Player Matchup

Scylla
Scylla
 
Scylla
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FITIWAVE
Cthulhu
Level 158
God Stats
5W - 4L
1,484 SR
Queue Stats
240W - 239L
1,559 Elo+
Solo
Bastet
Bastet
WoodedSheet8340
Bastet
Level 211
God Stats
69W - 52L
1,659 SR
Queue Stats
1,512W - 1,632L
1,490 Elo+
Party 2
Athena
Athena
marsoc_gamer
Athena
Level 148
God Stats
12W - 14L
1,345 SR
Queue Stats
558W - 617L
1,471 Elo+
Solo
Rama
Rama
o EZ TARGET o
Rama
Level 163
God Stats
12W - 11L
1,595 SR
Queue Stats
577W - 600L
1,490 Elo+
Party 2
Team Averages
Level 176
1,517 SR
1,502 Elo+

VS

Team Averages
Level 143
1,405 SR
1,500 Elo+
King Arthur
King Arthur
CEE BONEZ2
King Arthur
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
414W - 425L
1,524 Elo+
Party 1
Hachiman
Hachiman
Luna_Nubis
Hachiman
Level 156
God Stats
4W - 10L
1,398 SR
Queue Stats
728W - 766L
1,528 Elo+
Party 3
Heimdallr
Heimdallr
MRmanley
Heimdallr
Level 68
God Stats
0W - 1L
1,252 SR
Queue Stats
3W - 5L
1,526 Elo+
Solo
Nut
Nut
MasterChef_93
Nut
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 87L
1,457 Elo+
Party 3
Zhong Kui
Zhong Kui
RuZa2
Zhong Kui
Level 211
God Stats
6W - 10L
1,375 SR
Queue Stats
364W - 403L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 1 / 10
9,622
962
8,204
7,026
3,106
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
FITIWAVE
Cthulhu
17
7 / 2 / 18
10,687
1,069
17,245
13,626
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
11 / 4 / 11
9,918
992
10,733
10,676
8,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
16
4 / 2 / 21
9,248
925
7,033
20,343
21,038
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
5 / 2 / 13
8,953
895
5,622
6,479
5,538
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CEE BONEZ2
King Arthur
13
0 / 7 / 8
7,157
716
7,978
12,902
13,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Luna_Nubis
Hachiman
13
2 / 6 / 8
7,675
768
12,727
8,806
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Heimdallr
MRmanley
Heimdallr
14
3 / 7 / 5
7,936
794
8,012
11,448
4,525
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 3
7,866
787
6,526
9,271
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
RuZa2
Zhong Kui
15
3 / 7 / 3
8,595
860
8,400
10,365
5,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
38
32
Kills
11
11
Deaths
32
73
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
10
10
L
King Arthur
CEE BONEZ2
King Arthur
0
7
8
0.57
W
Cthulhu
FITIWAVE
Cthulhu
7
2
18
8
L
Hachiman
Luna_Nubis
Hachiman
2
6
8
1
L
Heimdallr
MRmanley
Heimdallr
3
7
5
0.79
L
3
5
3
0.9
L
Zhong Kui
RuZa2
Zhong Kui
3
7
3
0.64
W
11
4
11
4.13
W
Athena
4
2
21
7.25
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,837
Damage
43,643
58,150
Taken
52,792
54,637
Mitigated
30,680
19,922
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,204
92
1,127
1,043
7,026
3,106
1,367
1,944
5,000
23,996
0
L
King Arthur
CEE BONEZ2
King Arthur
7,978
1,155
375
1,969
12,902
13,774
0
7,099
5,803
0
12,414
W
Cthulhu
FITIWAVE
Cthulhu
17,245
455
2,637
2,725
13,626
16,109
63
1,810
11,710
29,261
2,542
L
Hachiman
Luna_Nubis
Hachiman
12,727
5,805
0
420
8,806
3,375
0
5,291
3,515
0
22,674
L
Heimdallr
MRmanley
Heimdallr
8,012
3,844
223
1,201
11,448
4,525
0
6,638
4,810
0
16,255
L
6,526
1,830
0
1,570
9,271
3,123
0
4,601
4,670
0
11,910
L
Zhong Kui
RuZa2
Zhong Kui
8,400
647
70
1,600
10,365
5,883
0
5,779
4,586
17,686
0
W
10,733
1,655
2,128
2,124
10,676
8,846
678
1,236
9,253
0
17,504
W
Athena
7,033
823
1,895
4,746
20,343
21,038
734
2,665
17,331
8,182
869
W
5,622
4,289
1,132
365
6,479
5,538
2,633
745
5,661
0
14,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,428
Gold Earned
39,229
121
Minions Killed
95
0
Camps Cleared
0
1,062,843
Distance Traveled
772,279
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,622
962
50
5
0
199,568
0
L
King Arthur
7,157
716
13
1
0
165,405
0
W
Cthulhu
10,687
1,069
38
4
0
264,339
0
L
Hachiman
7,675
768
17
2
0
149,391
0
L
Heimdallr
7,936
794
24
2
0
160,351
1
L
Nut
7,866
787
19
2
0
162,287
0
L
Zhong Kui
8,595
860
22
2
0
134,845
0
W
Bastet
9,918
992
9
1
0
237,294
0
W
Athena
9,248
925
4
0
0
203,978
0
W
Rama
8,953
895
20
2
0
157,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role