Player Matchup

Guan Yu
Guan Yu
ClearedMars04
Guan Yu
Level 107
God Stats
2W - 3L
1,699 SR
Queue Stats
332W - 332L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Pr0GamER6543
Baron Samedi
Level 48
God Stats
2W - 14L
1,226 SR
Queue Stats
185W - 185L
1,318 Elo+
Solo
Neith
Neith
ocsithur
Neith
Level 96
God Stats
5W - 15L
1,463 SR
Queue Stats
231W - 157L
1,454 Elo+
Solo
Team Averages
Level 84
1,463 SR
1,405 Elo+

VS

Team Averages
Level 77
1,602 SR
1,408 Elo+
Zhong Kui
Zhong Kui
JETLIFEJOB
Zhong Kui
Level 65
God Stats
17W - 15L
1,597 SR
Queue Stats
291W - 329L
1,417 Elo+
Party 1
Arachne
Arachne
R0zwel
Arachne
Level 78
God Stats
7W - 5L
1,571 SR
Queue Stats
417W - 422L
1,390 Elo+
Solo
Mulan
Mulan
Really Reel
Mulan
Level 87
God Stats
17W - 7L
1,640 SR
Queue Stats
68W - 64L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
4 / 4 / 3
9,074
825
9,581
11,977
8,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Baron Samedi
Pr0GamER6543
Baron Samedi
14
3 / 8 / 4
9,789
890
8,293
11,508
5,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ocsithur
Neith
15
1 / 2 / 7
9,475
861
6,716
8,747
2,941
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JETLIFEJOB
Zhong Kui
16
4 / 2 / 4
10,420
947
6,414
9,621
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
R0zwel
Arachne
15
9 / 2 / 3
10,808
983
13,325
13,703
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
1 / 5 / 7
8,839
804
6,082
11,357
6,783
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
8
Kills
14
14
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
4
4
3
1.38
W
Zhong Kui
JETLIFEJOB
Zhong Kui
4
2
4
3
L
Baron Samedi
Pr0GamER6543
Baron Samedi
3
8
4
0.63
W
Arachne
R0zwel
Arachne
9
2
3
5.25
W
1
5
7
0.9
L
Neith
ocsithur
Neith
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,590
Damage
25,821
32,232
Taken
34,681
16,572
Mitigated
18,141
5,819
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
9,581
1,889
696
1,408
11,977
8,256
0
1,699
10,251
6,118
17,559
W
Zhong Kui
JETLIFEJOB
Zhong Kui
6,414
1,017
0
2,290
9,621
6,532
1,270
4,003
5,613
35,628
1,404
L
Baron Samedi
Pr0GamER6543
Baron Samedi
8,293
805
828
1,139
11,508
5,375
98
3,091
8,417
31,959
0
W
Arachne
R0zwel
Arachne
13,325
7,965
0
5,472
13,703
4,826
139
2,982
10,711
0
25,154
W
6,082
1,578
0
1,247
11,357
6,783
462
4,105
7,242
0
15,338
L
Neith
ocsithur
Neith
6,716
2,682
0
1,748
8,747
2,941
1,368
1,334
7,413
0
30,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,338
Gold Earned
30,067
144
Minions Killed
112
0
Camps Cleared
0
543,802
Distance Traveled
527,813
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,074
825
32
3
0
205,572
1
W
Zhong Kui
10,420
947
73
7
0
187,322
0
L
Baron Samedi
9,789
890
59
5
0
157,569
0
W
Arachne
10,808
983
23
2
0
178,240
3
W
Mulan
8,839
804
16
1
0
162,251
0
L
Neith
9,475
861
53
5
0
180,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role