Player Matchup

Scylla
Scylla
AlreadyComp
Scylla
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 20L
1,173 Elo+
Party 1
Bacchus
Bacchus
BigBoyBarlos
Bacchus
Level 15
God Stats
4W - 9L
1,174 SR
Queue Stats
8W - 16L
1,208 Elo+
Party 1
Ymir
Ymir
YnwDyl
Ymir
Level 25
God Stats
16W - 21L
1,345 SR
Queue Stats
119W - 125L
1,203 Elo+
Party 1
Artemis
Artemis
itappedyogurl
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 27L
1,220 Elo+
Party 1
Hun Batz
Hun Batz
vScam AI
Hun Batz
Level 84
God Stats
2W - 3L
1,361 SR
Queue Stats
327W - 286L
1,367 Elo+
Party 1
Team Averages
Level 34
1,376 SR
1,234 Elo+

VS

Team Averages
Level 55
1,343 SR
1,435 Elo+
Kukulkan
Kukulkan
CRICKEYMATE
Kukulkan
Level 33
God Stats
0W - 6L
1,130 SR
Queue Stats
36W - 42L
1,319 Elo+
Solo
Bakasura
Bakasura
Destiny4T
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Horus
Horus
Gamigin13
Horus
Level 36
God Stats
0W - 2L
1,315 SR
Queue Stats
17W - 18L
1,396 Elo+
Solo
Nut
Nut
KingRobinI
Nut
Level 89
God Stats
2W - 5L
1,392 SR
Queue Stats
10W - 10L
1,464 Elo+
Party 2
Erlang Shen
Erlang Shen
UncannyDwarf769
Erlang Shen
Level 105
God Stats
4W - 6L
1,379 SR
Queue Stats
153W - 163L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 4 / 3
9,560
598
9,790
7,173
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
BigBoyBarlos
Bacchus
14
4 / 2 / 12
9,445
590
7,856
11,837
10,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
YnwDyl
Ymir
15
3 / 2 / 6
9,918
620
3,334
13,303
11,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
14
3 / 1 / 4
8,497
531
4,863
6,349
2,070
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
vScam AI
Hun Batz
17
8 / 1 / 7
10,102
631
11,887
13,478
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRICKEYMATE
Kukulkan
13
3 / 7 / 1
7,772
486
6,276
11,305
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Destiny4T
Bakasura
9
0 / 7 / 2
5,890
368
567
12,471
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Gamigin13
Horus
6
1 / 2 / 0
5,640
353
1,812
3,091
1,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 4 / 3
7,541
471
7,681
9,751
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
UncannyDwarf769
Erlang Shen
11
4 / 5 / 2
7,209
451
6,183
15,426
6,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
25
Kills
9
10
Deaths
25
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
4
3
2.13
W
Bacchus
BigBoyBarlos
Bacchus
4
2
12
5
L
Kukulkan
CRICKEYMATE
Kukulkan
3
7
1
0.5
L
Bakasura
Destiny4T
Bakasura
0
7
2
0.14
L
Horus
Gamigin13
Horus
1
2
0
0.5
L
1
4
3
0.63
L
Erlang Shen
UncannyDwarf769
Erlang Shen
4
5
2
1
W
Ymir
YnwDyl
Ymir
3
2
6
3
W
Artemis
3
1
4
5
W
Hun Batz
vScam AI
Hun Batz
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,730
Damage
22,519
52,140
Taken
52,044
31,221
Mitigated
17,873
13,823
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,790
677
0
0
7,173
2,227
3,549
2,456
4,717
55,759
0
W
Bacchus
BigBoyBarlos
Bacchus
7,856
522
0
3,254
11,837
10,502
488
974
10,831
25,961
0
L
Kukulkan
CRICKEYMATE
Kukulkan
6,276
546
0
2,026
11,305
3,494
0
5,397
5,484
48,545
1,898
L
Bakasura
Destiny4T
Bakasura
567
433
0
788
12,471
4,028
0
2,681
9,704
0
25,328
L
Horus
Gamigin13
Horus
1,812
591
40
686
3,091
1,379
0
1,192
1,777
0
9,973
L
7,681
4,100
0
1,500
9,751
2,702
0
4,515
5,156
0
47,503
L
Erlang Shen
UncannyDwarf769
Erlang Shen
6,183
3,568
0
3,116
15,426
6,270
0
6,123
8,976
0
32,448
W
Ymir
YnwDyl
Ymir
3,334
901
0
1,940
13,303
11,569
1,427
1,336
11,822
52,857
570
W
Artemis
4,863
1,876
0
1,717
6,349
2,070
3,462
256
6,093
0
42,339
W
Hun Batz
vScam AI
Hun Batz
11,887
3,799
0
6,912
13,478
4,853
2,035
2,082
11,396
0
80,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,522
Gold Earned
34,052
384
Minions Killed
297
0
Camps Cleared
0
1,656,256
Distance Traveled
1,257,049
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,560
598
84
5
0
324,037
0
W
Bacchus
9,445
590
21
1
0
336,694
0
L
Kukulkan
7,772
486
92
6
0
298,265
0
L
Bakasura
5,890
368
43
3
0
284,592
0
L
Horus
5,640
353
24
2
0
80,363
0
L
Nut
7,541
471
80
5
0
282,132
0
L
Erlang Shen
7,209
451
58
4
0
311,697
1
W
Ymir
9,918
620
95
6
0
293,786
0
W
Artemis
8,497
531
65
4
0
324,204
0
W
Hun Batz
10,102
631
119
7
0
377,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role