Player Matchup

Terra
Terra
Ghostmart
Terra
Level 141
God Stats
0W - 2L
1,306 SR
Queue Stats
47W - 63L
1,491 Elo+
Party 2
Hercules
Hercules
MeadePlayzz
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
MiniKaw
Kukulkan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 58L
1,396 Elo+
Party 1
Charybdis
Charybdis
TomKaw_Division_
Charybdis
Level 37
God Stats
11W - 10L
1,379 SR
Queue Stats
48W - 61L
1,389 Elo+
Party 1
Awilix
Awilix
sStyleMo
Awilix
Level 118
God Stats
13W - 11L
1,629 SR
Queue Stats
102W - 79L
1,534 Elo+
Solo
Team Averages
Level 71
1,463 SR
1,445 Elo+

VS

Team Averages
Level 85
1,672 SR
1,497 Elo+
Hou Yi
Hou Yi
BOPscythe
Hou Yi
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 122L
1,438 Elo+
Party 4
Sol
Sol
Dreamtrickzs
Sol
Level 60
God Stats
2W - 3L
1,382 SR
Queue Stats
42W - 51L
1,434 Elo+
Solo
Jormungandr
Jormungandr
S4INT AVENGED7x
Jormungandr
Level 86
God Stats
3W - 1L
1,491 SR
Queue Stats
118W - 116L
1,448 Elo+
Party 4
Odin
Odin
Unibolt
Odin
Level 69
God Stats
17W - 1L
2,012 SR
Queue Stats
162W - 154L
1,591 Elo+
Party 3
Mulan
Mulan
cyanoticendd
Mulan
Level 108
God Stats
9W - 2L
1,974 SR
Queue Stats
307W - 277L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ghostmart
Terra
8
1 / 3 / 3
5,406
541
3,513
7,163
4,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
MeadePlayzz
Hercules
9
0 / 3 / 0
5,121
512
2,024
6,863
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
MiniKaw
Kukulkan
8
0 / 5 / 0
4,977
498
1,296
4,538
1,142
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
9
0 / 2 / 3
5,415
542
5,296
4,595
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
sStyleMo
Awilix
12
4 / 0 / 0
6,340
634
3,169
4,944
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BOPscythe
Hou Yi
12
1 / 1 / 4
6,403
640
3,059
4,506
1,318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 1 / 1
7,032
703
2,736
5,432
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Jormungandr
S4INT AVENGED7x
Jormungandr
12
2 / 0 / 1
6,979
698
3,676
5,669
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Odin
Unibolt
Odin
11
3 / 1 / 5
6,101
610
3,869
6,650
3,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
3 / 2 / 4
6,354
635
4,498
9,418
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
13
13
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BOPscythe
Hou Yi
1
1
4
3
W
4
1
1
4.5
L
Terra
Ghostmart
Terra
1
3
3
0.83
L
Hercules
MeadePlayzz
Hercules
0
3
0
0
L
Kukulkan
MiniKaw
Kukulkan
0
5
0
0
W
Jormungandr
S4INT AVENGED7x
Jormungandr
2
0
1
2.5
L
Charybdis
0
2
3
0.75
W
Odin
Unibolt
Odin
3
1
5
5.5
W
3
2
4
2.5
L
Awilix
sStyleMo
Awilix
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,298
Damage
17,838
28,103
Taken
31,675
11,948
Mitigated
13,509
4,949
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BOPscythe
Hou Yi
3,059
1,591
0
1,877
4,506
1,318
0
1,150
3,356
0
42,308
W
2,736
1,102
0
2,563
5,432
1,530
876
808
4,624
53,700
1,888
L
Terra
Ghostmart
Terra
3,513
748
182
1,197
7,163
4,571
116
799
6,364
9,271
1,296
L
Hercules
MeadePlayzz
Hercules
2,024
393
0
1,556
6,863
3,328
0
2,887
3,504
0
22,731
L
Kukulkan
MiniKaw
Kukulkan
1,296
480
0
180
4,538
1,142
0
1,503
3,035
19,812
99
W
Jormungandr
S4INT AVENGED7x
Jormungandr
3,676
960
0
833
5,669
3,294
0
0
5,391
36,009
3,294
L
Charybdis
5,296
2,654
0
1,399
4,595
1,078
413
0
4,595
0
36,734
W
Odin
Unibolt
Odin
3,869
494
0
1,817
6,650
3,396
0
1,336
5,314
0
20,393
W
4,498
477
0
2,430
9,418
3,971
0
1,469
7,920
0
50,710
L
Awilix
sStyleMo
Awilix
3,169
849
0
435
4,944
1,829
32
530
4,364
0
36,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
32,869
238
Minions Killed
362
0
Camps Cleared
0
1,083,992
Distance Traveled
1,087,964
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,403
640
84
8
0
206,340
0
W
Sol
7,032
703
89
9
0
199,874
0
L
Terra
5,406
541
15
2
0
186,655
0
L
Hercules
5,121
512
43
4
0
229,644
0
L
Kukulkan
4,977
498
43
4
0
186,540
3
W
Jormungandr
6,979
698
83
8
0
214,982
0
L
Charybdis
5,415
542
64
6
0
201,946
6
W
Odin
6,101
610
31
3
0
246,205
4
W
Mulan
6,354
635
75
8
0
220,563
0
L
Awilix
6,340
634
73
7
0
279,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role