Player Matchup

Vamana
Vamana
Sleek47
Vamana
Level 129
God Stats
1W - 3L
1,344 SR
Queue Stats
75W - 89L
1,503 Elo+
Party 2
Freya
Freya
SmokinJedi
Freya
Level 98
God Stats
0W - 2L
1,263 SR
Queue Stats
74W - 72L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
THE TA0
Gilgamesh
Level 107
God Stats
8W - 3L
1,704 SR
Queue Stats
93W - 88L
1,502 Elo+
Party 2
Da Ji
Da Ji
TheMARTINIKID
Da Ji
Level 198
God Stats
5W - 10L
1,503 SR
Queue Stats
232W - 229L
1,495 Elo+
Solo
Sylvanus
Sylvanus
ll_Courtney_ll
Sylvanus
Level 146
God Stats
4W - 2L
1,757 SR
Queue Stats
168W - 182L
1,540 Elo+
Solo
Team Averages
Level 136
1,514 SR
1,510 Elo+

VS

Team Averages
Level 110
1,589 SR
1,441 Elo+
Guan Yu
Guan Yu
CommunityHOLE
Guan Yu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,397 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kumbha15Mahomes
Kumbhakarna
Level 170
God Stats
9W - 2L
1,789 SR
Queue Stats
192W - 175L
1,512 Elo+
Party 3
Sol
Sol
hunter816sp
Sol
Level 145
God Stats
5W - 5L
1,447 SR
Queue Stats
202W - 198L
1,468 Elo+
Party 3
Hou Yi
Hou Yi
radicalredbeard
Hou Yi
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 27L
1,377 Elo+
Party 1
Bastet
Bastet
s3bas67
Bastet
Level 128
God Stats
1W - 1L
1,708 SR
Queue Stats
41W - 70L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Sleek47
Vamana
14
4 / 8 / 7
8,899
685
14,988
21,429
14,959
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
14
3 / 9 / 9
9,208
708
10,793
15,932
6,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
THE TA0
Gilgamesh
17
4 / 7 / 9
10,002
769
11,750
21,994
22,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 8 / 11
9,804
754
11,793
16,549
8,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
17
5 / 5 / 11
10,624
817
16,576
23,496
22,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
3 / 7 / 20
9,842
757
11,062
19,842
21,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Kumbha15Mahomes
Kumbhakarna
16
2 / 4 / 23
10,443
803
8,599
20,963
21,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 5 / 23
11,358
874
26,597
20,294
8,831
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 1 / 20
11,341
872
16,875
9,144
4,649
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bastet
s3bas67
Bastet
19
13 / 2 / 21
12,006
924
24,934
16,871
8,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
143
19
Kills
36
37
Deaths
19
47
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
7
20
1.86
W
Kumbhakarna
Kumbha15Mahomes
Kumbhakarna
2
4
23
3.38
L
Vamana
Sleek47
Vamana
4
8
7
0.94
L
Freya
3
9
9
0.83
L
Gilgamesh
THE TA0
Gilgamesh
4
7
9
1.21
L
3
8
11
1.06
W
8
5
23
3.9
L
Sylvanus
5
5
11
2.1
W
10
1
20
20
W
Bastet
s3bas67
Bastet
13
2
21
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,900
Damage
88,067
99,400
Taken
87,114
74,411
Mitigated
65,019
31,137
Healing
36,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
11,062
986
6,621
5,126
19,842
21,452
1,063
7,852
11,756
0
21,941
W
Kumbhakarna
Kumbha15Mahomes
Kumbhakarna
8,599
457
1,747
3,984
20,963
21,751
396
7,509
13,088
17,220
0
L
Vamana
Sleek47
Vamana
14,988
7,938
382
2,298
21,429
14,959
0
7,016
14,413
0
24,923
L
Freya
10,793
3,116
570
1,532
15,932
6,528
0
5,191
10,741
16,573
319
L
Gilgamesh
THE TA0
Gilgamesh
11,750
1,465
1,540
2,469
21,994
22,342
34
9,304
12,690
0
23,656
L
11,793
1,794
661
1,280
16,549
8,417
0
6,282
10,267
0
22,781
W
26,597
10,359
1,165
8,727
20,294
8,831
2,142
4,380
15,718
46,007
0
L
Sylvanus
16,576
3,704
10,854
9,551
23,496
22,165
57
7,403
16,093
26,850
0
W
16,875
6,468
1,121
969
9,144
4,649
1,243
1,971
7,050
0
31,660
W
Bastet
s3bas67
Bastet
24,934
5,167
1,094
5,954
16,871
8,336
2,098
5,599
10,997
0
39,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,537
Gold Earned
54,990
105
Minions Killed
134
0
Camps Cleared
0
963,416
Distance Traveled
1,210,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,842
757
17
1
0
239,014
0
W
Kumbhakarna
10,443
803
8
1
0
224,268
0
L
Vamana
8,899
685
23
2
0
194,918
0
L
Freya
9,208
708
21
2
0
172,700
0
L
Gilgamesh
10,002
769
24
2
0
219,501
0
L
Da Ji
9,804
754
20
2
0
186,635
0
W
Sol
11,358
874
44
3
0
240,583
0
L
Sylvanus
10,624
817
17
1
0
189,662
0
W
Hou Yi
11,341
872
33
3
0
236,571
0
W
Bastet
12,006
924
32
2
0
270,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role