Player Matchup

Chaac
Chaac
AfroLemon
Chaac
Level 78
God Stats
7W - 9L
1,425 SR
Queue Stats
230W - 231L
1,567 Elo+
Solo
Cthulhu
Cthulhu
MRmanley
Cthulhu
Level 68
God Stats
2W - 3L
1,271 SR
Queue Stats
5W - 8L
1,238 Elo+
Solo
Neith
Neith
SadShordie7468
Neith
Level 38
God Stats
10W - 13L
1,327 SR
Queue Stats
429W - 438L
1,436 Elo+
Solo
Team Averages
Level 61
1,341 SR
1,414 Elo+

VS

Team Averages
Level 105
1,610 SR
1,569 Elo+
Raijin
Raijin
Leswan77
Raijin
Level 158
God Stats
5W - 5L
1,690 SR
Queue Stats
272W - 291L
1,589 Elo+
Party 1
Mulan
Mulan
h8kamii
Mulan
Level 62
God Stats
0W - 2L
1,499 SR
Queue Stats
13W - 16L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
selkcin
Cthulhu
Level 96
God Stats
14W - 10L
1,641 SR
Queue Stats
232W - 235L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AfroLemon
Chaac
19
3 / 3 / 6
12,799
853
17,878
17,032
13,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MRmanley
Cthulhu
17
2 / 4 / 7
11,816
788
14,750
17,677
12,340
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
5 / 6 / 3
11,789
786
5,994
11,510
4,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Leswan77
Raijin
16
3 / 3 / 2
10,769
718
5,347
6,637
2,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
h8kamii
Mulan
16
3 / 4 / 7
11,082
739
10,186
19,417
22,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
selkcin
Cthulhu
17
6 / 3 / 5
12,242
816
15,498
16,051
19,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
10
Kills
12
13
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
AfroLemon
Chaac
3
3
6
2
L
Raijin
Leswan77
Raijin
3
3
2
1.33
W
Cthulhu
MRmanley
Cthulhu
2
4
7
1.38
W
5
6
3
1.08
L
Mulan
h8kamii
Mulan
3
4
7
1.63
L
Cthulhu
selkcin
Cthulhu
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,622
Damage
31,031
46,219
Taken
42,105
30,714
Mitigated
44,199
12,424
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AfroLemon
Chaac
17,878
3,869
0
5,652
17,032
13,693
2,946
6,721
10,311
0
61,478
L
Raijin
Leswan77
Raijin
5,347
1,109
0
1,154
6,637
2,450
130
1,094
5,531
33,771
1,149
W
Cthulhu
MRmanley
Cthulhu
14,750
1,653
432
3,920
17,677
12,340
174
7,106
10,571
44,197
809
W
5,994
2,103
0
2,420
11,510
4,681
540
5,469
6,041
0
35,291
L
Mulan
h8kamii
Mulan
10,186
1,703
0
1,415
19,417
22,656
0
7,052
12,191
0
17,435
L
Cthulhu
selkcin
Cthulhu
15,498
1,394
112
500
16,051
19,093
320
6,297
9,538
25,659
1,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
34,093
179
Minions Killed
121
0
Camps Cleared
0
781,366
Distance Traveled
660,773
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,799
853
77
5
0
271,764
2
L
Raijin
10,769
718
68
5
0
172,613
0
W
Cthulhu
11,816
788
60
4
0
286,243
0
W
Neith
11,789
786
42
3
0
223,359
2
L
Mulan
11,082
739
23
2
0
221,253
0
L
Cthulhu
12,242
816
30
2
0
266,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role