Player Matchup

Cliodhna
Cliodhna
Criptonite2992
Cliodhna
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,359 Elo+
Solo
Hou Yi
Hou Yi
Faded_Native420
Hou Yi
Level 102
God Stats
1W - 1L
1,222 SR
Queue Stats
46W - 43L
1,432 Elo+
Solo
Surtr
Surtr
Lichaweed420
Surtr
Level 36
God Stats
3W - 6L
1,328 SR
Queue Stats
12W - 32L
1,171 Elo+
Party 1
Nu Wa
Nu Wa
Lowprofile_lpc
Nu Wa
Level 44
God Stats
5W - 2L
1,666 SR
Queue Stats
20W - 43L
1,196 Elo+
Party 1
Ah Puch
Ah Puch
willhefner
Ah Puch
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,358 Elo+
Solo
Team Averages
Level 73
1,443 SR
1,303 Elo+

VS

Team Averages
Level 101
1,550 SR
1,461 Elo+
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Kushwildin
Thanatos
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 92L
1,440 Elo+
Solo
Bacchus
Bacchus
TSRoi
Bacchus
Level 62
God Stats
4W - 0L
1,808 SR
Queue Stats
262W - 272L
1,394 Elo+
Solo
Nu Wa
Nu Wa
TarantulaMan293
Nu Wa
Level 117
God Stats
84W - 93L
1,442 SR
Queue Stats
92W - 102L
1,413 Elo+
Solo
Cupid
Cupid
daniel_gamer2002
Cupid
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
0 / 1 / 1
5,812
484
3,976
10,358
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
3 / 1 / 0
6,589
549
5,009
7,312
2,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 1 / 0
5,675
473
4,556
8,586
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 3 / 0
5,086
424
2,602
3,926
619
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
willhefner
Ah Puch
10
2 / 1 / 2
6,420
535
5,064
6,556
4,176
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 1 / 1
7,385
615
6,628
12,233
8,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Thanatos
Kushwildin
Thanatos
11
3 / 1 / 2
6,526
544
4,569
10,167
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
TSRoi
Bacchus
10
1 / 2 / 1
6,082
507
3,613
9,948
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
1 / 0 / 0
6,731
561
2,934
2,142
827
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 1 / 1
5,877
490
3,077
6,401
1,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
7
7
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
1
2.5
L
Cliodhna
0
1
1
0.5
L
3
1
0
3
W
Thanatos
Kushwildin
Thanatos
3
1
2
4
L
0
1
0
0
L
0
3
0
0
W
Bacchus
TSRoi
Bacchus
1
2
1
0.75
W
1
0
0
1
W
0
1
1
0.5
L
Ah Puch
willhefner
Ah Puch
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,207
Damage
20,821
36,738
Taken
40,891
15,984
Mitigated
22,314
14,150
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,628
480
0
3,449
12,233
8,689
0
749
10,876
0
52,971
L
Cliodhna
3,976
984
0
5,901
10,358
3,187
0
578
9,740
0
47,926
L
5,009
1,688
0
2,849
7,312
2,134
0
2,332
4,940
0
38,413
W
Thanatos
Kushwildin
Thanatos
4,569
724
10
6,536
10,167
3,548
338
1,601
8,566
0
37,469
L
4,556
1,347
0
3,449
8,586
5,868
0
260
7,676
650
27,539
L
2,602
558
0
120
3,926
619
0
1,438
2,488
24,781
1,140
W
Bacchus
TSRoi
Bacchus
3,613
158
0
1,569
9,948
7,384
0
2,596
7,352
24,351
1,420
W
2,934
732
0
380
2,142
827
569
813
1,329
29,271
1,154
W
3,077
1,341
362
3,102
6,401
1,866
54
2,113
4,288
0
34,897
L
Ah Puch
willhefner
Ah Puch
5,064
383
0
1,831
6,556
4,176
0
1,833
4,723
23,439
1,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
32,601
252
Minions Killed
315
0
Camps Cleared
0
1,088,056
Distance Traveled
1,152,484
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,385
615
92
8
0
218,799
0
L
Cliodhna
5,812
484
72
6
0
277,860
3
L
Hou Yi
6,589
549
62
5
0
222,877
2
W
Thanatos
6,526
544
64
5
0
274,022
0
L
Surtr
5,675
473
48
4
0
226,237
0
L
Nu Wa
5,086
424
39
3
0
153,350
0
W
Bacchus
6,082
507
36
3
0
230,542
0
W
Nu Wa
6,731
561
59
5
0
189,409
0
W
Cupid
5,877
490
64
5
0
239,712
0
L
Ah Puch
6,420
535
31
3
0
207,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role