Player Matchup

Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Eggsecutioner
Mulan
Level 127
God Stats
6W - 4L
1,688 SR
Queue Stats
84W - 83L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
Mumble1
Cthulhu
Level 146
God Stats
0W - 1L
1,316 SR
Queue Stats
163W - 163L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
SirPopcornIII
Kuzenbo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 124L
1,494 Elo+
Party 2
Chang'e
Chang'e
senyour James
Chang'e
Level 178
God Stats
12W - 11L
1,569 SR
Queue Stats
314W - 318L
1,504 Elo+
Solo
Team Averages
Level 144
1,515 SR
1,521 Elo+

VS

Team Averages
Level 151
1,532 SR
1,539 Elo+
Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KmanYeets
Fenrir
Level 165
God Stats
2W - 2L
1,488 SR
Queue Stats
113W - 114L
1,493 Elo+
Party 1
Chernobog
Chernobog
SimplyIsa_
Chernobog
Level 125
God Stats
17W - 9L
1,548 SR
Queue Stats
418W - 408L
1,530 Elo+
Solo
Nu Wa
Nu Wa
SouIpunk
Nu Wa
Level 187
God Stats
49W - 45L
1,534 SR
Queue Stats
568W - 527L
1,558 Elo+
Party 1
King Arthur
King Arthur
razer912
King Arthur
Level 122
God Stats
5W - 3L
1,589 SR
Queue Stats
24W - 14L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 5 / 3
6,901
493
4,635
10,868
3,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 2 / 2
7,971
569
7,952
15,607
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
Mumble1
Cthulhu
13
0 / 2 / 2
7,207
515
9,531
18,484
13,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kuzenbo
10
2 / 6 / 2
6,712
479
7,039
14,327
15,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chang'e
14
0 / 2 / 3
7,291
521
4,233
11,946
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 2 / 7
8,146
582
9,623
12,186
10,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
KmanYeets
Fenrir
13
7 / 3 / 3
7,918
566
8,243
12,720
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
SimplyIsa_
Chernobog
16
5 / 2 / 8
9,082
649
8,728
10,867
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
SouIpunk
Nu Wa
15
1 / 1 / 3
8,305
593
12,666
5,753
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
razer912
King Arthur
14
0 / 1 / 2
8,541
610
10,589
14,676
10,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
17
17
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
3
0.3
W
Atlas
 
Atlas
4
2
7
3.75
L
7
2
2
4
W
Fenrir
KmanYeets
Fenrir
7
3
3
2.83
L
Cthulhu
Mumble1
Cthulhu
0
2
2
0.5
W
Chernobog
SimplyIsa_
Chernobog
5
2
8
4.5
L
Kuzenbo
2
6
2
0.5
W
Nu Wa
SouIpunk
Nu Wa
1
1
3
2.5
W
King Arthur
razer912
King Arthur
0
1
2
1
L
Chang'e
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,390
Damage
49,849
71,232
Taken
56,202
44,636
Mitigated
31,366
25,399
Healing
18,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,635
2,830
127
4,710
10,868
3,252
183
3,122
7,746
0
51,053
W
Atlas
 
Atlas
9,623
4,013
0
1,976
12,186
10,300
240
3,100
9,086
34,725
628
L
7,952
1,635
0
7,776
15,607
8,587
0
6,459
9,148
0
61,955
W
Fenrir
KmanYeets
Fenrir
8,243
2,985
0
5,814
12,720
5,512
0
3,526
9,194
0
44,583
L
Cthulhu
Mumble1
Cthulhu
9,531
1,085
0
6,709
18,484
13,352
0
1,332
17,152
55,348
1,302
W
Chernobog
SimplyIsa_
Chernobog
8,728
5,795
0
4,711
10,867
3,837
325
3,911
6,956
0
75,185
L
Kuzenbo
7,039
1,510
0
1,276
14,327
15,873
34
4,076
10,251
21,893
0
W
Nu Wa
SouIpunk
Nu Wa
12,666
1,573
0
1,454
5,753
1,576
409
2,252
3,501
74,593
23
W
King Arthur
razer912
King Arthur
10,589
944
0
4,652
14,676
10,141
0
7,960
6,716
0
68,619
L
Chang'e
4,233
325
429
4,372
11,946
3,572
0
7,127
4,819
51,585
1,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
41,992
422
Minions Killed
493
0
Camps Cleared
0
1,393,941
Distance Traveled
1,446,111
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,901
493
103
7
0
276,167
0
W
Atlas
8,146
582
40
3
0
292,615
5
L
Mulan
7,971
569
97
7
0
301,266
1
W
Fenrir
7,918
566
76
5
0
315,764
0
L
Cthulhu
7,207
515
98
7
0
261,040
4
W
Chernobog
9,082
649
134
10
0
279,740
0
L
Kuzenbo
6,712
479
21
2
0
277,461
1
W
Nu Wa
8,305
593
124
9
0
287,996
3
W
King Arthur
8,541
610
119
9
0
269,996
0
L
Chang'e
7,291
521
103
7
0
278,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role