Player Matchup

King Arthur
King Arthur
Bronze III
BigOleChungus
King Arthur
Bronze III
Level 62
God Stats
0W - 2L
1,803 SR
Queue Stats
2W - 4L
1,514 MMR
Solo
Nut
Nut
Gold V
KrazyBrazy
Nut
Gold V
Level 61
God Stats
0W - 2L
1,247 SR
Queue Stats
51W - 58L
1,408 MMR
Party 1
Sol
Sol
Gold III
MilkDuddy
Sol
Gold III
Level 85
God Stats
3W - 4L
1,511 SR
Queue Stats
130W - 142L
1,649 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 69
1,520 SR
1,524 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,498 SR
1,556 MMR
Vulcan
Vulcan
Silver I
GainedMoney7642
Vulcan
Silver I
Level 58
God Stats
5W - 3L
1,714 SR
Queue Stats
13W - 12L
1,624 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
HON3YBADG3R32
Erlang Shen
Silver I
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 25L
1,582 MMR
Party 2
Charon
Charon
Silver III
squishyparadox
Charon
Silver III
Level 99
God Stats
1W - 0L
1,278 SR
Queue Stats
14W - 18L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigOleChungus
King Arthur
16
2 / 4 / 0
9,174
765
7,789
15,175
9,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 0
8,119
677
5,351
11,371
3,407
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 1
9,099
758
7,492
10,749
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ThothAchillesNe ZhaKuzenboTyr

VS

Bans
Morgan Le FayMulanSerqetMartichorasHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 8
11,317
943
17,045
7,872
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
HON3YBADG3R32
Erlang Shen
18
4 / 1 / 8
10,789
899
9,405
13,791
15,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
4 / 0 / 5
10,134
845
7,117
7,179
6,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
12
12
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigOleChungus
King Arthur
2
4
0
0.5
W
4
1
8
8
W
Erlang Shen
HON3YBADG3R32
Erlang Shen
4
1
8
8
L
0
3
0
0
L
0
5
1
0.1
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,632
Damage
33,567
37,295
Taken
28,842
15,923
Mitigated
26,311
8,600
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigOleChungus
King Arthur
7,789
429
0
3,308
15,175
9,491
0
9,886
4,304
0
31,207
W
17,045
484
0
3,371
7,872
3,562
1,363
1,777
6,095
64,500
0
W
Erlang Shen
HON3YBADG3R32
Erlang Shen
9,405
3,958
0
5,682
13,791
15,805
1,073
3,194
10,597
0
26,873
L
5,351
2,364
0
2,235
11,371
3,407
188
6,724
3,842
0
21,549
L
7,492
2,459
0
3,057
10,749
3,025
348
6,202
3,971
38,629
1,861
W
7,117
1,589
0
1,525
7,179
6,944
754
2,271
4,908
19,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,392
Gold Earned
32,240
156
Minions Killed
172
0
Camps Cleared
0
636,169
Distance Traveled
690,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,174
765
41
3
0
236,503
0
W
Vulcan
11,317
943
102
9
0
248,492
0
W
Erlang Shen
10,789
899
43
4
0
229,073
0
L
Nut
8,119
677
35
3
0
196,400
0
L
Sol
9,099
758
80
7
0
203,266
0
W
Charon
10,134
845
27
2
0
212,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role