Player Matchup

Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond III
 
Neith
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Diamond III
 
Serqet
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Masters
 
Mulan
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond II
Joeldazeloth
Chronos
Diamond II
Level 272
God Stats
5W - 8L
1,514 SR
Queue Stats
417W - 356L
2,323 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 181
1,503 SR
1,665 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,581 SR
2,163 MMR
Odin
Odin
Diamond III
 
Odin
Diamond III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
Aron100
Anhur
Diamond II
Level 179
God Stats
8W - 15L
1,425 SR
Queue Stats
354W - 341L
2,377 MMR
Solo
Tiamat
Tiamat
Diamond I
MaliJr2
Tiamat
Diamond I
Level 107
God Stats
12W - 12L
1,563 SR
Queue Stats
171W - 142L
2,318 MMR
Party 1
Cthulhu
Cthulhu
Diamond III
MaliguachiJr
Cthulhu
Diamond III
Level 176
God Stats
8W - 6L
1,623 SR
Queue Stats
205W - 187L
2,182 MMR
Party 1
Nemesis
Nemesis
Masters
RafaelFutbol5598
Nemesis
Masters
Level 81
God Stats
14W - 5L
1,796 SR
Queue Stats
270W - 220L
2,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
1 / 0 / 5
4,611
769
2,181
2,384
1,947
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
 
Neith
7
4 / 1 / 2
4,364
727
5,415
3,269
650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Serqet
 
Serqet
8
2 / 0 / 2
4,301
717
2,140
4,036
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
 
Mulan
7
0 / 1 / 0
4,129
688
1,974
6,036
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos
Joeldazeloth
Chronos
1
0 / 0 / 0
1,116
186
0
0
0
Bans
King ArthurKuzenboAwilixChang'e

VS

Bans
Ao KuangSusanoFreyaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
0 / 2 / 1
3,650
608
1,191
4,588
2,194
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anhur
Aron100
Anhur
7
1 / 3 / 0
3,839
640
1,545
5,350
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
MaliJr2
Tiamat
8
0 / 0 / 0
4,488
748
0
493
195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cthulhu
MaliguachiJr
Cthulhu
7
1 / 1 / 0
4,557
760
3,625
4,228
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 1 / 1
3,739
623
1,402
4,074
1,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
2
2
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
0
5
3.5
L
Neith
 
Neith
4
1
2
5
L
Serqet
 
Serqet
2
0
2
3
L
Mulan
 
Mulan
0
1
0
0
W
Odin
 
Odin
0
2
1
0.25
W
Anhur
Aron100
Anhur
1
3
0
0.33
L
Chronos
Joeldazeloth
Chronos
0
0
0
0
W
Tiamat
MaliJr2
Tiamat
0
0
0
0
W
Cthulhu
MaliguachiJr
Cthulhu
1
1
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,710
Damage
7,763
15,725
Taken
18,733
5,877
Mitigated
7,558
6,646
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,181
342
0
1,174
2,384
1,947
0
0
2,384
6,186
1,921
L
Neith
 
Neith
5,415
2,543
0
840
3,269
650
0
0
3,269
0
25,266
L
Serqet
 
Serqet
2,140
376
0
2,444
4,036
1,128
0
0
4,036
0
20,880
L
Mulan
 
Mulan
1,974
179
0
2,188
6,036
2,152
0
3,097
2,411
0
23,209
W
Odin
 
Odin
1,191
267
0
1,620
4,588
2,194
0
885
3,703
0
5,480
W
Anhur
Aron100
Anhur
1,545
471
0
1,446
5,350
1,181
0
923
4,427
0
18,158
L
Chronos
Joeldazeloth
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
MaliJr2
Tiamat
0
0
0
400
493
195
122
0
493
27,504
0
W
Cthulhu
MaliguachiJr
Cthulhu
3,625
372
0
1,752
4,228
2,810
0
0
4,228
22,256
0
W
1,402
392
0
932
4,074
1,178
0
244
3,748
0
23,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,521
Gold Earned
20,273
149
Minions Killed
202
0
Camps Cleared
0
520,275
Distance Traveled
655,758
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,611
769
13
2
0
141,642
2
L
Neith
4,364
727
43
7
0
119,492
2
L
Serqet
4,301
717
48
8
0
145,400
0
L
Mulan
4,129
688
45
8
0
113,741
0
W
Odin
3,650
608
10
2
0
139,352
0
W
Anhur
3,839
640
36
6
0
113,281
0
L
Chronos
1,116
186
0
0
0
0
0
W
Tiamat
4,488
748
55
9
0
134,917
0
W
Cthulhu
4,557
760
52
9
0
131,980
0
W
Nemesis
3,739
623
49
8
0
136,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role