,143
0
547
1,778
0
2,531
L
Zeus
4,190
381
0
0
2,956
907
0
2,431
525
16,512
414
W
3,236
2,476
0
154
3,563
1,081
0
2,489
846
0
13,721
W
3,472
338
432
2,062
6,449
4,114
0
2,556
3,475
8,671
0
L
Rama
JL4mb
Rama
644
604
0
279
376
89
0
115
261
0
2,582
W
3,703
312
2,276
1,249
1,677
548
0
777
812
18,781
0
L
5,435
142
204
2,382
11,806
6,895
0
6,739
5,067
9,741
0
W
Fenrir
NabilFE
Fenrir
2,038
136
0
192
4,260
1,436
0
2,199
1,276
0
6,585
L
Ishtar
Snuggss
Ishtar
2,893
1,608
0
222
3,090
869
0
2,865
225
0
20,411
W
5,522
559
0
500
1,146
318
0
470
596
19,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
30,177
127
Minions Killed
100
8
Camps Cleared
3
619,930
Distance Traveled
382,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,594
1,119
2
0
0
34,117
0
L
Zeus
6,298
1,260
32
6
2
103,705
0
W
Apollo
6,623
1,325
26
5
2
143,149
0
W
Artio
6,960
1,392
6
1
2
121,008
0
L
Rama
5,578
1,116
8
2
0
26,532
0
W
Hel
7,011
1,402
43
9
1
128,304
0
L
Artio
6,410
1,282
17
3
0
125,346
0
W
Fenrir
5,811
1,162
19
4
1
110,774
0
L
Ishtar
6,297
1,259
41
8
1
92,738
0
W
Scylla
6,781
1,356
33
7
2
116,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role