Player Matchup

Zhong Kui
Zhong Kui
EAH1997
Zhong Kui
Level 158
God Stats
26W - 33L
1,535 SR
Queue Stats
284W - 258L
1,553 Elo+
Party 1
Amaterasu
Amaterasu
GazapoSH
Amaterasu
Level 162
God Stats
2W - 0L
1,466 SR
Queue Stats
254W - 239L
1,551 Elo+
Party 1
Anhur
Anhur
GetTheHelOut
Anhur
Level 153
God Stats
9W - 4L
1,476 SR
Queue Stats
139W - 107L
1,522 Elo+
Solo
Ymir
Ymir
MrShloggly
Ymir
Level 88
God Stats
9W - 7L
1,580 SR
Queue Stats
222W - 205L
1,485 Elo+
Party 2
Artio
Artio
vrkwizzle
Artio
Level 108
God Stats
11W - 10L
1,363 SR
Queue Stats
228W - 216L
1,464 Elo+
Party 2
Team Averages
Level 134
1,484 SR
1,515 Elo+

VS

Team Averages
Level 116
1,548 SR
1,461 Elo+
Mulan
Mulan
GameMaster48375
Mulan
Level 27
God Stats
1W - 4L
1,533 SR
Queue Stats
15W - 36L
1,208 Elo+
Party 4
Janus
Janus
IcariumsRage
Janus
Level 166
God Stats
6W - 6L
1,651 SR
Queue Stats
258W - 275L
1,534 Elo+
Party 3
Athena
Athena
MaximumHail40
Athena
Level 84
God Stats
35W - 27L
1,526 SR
Queue Stats
81W - 80L
1,505 Elo+
Party 4
Charybdis
Charybdis
ScarletVixen
Charybdis
Level 148
God Stats
2W - 5L
1,441 SR
Queue Stats
153W - 164L
1,539 Elo+
Party 3
Mercury
Mercury
nlycan
Mercury
Level 155
God Stats
16W - 13L
1,588 SR
Queue Stats
430W - 431L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EAH1997
Zhong Kui
13
3 / 1 / 1
7,540
580
6,286
11,055
7,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
GazapoSH
Amaterasu
14
6 / 1 / 2
9,200
708
6,763
11,667
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 2
8,236
634
5,929
6,127
1,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 4
7,250
558
1,841
8,532
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
vrkwizzle
Artio
12
0 / 1 / 7
6,721
517
5,980
11,580
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,892
376
0
2,166
803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 4 / 3
6,389
491
8,976
7,961
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 2
5,862
451
3,548
12,088
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
ScarletVixen
Charybdis
10
0 / 3 / 0
5,620
432
2,957
7,413
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mercury
nlycan
Mercury
13
4 / 1 / 0
7,090
545
6,337
8,667
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
6
6
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
EAH1997
Zhong Kui
3
1
1
3.5
L
0
1
0
0
W
Amaterasu
GazapoSH
Amaterasu
6
1
2
7
W
4
1
2
5
L
1
4
3
0.63
L
1
5
2
0.4
W
1
2
4
1.5
L
Charybdis
ScarletVixen
Charybdis
0
3
0
0
L
Mercury
nlycan
Mercury
4
1
0
4
W
Artio
vrkwizzle
Artio
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,799
Damage
21,818
48,961
Taken
38,295
25,758
Mitigated
16,165
24,214
Healing
4,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
EAH1997
Zhong Kui
6,286
841
0
7,534
11,055
7,299
173
4,553
6,000
54,025
0
L
0
0
0
113
2,166
803
0
0
2,106
0
12,769
W
Amaterasu
GazapoSH
Amaterasu
6,763
2,844
0
6,161
11,667
7,024
519
2,223
9,364
0
68,486
W
5,929
3,588
0
2,204
6,127
1,725
804
830
5,257
0
61,016
L
8,976
461
0
951
7,961
2,526
0
4,378
3,297
40,918
990
L
3,548
1,110
0
806
12,088
8,454
0
4,503
6,982
14,318
613
W
1,841
405
0
2,996
8,532
3,566
104
1,093
7,394
42,849
8,181
L
Charybdis
ScarletVixen
Charybdis
2,957
1,334
0
1,575
7,413
1,390
0
1,818
5,449
0
40,031
L
Mercury
nlycan
Mercury
6,337
2,058
0
753
8,667
2,992
0
2,400
6,052
0
43,930
W
Artio
vrkwizzle
Artio
5,980
270
563
4,756
11,580
6,144
125
3,265
8,137
29,246
627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,947
Gold Earned
29,853
461
Minions Killed
277
0
Camps Cleared
0
1,274,937
Distance Traveled
1,196,565
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,540
580
101
8
0
247,766
1
L
Mulan
4,892
376
26
2
0
152,756
0
W
Amaterasu
9,200
708
116
9
0
224,072
0
W
Anhur
8,236
634
107
8
0
241,821
1
L
Janus
6,389
491
77
6
0
245,601
0
L
Athena
5,862
451
17
1
0
248,372
3
W
Ymir
7,250
558
94
7
0
276,849
0
L
Charybdis
5,620
432
81
6
0
237,664
0
L
Mercury
7,090
545
76
6
0
312,172
0
W
Artio
6,721
517
43
3
0
284,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role