Player Matchup

Vamana
Vamana
PapaSandro59
Vamana
Level 107
God Stats
5W - 7L
1,809 SR
Queue Stats
59W - 64L
1,407 Elo+
Party 1
Yemoja
Yemoja
amazingwheel467
Yemoja
Level 103
God Stats
20W - 11L
1,690 SR
Queue Stats
86W - 70L
1,529 Elo+
Solo
Hachiman
Hachiman
iZaziq
Hachiman
Level 45
God Stats
13W - 19L
1,210 SR
Queue Stats
53W - 78L
1,328 Elo+
Party 1
Thor
Thor
slappat
Thor
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,403 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
virgil4729571
Morgan Le Fay
Level 93
God Stats
5W - 7L
1,382 SR
Queue Stats
31W - 46L
1,371 Elo+
Party 1
Team Averages
Level 96
1,518 SR
1,408 Elo+

VS

Team Averages
Level 99
1,484 SR
1,491 Elo+
Anhur
Anhur
Flash2810silver
Anhur
Level 129
God Stats
2W - 1L
1,458 SR
Queue Stats
107W - 99L
1,487 Elo+
Solo
Cthulhu
Cthulhu
KevSs7L
Cthulhu
Level 68
God Stats
6W - 6L
1,589 SR
Queue Stats
49W - 52L
1,466 Elo+
Solo
Ymir
Ymir
RapidPup5829433
Ymir
Level 116
God Stats
6W - 2L
1,722 SR
Queue Stats
195W - 182L
1,470 Elo+
Solo
Discordia
Discordia
Tacticalwolf18_
Discordia
Level 89
God Stats
1W - 2L
1,193 SR
Queue Stats
159W - 145L
1,467 Elo+
Solo
Chaac
Chaac
daniel_gamer2002
Chaac
Level 91
God Stats
5W - 3L
1,460 SR
Queue Stats
48W - 35L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
2 / 1 / 2
6,121
612
6,588
8,049
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

9
1 / 1 / 1
5,584
558
2,897
6,356
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
iZaziq
Hachiman
9
0 / 2 / 1
5,111
511
2,279
5,219
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
slappat
Thor
9
3 / 3 / 2
5,757
576
3,822
8,876
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
virgil4729571
Morgan Le Fay
9
0 / 6 / 0
4,985
499
525
6,391
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,296
630
5,345
6,464
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
KevSs7L
Cthulhu
7
1 / 1 / 1
4,979
498
4,153
7,164
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
2 / 2 / 6
5,835
584
3,825
6,704
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Tacticalwolf18_
Discordia
11
6 / 0 / 3
6,743
674
5,771
2,847
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 2
5,690
569
5,071
9,223
5,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
12
13
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Cthulhu
KevSs7L
Cthulhu
1
1
1
1.5
L
Vamana
2
1
2
3
W
2
2
6
2.5
W
Discordia
Tacticalwolf18_
Discordia
6
0
3
7.5
L
1
1
1
1.5
W
1
2
2
1
L
Hachiman
iZaziq
Hachiman
0
2
1
0.25
L
Thor
slappat
Thor
3
3
2
1.33
L
Morgan Le Fay
virgil4729571
Morgan Le Fay
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,111
Damage
24,165
34,891
Taken
32,402
15,445
Mitigated
15,093
9,998
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,345
2,748
0
2,083
6,464
2,029
38
1,579
4,885
0
39,617
W
Cthulhu
KevSs7L
Cthulhu
4,153
239
64
1,468
7,164
4,428
0
976
6,080
19,382
0
L
Vamana
6,588
2,815
0
1,968
8,049
6,092
0
1,499
6,550
0
32,823
W
3,825
452
0
2,902
6,704
2,559
0
444
6,166
35,210
763
W
Discordia
Tacticalwolf18_
Discordia
5,771
170
0
754
2,847
689
0
423
2,424
34,424
1,904
L
2,897
715
944
2,462
6,356
3,632
0
1,689
4,667
16,773
0
W
5,071
1,394
0
2,738
9,223
5,388
0
0
8,715
0
32,338
L
Hachiman
iZaziq
Hachiman
2,279
1,299
0
1,379
5,219
1,219
0
1,118
4,101
0
26,669
L
Thor
slappat
Thor
3,822
1,186
0
2,645
8,876
2,582
0
4,222
4,654
0
19,773
L
Morgan Le Fay
virgil4729571
Morgan Le Fay
525
0
0
600
6,391
1,920
0
4,828
1,563
22,200
293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,558
Gold Earned
29,543
215
Minions Killed
295
0
Camps Cleared
0
982,228
Distance Traveled
1,010,951
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,296
630
78
8
0
174,903
0
W
Cthulhu
4,979
498
28
3
0
198,750
3
L
Vamana
6,121
612
52
5
0
211,332
0
W
Ymir
5,835
584
72
7
0
225,374
0
W
Discordia
6,743
674
56
6
0
198,969
4
L
Yemoja
5,584
558
23
2
0
186,004
3
W
Chaac
5,690
569
61
6
0
212,955
0
L
Hachiman
5,111
511
59
6
0
194,396
0
L
Thor
5,757
576
30
3
0
229,974
0
L
Morgan Le Fay
4,985
499
51
5
0
160,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role