Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Silver IV
Andreiluis19
Cerberus
Silver IV
Level 75
God Stats
0W - 4L
1,471 SR
Queue Stats
4W - 14L
1,370 MMR
Party 4
Nu Wa
Nu Wa
Silver I
GODLYkreATIoN
Nu Wa
Silver I
Level 166
God Stats
3W - 3L
1,618 SR
Queue Stats
103W - 116L
1,293 MMR
Party 3
Fenrir
Fenrir
Bronze IV
PbC210
Fenrir
Bronze IV
Level 105
God Stats
0W - 1L
1,652 SR
Queue Stats
1W - 4L
1,400 MMR
Solo
Cupid
Cupid
Bronze III
TheKayost
Cupid
Bronze III
Level 58
God Stats
0W - 1L
1,576 SR
Queue Stats
4W - 8L
1,468 MMR
Party 4
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,563 SR
1,406 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,578 SR
1,445 MMR
Charon
Charon
Gold IV
Big_Cat_997
Charon
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,408 MMR
Party 2
Artemis
Artemis
Silver III
KILLER-SHARK_br
Artemis
Silver III
Level 126
God Stats
1W - 1L
1,735 SR
Queue Stats
4W - 7L
1,441 MMR
Solo
Chaac
Chaac
Silver I
TDxMercedes
Chaac
Silver I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,507 MMR
Party 2
Thanatos
Thanatos
Bronze III
iiBlxssdd
Thanatos
Bronze III
Level 58
God Stats
1W - 0L
1,667 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold V
jaydenricks31043
Chang'e
Gold V
Level 126
God Stats
10W - 15L
1,486 SR
Queue Stats
119W - 120L
1,366 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 1 / 1
6,766
615
5,689
9,282
7,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cerberus
Andreiluis19
Cerberus
9
1 / 1 / 2
5,721
520
4,064
9,736
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 2
5,332
485
5,431
5,435
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
PbC210
Fenrir
12
4 / 0 / 0
6,411
583
5,842
9,325
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
TheKayost
Cupid
11
0 / 1 / 1
5,730
521
2,401
5,861
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneCu ChulainnKuzenboJanus

VS

Bans
CharybdisAresHerculesErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 0 / 2
5,978
543
5,086
7,493
4,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 2
5,742
522
4,165
5,639
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 0
6,120
556
3,158
8,975
8,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
iiBlxssdd
Thanatos
10
1 / 2 / 1
5,195
472
3,687
7,721
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
4 / 2 / 0
6,359
578
8,388
9,965
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
7
Kills
7
7
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
1
2.5
L
Cerberus
Andreiluis19
Cerberus
1
1
2
2
W
Charon
1
0
2
2
L
0
4
2
0.25
W
0
2
2
0.5
L
Fenrir
PbC210
Fenrir
4
0
0
4
W
1
1
0
1
L
Cupid
TheKayost
Cupid
0
1
1
0.5
W
Thanatos
iiBlxssdd
Thanatos
1
2
1
0.75
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,427
Damage
24,484
39,639
Taken
39,793
20,455
Mitigated
19,846
15,398
Healing
21,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,689
844
0
3,292
9,282
7,137
0
500
8,782
180
43,617
L
Cerberus
Andreiluis19
Cerberus
4,064
0
0
4,882
9,736
6,417
0
3,955
5,781
16,464
0
W
Charon
5,086
822
1,811
2,523
7,493
4,136
0
2,439
5,054
18,616
0
L
5,431
1,667
0
748
5,435
1,589
0
3,772
1,663
29,579
861
W
4,165
2,116
0
2,111
5,639
1,537
13
1,107
4,532
0
40,349
L
Fenrir
PbC210
Fenrir
5,842
1,255
0
2,974
9,325
3,757
0
3,069
6,256
0
46,552
W
3,158
955
0
3,147
8,975
8,756
0
382
8,593
0
39,139
L
Cupid
TheKayost
Cupid
2,401
999
116
3,386
5,861
1,555
0
1,435
4,426
0
40,874
W
Thanatos
iiBlxssdd
Thanatos
3,687
866
0
4,996
7,721
2,552
0
1,460
6,261
0
32,832
W
8,388
806
1,483
5,260
9,965
2,865
0
4,131
5,834
48,219
2,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,960
Gold Earned
29,394
333
Minions Killed
325
0
Camps Cleared
0
1,118,880
Distance Traveled
1,113,360
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,766
615
79
7
0
209,756
4
L
Cerberus
5,721
520
16
1
0
242,467
4
W
Charon
5,978
543
16
1
0
224,382
1
L
Nu Wa
5,332
485
53
5
0
182,187
0
W
Artemis
5,742
522
85
8
0
188,785
1
L
Fenrir
6,411
583
84
8
0
275,694
0
W
Chaac
6,120
556
79
7
0
202,747
0
L
Cupid
5,730
521
101
9
0
208,776
0
W
Thanatos
5,195
472
61
6
0
275,392
0
W
Chang'e
6,359
578
84
8
0
222,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role