Player Matchup

Nu Wa
Nu Wa
HotlineSoleil
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,592 Elo+
Party 1
Charybdis
Charybdis
SaidaiSoldier
Charybdis
Level 98
God Stats
13W - 4L
1,805 SR
Queue Stats
30W - 33L
1,499 Elo+
Party 1
Mulan
Mulan
Tweekage
Mulan
Level 155
God Stats
5W - 3L
1,647 SR
Queue Stats
49W - 43L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YaBoiAngel
Tsukuyomi
Level 84
God Stats
1W - 1L
1,282 SR
Queue Stats
19W - 17L
1,593 Elo+
Party 1
Artio
Artio
batpuppyman
Artio
Level 116
God Stats
3W - 1L
1,733 SR
Queue Stats
9W - 7L
1,518 Elo+
Party 1
Team Averages
Level 92
1,593 SR
1,554 Elo+

VS

Team Averages
Level 110
1,570 SR
1,571 Elo+
Anhur
Anhur
OutPlum7
Anhur
Level 159
God Stats
9W - 7L
1,628 SR
Queue Stats
61W - 32L
1,696 Elo+
Party 2
Shiva
Shiva
gojivo99
Shiva
Level 105
God Stats
35W - 31L
1,546 SR
Queue Stats
53W - 52L
1,500 Elo+
Party 3
Da Ji
Da Ji
harrisouly
Da Ji
Level 136
God Stats
8W - 6L
1,635 SR
Queue Stats
260W - 251L
1,506 Elo+
Party 3
Bacchus
Bacchus
kuwaitludes
Bacchus
Level 46
God Stats
11W - 12L
1,453 SR
Queue Stats
63W - 65L
1,502 Elo+
Party 3
Discordia
Discordia
wD PLAGUEISw
Discordia
Level 106
God Stats
3W - 2L
1,590 SR
Queue Stats
30W - 16L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
7,422
495
5,732
5,799
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SaidaiSoldier
Charybdis
16
2 / 4 / 1
8,774
585
9,695
10,727
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Tweekage
Mulan
14
4 / 3 / 6
8,489
566
8,970
14,956
8,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
YaBoiAngel
Tsukuyomi
13
5 / 3 / 6
7,966
531
6,620
9,586
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 3
7,029
469
2,981
11,642
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OutPlum7
Anhur
13
2 / 1 / 2
8,081
539
6,112
10,259
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
gojivo99
Shiva
15
3 / 3 / 1
9,548
637
10,085
13,930
7,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Da Ji
16
8 / 4 / 2
9,317
621
7,371
13,247
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
kuwaitludes
Bacchus
11
1 / 4 / 4
6,614
441
4,622
10,348
6,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
wD PLAGUEISw
Discordia
12
1 / 1 / 1
7,657
510
4,009
3,652
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
12
Kills
15
15
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
Anhur
OutPlum7
Anhur
2
1
2
3
W
Charybdis
SaidaiSoldier
Charybdis
2
4
1
0.63
W
Mulan
Tweekage
Mulan
4
3
6
2.33
W
Tsukuyomi
YaBoiAngel
Tsukuyomi
5
3
6
2.67
W
1
2
3
1.25
L
Shiva
gojivo99
Shiva
3
3
1
1.17
L
Da Ji
8
4
2
2.25
L
Bacchus
kuwaitludes
Bacchus
1
4
4
0.75
L
Discordia
wD PLAGUEISw
Discordia
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,998
Damage
32,199
52,710
Taken
51,436
21,531
Mitigated
22,497
21,823
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,732
1,019
0
1,473
5,799
1,432
0
2,004
3,341
46,769
0
L
Anhur
OutPlum7
Anhur
6,112
4,047
0
4,438
10,259
2,658
0
1,299
8,960
0
54,763
W
Charybdis
SaidaiSoldier
Charybdis
9,695
5,224
0
4,827
10,727
2,622
0
85
10,614
0
83,601
W
Mulan
Tweekage
Mulan
8,970
1,715
0
5,517
14,956
8,027
27
906
13,926
0
49,428
W
Tsukuyomi
YaBoiAngel
Tsukuyomi
6,620
1,250
0
4,227
9,586
2,688
27
1,825
7,430
0
46,354
W
2,981
207
608
5,171
11,642
6,762
0
3,397
7,733
18,879
1,621
L
Shiva
gojivo99
Shiva
10,085
2,101
0
4,338
13,930
7,395
2,432
853
13,077
0
70,910
L
Da Ji
7,371
1,766
0
4,903
13,247
5,192
1,070
1,427
11,820
0
68,508
L
Bacchus
kuwaitludes
Bacchus
4,622
620
0
500
10,348
6,278
0
3,217
7,131
15,480
0
L
Discordia
wD PLAGUEISw
Discordia
4,009
0
0
750
3,652
974
0
1,772
1,880
44,154
1,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,680
Gold Earned
41,217
396
Minions Killed
463
0
Camps Cleared
0
1,492,932
Distance Traveled
1,425,182
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,422
495
82
5
0
284,828
0
L
Anhur
8,081
539
108
7
0
244,791
0
W
Charybdis
8,774
585
143
10
0
270,447
3
W
Mulan
8,489
566
74
5
0
277,748
2
W
Tsukuyomi
7,966
531
74
5
0
347,658
1
W
Artio
7,029
469
23
2
0
312,251
0
L
Shiva
9,548
637
126
8
0
294,684
0
L
Da Ji
9,317
621
115
8
0
319,494
0
L
Bacchus
6,614
441
16
1
0
310,700
0
L
Discordia
7,657
510
98
7
0
255,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role