Player Matchup

Artemis
Artemis
EnlistedNormal
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
Rage_Asassin13
Amaterasu
Level 77
God Stats
1W - 1L
1,786 SR
Queue Stats
21W - 35L
1,427 Elo+
Party 1
The Morrigan
The Morrigan
temp-921478
The Morrigan
Level 78
God Stats
5W - 11L
1,577 SR
Queue Stats
22W - 24L
1,446 Elo+
Solo
Team Averages
Level 59
1,621 SR
1,439 Elo+

VS

Team Averages
Level 66
1,470 SR
1,528 Elo+
Sylvanus
Sylvanus
Sinfulsully
Sylvanus
Level 37
God Stats
1W - 2L
1,504 SR
Queue Stats
5W - 4L
1,490 Elo+
Party 2
Charybdis
Charybdis
danielrckstr
Charybdis
Level 131
God Stats
3W - 2L
1,405 SR
Queue Stats
37W - 43L
1,362 Elo+
Solo
Amaterasu
Amaterasu
goatedpele
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,972
748
10,287
10,044
3,190
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Rage_Asassin13
Amaterasu
14
0 / 6 / 3
8,095
675
5,806
14,298
8,513
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
temp-921478
The Morrigan
14
3 / 7 / 1
8,925
744
8,774
7,532
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sinfulsully
Sylvanus
16
6 / 1 / 8
10,837
903
10,801
15,084
19,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
danielrckstr
Charybdis
16
5 / 2 / 8
10,581
882
6,402
6,702
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
goatedpele
Amaterasu
17
5 / 1 / 9
11,074
923
8,818
12,670
7,935
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
16
16
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Amaterasu
Rage_Asassin13
Amaterasu
0
6
3
0.25
W
Sylvanus
Sinfulsully
Sylvanus
6
1
8
10
W
Charybdis
danielrckstr
Charybdis
5
2
8
4.5
W
Amaterasu
goatedpele
Amaterasu
5
1
9
9.5
L
The Morrigan
temp-921478
The Morrigan
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,867
Damage
26,021
31,874
Taken
34,456
14,361
Mitigated
29,745
3,503
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,287
2,981
0
1,512
10,044
3,190
0
4,827
5,210
0
36,865
L
Amaterasu
Rage_Asassin13
Amaterasu
5,806
2,836
0
1,839
14,298
8,513
0
3,031
11,267
0
17,307
W
Sylvanus
Sinfulsully
Sylvanus
10,801
2,363
2,555
4,357
15,084
19,409
316
3,031
11,666
32,152
1,957
W
Charybdis
danielrckstr
Charybdis
6,402
3,191
153
597
6,702
2,401
401
2,517
3,961
0
33,980
W
Amaterasu
goatedpele
Amaterasu
8,818
4,310
0
4,968
12,670
7,935
478
1,816
10,650
0
49,462
L
The Morrigan
temp-921478
The Morrigan
8,774
1,422
152
0
7,532
2,658
0
2,666
4,847
18,407
1,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,992
Gold Earned
32,492
107
Minions Killed
156
0
Camps Cleared
0
588,881
Distance Traveled
641,179
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,972
748
46
4
0
186,091
0
L
Amaterasu
8,095
675
31
3
0
216,599
2
W
Sylvanus
10,837
903
39
3
0
198,567
4
W
Charybdis
10,581
882
65
5
0
207,619
0
W
Amaterasu
11,074
923
52
4
0
234,993
0
L
The Morrigan
8,925
744
30
3
0
186,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role