Player Matchup

Lancelot
Lancelot
IanIsZeus
Lancelot
Level 108
God Stats
3W - 3L
1,298 SR
Queue Stats
119W - 117L
1,415 Elo+
Solo
Surtr
Surtr
TommyWeinerson
Surtr
Level 83
God Stats
7W - 11L
1,391 SR
Queue Stats
59W - 69L
1,389 Elo+
Solo
Cabrakan
Cabrakan
gameguydave
Cabrakan
Level 48
God Stats
3W - 2L
1,419 SR
Queue Stats
182W - 187L
1,411 Elo+
Solo
Neith
Neith
spoopy0666
Neith
Level 98
God Stats
22W - 14L
1,668 SR
Queue Stats
164W - 162L
1,516 Elo+
Solo
Kukulkan
Kukulkan
zTARKO
Kukulkan
Level 89
God Stats
16W - 4L
1,492 SR
Queue Stats
140W - 137L
1,365 Elo+
Solo
Team Averages
Level 85
1,454 SR
1,419 Elo+

VS

Team Averages
Level 72
1,506 SR
1,441 Elo+
Loki
Loki
CaptainMurica813
Loki
Level 66
God Stats
3W - 3L
1,535 SR
Queue Stats
61W - 54L
1,469 Elo+
Solo
Ix Chel
Ix Chel
Inane7
Ix Chel
Level 87
God Stats
33W - 38L
1,525 SR
Queue Stats
271W - 273L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NA_Donut
Ah Muzen Cab
Level 96
God Stats
9W - 7L
1,555 SR
Queue Stats
166W - 175L
1,434 Elo+
Solo
King Arthur
King Arthur
TehRatKing
King Arthur
Level 65
God Stats
20W - 23L
1,639 SR
Queue Stats
189W - 206L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
f0ns1--
Jormungandr
Level 47
God Stats
3W - 7L
1,277 SR
Queue Stats
80W - 83L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IanIsZeus
Lancelot
16
6 / 2 / 3
9,745
541
14,015
14,214
7,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
4 / 1 / 3
9,569
532
9,204
14,695
12,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
gameguydave
Cabrakan
13
1 / 4 / 4
8,623
479
5,976
15,061
18,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
16
3 / 5 / 4
9,653
536
9,005
10,710
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
zTARKO
Kukulkan
15
2 / 0 / 4
9,633
535
9,660
4,560
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,884
382
2,380
9,815
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
Inane7
Ix Chel
13
0 / 4 / 1
7,621
423
8,126
10,257
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
NA_Donut
Ah Muzen Cab
14
3 / 5 / 7
9,116
506
10,003
15,429
5,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
TehRatKing
King Arthur
13
1 / 3 / 1
7,924
440
7,593
20,615
17,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
f0ns1--
Jormungandr
13
7 / 1 / 3
9,407
523
7,829
14,494
14,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
16
Kills
12
12
Deaths
16
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Lancelot
IanIsZeus
Lancelot
6
2
3
3.75
L
Ix Chel
Inane7
Ix Chel
0
4
1
0.13
L
Ah Muzen Cab
NA_Donut
Ah Muzen Cab
3
5
7
1.3
L
King Arthur
TehRatKing
King Arthur
1
3
1
0.5
W
4
1
3
5.5
L
Jormungandr
f0ns1--
Jormungandr
7
1
3
8.5
W
Cabrakan
gameguydave
Cabrakan
1
4
4
0.75
W
Neith
3
5
4
1
W
Kukulkan
zTARKO
Kukulkan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,860
Damage
35,931
59,240
Taken
70,610
43,386
Mitigated
43,073
15,835
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,380
629
0
3,760
9,815
2,831
0
618
9,197
0
36,900
W
Lancelot
IanIsZeus
Lancelot
14,015
1,970
0
2,333
14,214
7,036
936
2,662
11,455
0
86,765
L
Ix Chel
Inane7
Ix Chel
8,126
694
1,648
2,928
10,257
3,771
0
4,071
6,186
48,353
0
L
Ah Muzen Cab
NA_Donut
Ah Muzen Cab
10,003
6,204
0
3,752
15,429
5,138
802
5,562
9,867
0
52,442
L
King Arthur
TehRatKing
King Arthur
7,593
1,380
0
3,067
20,615
17,330
0
3,835
16,780
0
47,106
W
9,204
2,702
0
4,236
14,695
12,404
0
4,167
10,362
2,125
45,849
L
Jormungandr
f0ns1--
Jormungandr
7,829
2,202
0
4,462
14,494
14,003
28
2,413
12,081
48,348
0
W
Cabrakan
gameguydave
Cabrakan
5,976
1,013
0
4,060
15,061
18,851
0
3,613
11,254
23,276
331
W
Neith
9,005
4,586
0
4,062
10,710
3,655
3,015
3,072
7,567
0
66,207
W
Kukulkan
zTARKO
Kukulkan
9,660
231
0
1,144
4,560
1,440
1,123
1,711
2,647
63,589
1,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,223
Gold Earned
40,952
456
Minions Killed
369
0
Camps Cleared
0
1,760,986
Distance Traveled
1,562,825
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,884
382
63
4
0
243,066
0
W
Lancelot
9,745
541
111
6
0
425,846
0
L
Ix Chel
7,621
423
91
5
0
346,687
7
L
Ah Muzen Cab
9,116
506
86
5
0
283,341
0
L
King Arthur
7,924
440
78
4
0
351,673
1
W
Surtr
9,569
532
73
4
0
352,423
0
L
Jormungandr
9,407
523
51
3
0
338,058
3
W
Cabrakan
8,623
479
36
2
0
326,054
0
W
Neith
9,653
536
121
7
0
321,288
1
W
Kukulkan
9,633
535
115
6
0
335,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role