Player Matchup

Susano
Susano
Braverhorizon78
Susano
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,373 Elo+
Party 3
Ix Chel
Ix Chel
Inane7
Ix Chel
Level 87
God Stats
32W - 38L
1,497 SR
Queue Stats
268W - 270L
1,439 Elo+
Party 1
Hel
Hel
IngranArg
Hel
Level 40
God Stats
1W - 4L
1,400 SR
Queue Stats
95W - 101L
1,374 Elo+
Solo
Medusa
Medusa
SecondarySlayer
Medusa
Level 18
God Stats
1W - 1L
1,628 SR
Queue Stats
7W - 18L
1,301 Elo+
Party 3
King Arthur
King Arthur
TehRatKing
King Arthur
Level 65
God Stats
20W - 23L
1,573 SR
Queue Stats
189W - 204L
1,450 Elo+
Party 1
Team Averages
Level 52
1,519 SR
1,388 Elo+

VS

Team Averages
Level 54
1,463 SR
1,429 Elo+
Surtr
Surtr
Dire_Styx
Surtr
Level 67
God Stats
26W - 16L
1,487 SR
Queue Stats
84W - 71L
1,460 Elo+
Party 4
Medusa
Medusa
IGumihoI
Medusa
Level 69
God Stats
46W - 37L
1,553 SR
Queue Stats
203W - 189L
1,393 Elo+
Party 2
Anubis
Anubis
Jediffer
Anubis
Level 26
God Stats
5W - 1L
1,628 SR
Queue Stats
41W - 39L
1,423 Elo+
Party 2
Hera
Hera
Rodriguez_XV
Hera
Level 29
God Stats
4W - 5L
1,221 SR
Queue Stats
45W - 44L
1,434 Elo+
Party 4
Terra
Terra
WerewolfKi2
Terra
Level 77
God Stats
12W - 13L
1,428 SR
Queue Stats
251W - 248L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,010
546
3,470
10,419
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Inane7
Ix Chel
10
1 / 2 / 0
6,266
570
3,398
5,419
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 6 / 0
5,785
526
2,666
8,599
3,033
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 8 / 1
5,173
470
5,446
9,270
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
TehRatKing
King Arthur
11
1 / 1 / 0
6,398
582
3,652
11,643
6,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dire_Styx
Surtr
12
0 / 1 / 7
6,154
559
3,053
8,344
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
IGumihoI
Medusa
12
12 / 3 / 3
7,715
701
10,469
8,118
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Jediffer
Anubis
11
1 / 1 / 0
6,257
569
6,591
5,705
2,348
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 4
7,323
666
4,771
3,059
828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 11
7,108
646
4,527
9,872
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
21
21
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Surtr
Dire_Styx
Surtr
0
1
7
3.5
W
Medusa
IGumihoI
Medusa
12
3
3
4.5
L
Ix Chel
Inane7
Ix Chel
1
2
0
0.5
L
2
6
0
0.33
W
Anubis
Jediffer
Anubis
1
1
0
1
W
3
0
4
5
L
1
8
1
0.19
L
King Arthur
TehRatKing
King Arthur
1
1
0
1
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,632
Damage
29,411
45,350
Taken
35,098
16,677
Mitigated
16,473
12,500
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,470
560
0
4,576
10,419
2,976
0
2,617
7,802
0
26,870
W
Surtr
Dire_Styx
Surtr
3,053
945
0
1,075
8,344
4,526
262
1,481
6,674
1,634
52,250
W
Medusa
IGumihoI
Medusa
10,469
4,177
0
2,253
8,118
2,680
2,334
847
7,271
0
47,341
L
Ix Chel
Inane7
Ix Chel
3,398
525
599
1,787
5,419
1,734
0
2,785
2,634
37,579
0
L
2,666
441
1,202
1,903
8,599
3,033
0
1,475
7,124
13,485
0
W
Anubis
Jediffer
Anubis
6,591
872
0
1,967
5,705
2,348
0
0
5,705
37,262
818
W
4,771
781
0
0
3,059
828
490
1,517
1,280
44,947
2,467
L
5,446
2,351
0
325
9,270
2,585
0
2,516
6,754
0
24,733
L
King Arthur
TehRatKing
King Arthur
3,652
546
0
2,108
11,643
6,349
0
6,375
5,268
0
35,372
W
4,527
1,431
100
2,079
9,872
6,091
187
1,712
8,104
15,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,632
Gold Earned
34,557
260
Minions Killed
314
0
Camps Cleared
0
1,083,100
Distance Traveled
1,074,829
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,010
546
52
5
0
227,159
0
W
Surtr
6,154
559
86
8
0
269,742
0
W
Medusa
7,715
701
61
6
0
183,468
0
L
Ix Chel
6,266
570
85
8
0
222,057
3
L
Hel
5,785
526
24
2
0
208,782
0
W
Anubis
6,257
569
62
6
0
182,568
0
W
Hera
7,323
666
88
8
0
213,980
0
L
Medusa
5,173
470
33
3
0
214,434
0
L
King Arthur
6,398
582
66
6
0
210,668
0
W
Terra
7,108
646
17
2
0
225,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role