Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
DrOlikt
Thanatos
Level 131
God Stats
55W - 33L
1,669 SR
Queue Stats
222W - 211L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
Lautar096
Cernunnos
Level 128
God Stats
0W - 1L
1,505 SR
Queue Stats
30W - 40L
1,509 Elo+
Party 3
Ymir
Ymir
Schween97
Ymir
Level 69
God Stats
20W - 10L
1,756 SR
Queue Stats
119W - 105L
1,501 Elo+
Party 2
Team Averages
Level 127
1,586 SR
1,499 Elo+

VS

Team Averages
Level 138
1,450 SR
1,505 Elo+
Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FlapperBoy
Zeus
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 78L
1,512 Elo+
Solo
Sobek
Sobek
HesGii
Sobek
Level 149
God Stats
3W - 2L
1,523 SR
Queue Stats
73W - 66L
1,464 Elo+
Party 1
Susano
Susano
LUkazzesuamae
Susano
Level 159
God Stats
5W - 1L
1,242 SR
Queue Stats
24W - 35L
1,482 Elo+
Solo
Hachiman
Hachiman
juananos
Hachiman
Level 123
God Stats
16W - 16L
1,485 SR
Queue Stats
35W - 27L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 1 / 0
5,829
583
3,666
8,779
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
 
Nu Wa
9
1 / 3 / 0
4,951
495
2,826
5,698
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
DrOlikt
Thanatos
9
0 / 5 / 2
4,799
480
2,316
8,442
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Lautar096
Cernunnos
9
0 / 2 / 1
4,919
492
3,441
5,849
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ymir
8
1 / 2 / 1
5,313
531
3,144
7,408
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 4
6,407
641
3,488
3,843
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 3
6,058
606
6,870
5,593
1,938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
HesGii
Sobek
10
0 / 0 / 5
5,188
519
2,774
6,604
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
6 / 1 / 2
6,061
606
5,798
7,537
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
juananos
Hachiman
10
2 / 1 / 1
5,304
530
3,871
4,169
1,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
12
13
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
L
Nu Wa
 
Nu Wa
1
3
0
0.33
W
Tiamat
 
Tiamat
2
0
4
4
L
Thanatos
DrOlikt
Thanatos
0
5
2
0.2
W
2
1
3
3.5
W
Sobek
HesGii
Sobek
0
0
5
2.5
W
6
1
2
7
L
Cernunnos
Lautar096
Cernunnos
0
2
1
0.25
L
Ymir
1
2
1
0.75
W
Hachiman
juananos
Hachiman
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,393
Damage
22,801
36,176
Taken
27,746
13,328
Mitigated
11,078
11,325
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,666
460
0
2,087
8,779
4,067
0
4,573
4,206
0
32,255
L
Nu Wa
 
Nu Wa
2,826
676
0
1,045
5,698
1,212
0
3,181
2,517
22,042
716
W
Tiamat
 
Tiamat
3,488
532
0
1,873
3,843
2,110
0
1,074
2,654
46,360
744
L
Thanatos
DrOlikt
Thanatos
2,316
553
0
5,159
8,442
2,375
0
1,623
6,819
0
23,810
W
6,870
701
0
2,465
5,593
1,938
0
798
4,781
34,687
2,067
W
Sobek
HesGii
Sobek
2,774
614
0
2,617
6,604
3,851
0
1,254
5,262
17,428
0
W
5,798
1,431
0
3,732
7,537
2,178
0
1,155
6,244
0
34,557
L
Cernunnos
Lautar096
Cernunnos
3,441
1,803
0
2,066
5,849
1,739
0
1,110
4,739
0
33,925
L
Ymir
3,144
462
0
968
7,408
3,935
0
2,474
4,934
12,100
1,349
W
Hachiman
juananos
Hachiman
3,871
2,445
0
1,629
4,169
1,001
0
886
3,251
0
32,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
29,018
243
Minions Killed
327
0
Camps Cleared
0
1,008,491
Distance Traveled
984,977
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,829
583
63
6
0
220,109
0
L
Nu Wa
4,951
495
54
5
0
187,571
4
W
Tiamat
6,407
641
105
11
0
191,876
2
L
Thanatos
4,799
480
55
6
0
218,028
0
W
Zeus
6,058
606
69
7
0
170,899
3
W
Sobek
5,188
519
20
2
0
214,556
2
W
Susano
6,061
606
63
6
0
230,231
4
L
Cernunnos
4,919
492
54
5
0
174,609
0
L
Ymir
5,313
531
17
2
0
208,174
0
W
Hachiman
5,304
530
70
7
0
177,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role