Player Matchup

Bacchus
Bacchus
Dominantseal451
Bacchus
Level 153
God Stats
2W - 4L
1,549 SR
Queue Stats
133W - 146L
1,461 Elo+
Party 2
Set
Set
Johnny009
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,467 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Mastertwinkee123
Maman Brigitte
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 62L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
jimbucc21
Danzaburou
Level 113
God Stats
13W - 11L
1,627 SR
Queue Stats
136W - 149L
1,503 Elo+
Party 2
Hercules
Hercules
thrumple
Hercules
Level 122
God Stats
7W - 9L
1,494 SR
Queue Stats
207W - 208L
1,482 Elo+
Party 2
Team Averages
Level 125
1,534 SR
1,477 Elo+

VS

Team Averages
Level 118
1,439 SR
1,600 Elo+
Gilgamesh
Gilgamesh
BillyTheBumpkin_
Gilgamesh
Level 146
God Stats
1W - 1L
1,313 SR
Queue Stats
114W - 98L
1,552 Elo+
Solo
Ymir
Ymir
ImDurdyDan
Ymir
Level 56
God Stats
5W - 3L
1,566 SR
Queue Stats
18W - 13L
1,586 Elo+
Party 1
Jing Wei
Jing Wei
PAY10
Jing Wei
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
Аlder
Baron Samedi
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,659 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Еngo
Tsukuyomi
Level 148
God Stats
1W - 1L
1,318 SR
Queue Stats
18W - 10L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,020
468
4,688
13,817
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 6 / 1
7,171
478
4,701
11,500
4,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Maman Brigitte
Mastertwinkee123
Maman Brigitte
12
1 / 7 / 2
6,979
465
4,648
12,446
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jimbucc21
Danzaburou
13
0 / 3 / 1
7,772
518
8,095
9,328
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
thrumple
Hercules
14
2 / 4 / 0
8,601
573
8,596
17,412
14,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
3 / 1 / 3
9,913
661
9,004
14,609
9,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 1 / 11
8,941
596
6,836
13,313
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
PAY10
Jing Wei
16
4 / 0 / 5
9,737
649
8,928
8,167
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
Аlder
Baron Samedi
15
3 / 2 / 9
8,995
600
7,623
7,037
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Еngo
Tsukuyomi
16
11 / 1 / 8
9,940
663
13,914
11,066
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
5
Kills
25
25
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
3
1
3
4.5
L
1
5
2
0.4
W
4
1
11
9.5
L
1
6
1
0.25
L
Maman Brigitte
Mastertwinkee123
Maman Brigitte
1
7
2
0.29
W
Jing Wei
PAY10
Jing Wei
4
0
5
6.5
L
Danzaburou
jimbucc21
Danzaburou
0
3
1
0.17
L
Hercules
thrumple
Hercules
2
4
0
0.5
W
Baron Samedi
Аlder
Baron Samedi
3
2
9
3.75
W
Tsukuyomi
Еngo
Tsukuyomi
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,728
Damage
46,305
64,503
Taken
54,192
40,286
Mitigated
32,915
13,705
Healing
20,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
9,004
3,927
0
3,998
14,609
9,821
1,240
328
14,281
0
72,855
L
4,688
506
0
2,586
13,817
14,225
0
4,027
9,790
18,495
1,924
W
6,836
1,333
0
2,000
13,313
12,589
96
3,077
10,236
34,306
0
L
4,701
1,556
0
1,324
11,500
4,766
0
3,912
7,588
0
52,914
L
Maman Brigitte
Mastertwinkee123
Maman Brigitte
4,648
433
0
4,261
12,446
3,632
0
2,606
9,840
44,421
0
W
Jing Wei
PAY10
Jing Wei
8,928
6,824
0
5,358
8,167
2,915
1,336
1,242
6,925
0
83,381
L
Danzaburou
jimbucc21
Danzaburou
8,095
3,806
0
2,230
9,328
3,127
0
1,671
7,657
0
66,436
L
Hercules
thrumple
Hercules
8,596
2,343
0
3,304
17,412
14,536
0
2,181
15,231
0
53,713
W
Baron Samedi
Аlder
Baron Samedi
7,623
185
908
2,146
7,037
3,081
591
2,003
5,034
51,189
1,282
W
Tsukuyomi
Еngo
Tsukuyomi
13,914
3,567
0
6,153
11,066
4,509
476
2,853
8,213
0
82,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
47,526
427
Minions Killed
561
0
Camps Cleared
0
1,515,732
Distance Traveled
1,593,550
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,913
661
142
9
0
318,856
1
L
Bacchus
7,020
468
39
3
0
318,859
9
W
Ymir
8,941
596
47
3
0
307,986
0
L
Set
7,171
478
98
7
0
288,256
4
L
Maman Brigitte
6,979
465
79
5
0
328,379
0
W
Jing Wei
9,737
649
153
10
0
297,299
0
L
Danzaburou
7,772
518
119
8
0
274,064
3
L
Hercules
8,601
573
92
6
0
306,174
0
W
Baron Samedi
8,995
600
96
6
0
310,577
0
W
Tsukuyomi
9,940
663
123
8
0
358,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role