Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Diabetic_coma307
Bakasura
Level 75
God Stats
0W - 2L
1,446 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MRShinnyHeadGuy
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,490 SR
Queue Stats
44W - 35L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
SabuTheReaper
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,440 Elo+
Party 1
Charybdis
Charybdis
YummGlue
Charybdis
Level 5
God Stats
1W - 3L
1,712 SR
Queue Stats
1W - 4L
1,257 Elo+
Party 2
Team Averages
Level 77
1,530 SR
1,450 Elo+

VS

Team Averages
Level 80
1,506 SR
1,422 Elo+
Ymir
Ymir
BlackCore_03
Ymir
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 8L
1,354 Elo+
Party 3
Charybdis
Charybdis
LinguiniGuapo-03
Charybdis
Level 120
God Stats
10W - 9L
1,582 SR
Queue Stats
503W - 498L
1,505 Elo+
Solo
Mulan
Mulan
MrToxic_007
Mulan
Level 57
God Stats
13W - 14L
1,450 SR
Queue Stats
36W - 43L
1,381 Elo+
Solo
Susano
Susano
javiekiller
Susano
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 24L
1,486 Elo+
Party 3
Hera
Hera
sandervandon
Hera
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 3 / 0
5,337
534
4,580
10,855
7,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
1 / 4 / 0
4,145
415
1,292
7,037
2,218
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
MRShinnyHeadGuy
Morgan Le Fay
10
0 / 2 / 0
4,615
462
1,679
4,266
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
7
0 / 2 / 1
4,604
460
2,627
7,525
4,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
YummGlue
Charybdis
8
0 / 3 / 0
4,467
447
3,036
5,161
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,274
527
1,500
4,731
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
10
4 / 1 / 2
5,403
540
6,082
4,665
1,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 0
6,264
626
7,401
9,295
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Susano
11
2 / 0 / 3
5,549
555
2,411
6,133
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 1
6,435
644
3,278
2,648
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
14
14
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
0
0.33
W
1
0
3
2.5
L
1
4
0
0.25
W
Charybdis
4
1
2
5
L
Morgan Le Fay
MRShinnyHeadGuy
Morgan Le Fay
0
2
0
0
W
4
1
0
4
L
Kuzenbo
0
2
1
0.25
L
Charybdis
YummGlue
Charybdis
0
3
0
0
W
Susano
2
0
3
3.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,214
Damage
20,672
34,844
Taken
27,472
17,359
Mitigated
12,072
9,311
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,580
2,717
0
4,521
10,855
7,715
0
0
10,294
0
23,648
W
1,500
164
0
1,049
4,731
2,103
0
1,104
3,552
8,721
0
L
1,292
768
125
1,046
7,037
2,218
0
1,253
5,745
0
9,519
W
Charybdis
6,082
2,203
0
1,768
4,665
1,346
328
1,266
3,374
0
38,944
L
Morgan Le Fay
MRShinnyHeadGuy
Morgan Le Fay
1,679
35
0
571
4,266
1,289
0
2,253
2,013
30,471
0
W
7,401
1,712
0
3,218
9,295
6,025
0
0
9,192
0
36,662
L
Kuzenbo
2,627
1,164
0
1,546
7,525
4,881
6
540
6,985
10,493
0
L
Charybdis
YummGlue
Charybdis
3,036
1,754
0
1,502
5,161
1,256
0
706
4,455
0
31,462
W
Susano
2,411
529
0
4,618
6,133
1,895
0
363
5,770
0
37,860
W
3,278
510
0
1,195
2,648
703
160
1,573
1,075
41,879
662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,168
Gold Earned
28,925
166
Minions Killed
309
0
Camps Cleared
0
966,167
Distance Traveled
966,532
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,337
534
37
4
0
201,316
0
W
Ymir
5,274
527
15
2
0
200,644
0
L
Bakasura
4,145
415
19
2
0
229,225
0
W
Charybdis
5,403
540
68
7
0
166,417
2
L
Morgan Le Fay
4,615
462
42
4
0
187,287
0
W
Mulan
6,264
626
65
7
0
166,987
4
L
Kuzenbo
4,604
460
11
1
0
182,308
2
L
Charybdis
4,467
447
57
6
0
166,031
0
W
Susano
5,549
555
82
8
0
236,088
0
W
Hera
6,435
644
79
8
0
196,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role