Player Matchup

Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Anguis
Thanatos
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,315 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Save-ChriSpBacon
Cu Chulainn
Level 109
God Stats
2W - 2L
1,540 SR
Queue Stats
34W - 22L
1,488 Elo+
Party 2
Cerberus
Cerberus
TehGuardBudha
Cerberus
Level 65
God Stats
2W - 2L
1,543 SR
Queue Stats
3W - 4L
1,249 Elo+
Party 1
Olorun
Olorun
ZombieTwitch
Olorun
Level 125
God Stats
1W - 0L
1,685 SR
Queue Stats
4W - 4L
1,315 Elo+
Party 1
Team Averages
Level 99
1,554 SR
1,373 Elo+

VS

Team Averages
Level 151
1,562 SR
1,483 Elo+
Freya
Freya
CommanderCummer
Freya
Level 120
God Stats
10W - 7L
1,557 SR
Queue Stats
138W - 135L
1,441 Elo+
Solo
Chernobog
Chernobog
HaywireRegent48
Chernobog
Level 171
God Stats
120W - 114L
1,555 SR
Queue Stats
306W - 287L
1,491 Elo+
Solo
Thoth
Thoth
Plainglobe815
Thoth
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 253L
1,419 Elo+
Solo
Surtr
Surtr
its_just_game22
Surtr
Level 108
God Stats
112W - 114L
1,564 SR
Queue Stats
695W - 693L
1,549 Elo+
Solo
Cerberus
Cerberus
senyour James
Cerberus
Level 178
God Stats
60W - 48L
1,635 SR
Queue Stats
314W - 318L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 0 / 0
6,608
441
6,048
9,175
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Anguis
Thanatos
13
3 / 1 / 3
7,757
517
7,112
11,427
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
Save-ChriSpBacon
Cu Chulainn
14
3 / 2 / 4
8,235
549
9,548
14,370
13,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
TehGuardBudha
Cerberus
11
0 / 1 / 4
6,887
459
5,677
10,522
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
16
12 / 2 / 2
10,361
691
16,735
10,835
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
7,945
530
5,343
11,433
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chernobog
HaywireRegent48
Chernobog
11
0 / 2 / 2
6,814
454
7,058
11,342
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 7 / 1
7,345
490
3,501
9,415
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 0
7,489
499
9,862
17,438
13,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
senyour James
Cerberus
13
2 / 1 / 1
7,406
494
5,116
13,608
10,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
18
Kills
6
6
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
Thanatos
Anguis
Thanatos
3
1
3
4.5
L
3
3
1
1.17
L
Chernobog
HaywireRegent48
Chernobog
0
2
2
0.5
L
0
7
1
0.07
W
Cu Chulainn
Save-ChriSpBacon
Cu Chulainn
3
2
4
2.5
W
Cerberus
TehGuardBudha
Cerberus
0
1
4
2
W
Olorun
12
2
2
6.5
L
1
5
0
0.2
L
Cerberus
senyour James
Cerberus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,120
Damage
30,880
56,329
Taken
63,236
30,740
Mitigated
36,347
20,435
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,048
3,717
0
4,572
9,175
2,933
190
1,179
7,996
0
58,641
W
Thanatos
Anguis
Thanatos
7,112
1,459
0
6,390
11,427
3,938
210
2,662
8,765
0
49,656
L
5,343
2,055
0
4,970
11,433
3,798
0
3,923
7,510
60,314
0
L
Chernobog
HaywireRegent48
Chernobog
7,058
3,078
159
4,241
11,342
6,129
203
4,925
6,417
0
42,185
L
3,501
311
0
719
9,415
2,816
0
6,278
3,137
52,840
848
W
Cu Chulainn
Save-ChriSpBacon
Cu Chulainn
9,548
2,046
0
1,169
14,370
13,047
0
1,562
12,808
503
61,871
W
Cerberus
TehGuardBudha
Cerberus
5,677
330
0
2,421
10,522
7,219
14
1,696
8,826
20,342
0
W
Olorun
16,735
11,748
376
5,507
10,835
3,603
2,317
7,483
3,352
69,474
1,010
L
9,862
3,311
0
3,503
17,438
13,038
0
4,312
13,126
1,758
52,839
L
Cerberus
senyour James
Cerberus
5,116
157
0
3,154
13,608
10,566
0
3,573
10,035
41,190
2,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,848
Gold Earned
36,999
442
Minions Killed
449
0
Camps Cleared
0
1,467,940
Distance Traveled
1,377,720
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,608
441
96
6
0
271,892
0
W
Thanatos
7,757
517
71
5
0
283,594
0
L
Freya
7,945
530
103
7
0
290,330
2
L
Chernobog
6,814
454
71
5
0
284,063
0
L
Thoth
7,345
490
106
7
0
254,831
0
W
Cu Chulainn
8,235
549
100
7
0
300,708
0
W
Cerberus
6,887
459
58
4
0
316,709
2
W
Olorun
10,361
691
117
8
0
295,037
2
L
Surtr
7,489
499
76
5
0
255,114
0
L
Cerberus
7,406
494
93
6
0
293,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role