Player Matchup

Bastet
Bastet
Camshaft2199
Bastet
Level 88
God Stats
2W - 0L
1,713 SR
Queue Stats
65W - 74L
1,436 Elo+
Solo
Nox
Nox
ChrispyyyKills
Nox
Level 125
God Stats
6W - 8L
1,567 SR
Queue Stats
340W - 315L
1,496 Elo+
Solo
Cerberus
Cerberus
Zacicorn
Cerberus
Level 89
God Stats
1W - 0L
1,797 SR
Queue Stats
100W - 91L
1,529 Elo+
Party 1
Hel
Hel
Zixil
Hel
Level 100
God Stats
3W - 3L
1,658 SR
Queue Stats
96W - 88L
1,543 Elo+
Party 1
Mulan
Mulan
天地一减
Mulan
Level 127
God Stats
5W - 2L
1,536 SR
Queue Stats
198W - 202L
1,480 Elo+
Solo
Team Averages
Level 106
1,654 SR
1,497 Elo+

VS

Team Averages
Level 144
1,496 SR
1,404 Elo+
Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Evaneez
Cerberus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
KarepkgeKarl
Erlang Shen
Level 153
God Stats
1W - 6L
1,150 SR
Queue Stats
985W - 1,024L
1,497 Elo+
Solo
Thanatos
Thanatos
SammyTheSweet
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,134 Elo+
Solo
Aphrodite
Aphrodite
pocoyoc
Aphrodite
Level 208
God Stats
2W - 2L
1,830 SR
Queue Stats
263W - 264L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 3 / 12
10,110
674
18,900
15,182
7,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 1 / 12
11,570
771
14,766
6,733
3,328
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Zacicorn
Cerberus
19
2 / 1 / 17
10,874
725
14,939
30,758
37,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hel
Zixil
Hel
18
3 / 2 / 12
11,192
746
7,195
11,468
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 5 / 11
10,339
689
16,774
16,769
19,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
18
3 / 6 / 6
10,041
669
13,616
18,202
17,919
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Evaneez
Cerberus
18
2 / 6 / 7
9,698
647
19,945
33,915
29,474
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
KarepkgeKarl
Erlang Shen
14
1 / 7 / 6
8,753
584
8,601
16,314
15,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
SammyTheSweet
Thanatos
5
0 / 0 / 0
6,680
445
0
0
0
Aphrodite
pocoyoc
Aphrodite
20
5 / 1 / 6
10,803
720
16,297
21,598
14,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
19
Kills
11
12
Deaths
20
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
6
6
1
W
Bastet
3
3
12
3
W
7
1
12
13
L
Cerberus
Evaneez
Cerberus
2
6
7
0.92
L
Erlang Shen
KarepkgeKarl
Erlang Shen
1
7
6
0.57
L
Thanatos
SammyTheSweet
Thanatos
0
0
0
0
W
Cerberus
Zacicorn
Cerberus
2
1
17
10.5
W
Hel
Zixil
Hel
3
2
12
4.5
L
Aphrodite
pocoyoc
Aphrodite
5
1
6
8
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,574
Damage
58,459
80,910
Taken
90,029
73,178
Mitigated
77,418
49,763
Healing
40,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
13,616
2,198
1,198
1,731
18,202
17,919
41
7,238
10,964
29,233
518
W
Bastet
18,900
2,297
800
3,529
15,182
7,236
426
8,779
6,114
0
29,799
W
14,766
1,141
1,093
919
6,733
3,328
3,147
4,351
2,333
31,451
415
L
Cerberus
Evaneez
Cerberus
19,945
2,343
909
13,291
33,915
29,474
17
13,853
20,062
36,930
0
L
Erlang Shen
KarepkgeKarl
Erlang Shen
8,601
2,850
0
2,801
16,314
15,111
72
6,049
10,265
0
14,036
L
Thanatos
SammyTheSweet
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Zacicorn
Cerberus
14,939
1,529
1,423
21,384
30,758
37,471
152
18,638
11,627
39,402
869
W
Hel
Zixil
Hel
7,195
529
8,650
5,662
11,468
5,747
1,454
8,554
2,792
21,319
0
L
Aphrodite
pocoyoc
Aphrodite
16,297
2,276
7,373
13,456
21,598
14,914
93
9,309
12,289
38,996
616
W
16,774
995
2,795
3,508
16,769
19,396
328
8,755
7,894
0
25,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,085
Gold Earned
45,975
220
Minions Killed
185
0
Camps Cleared
0
1,426,955
Distance Traveled
976,034
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,041
669
41
3
0
246,056
0
W
Bastet
10,110
674
25
2
0
325,211
0
W
Nox
11,570
771
55
4
0
278,294
0
L
Cerberus
9,698
647
61
4
0
255,006
1
L
Erlang Shen
8,753
584
21
1
0
207,902
0
L
Thanatos
6,680
445
0
0
0
0
0
W
Cerberus
10,874
725
90
6
0
298,298
0
W
Hel
11,192
746
30
2
0
275,282
0
L
Aphrodite
10,803
720
62
4
0
267,070
0
W
Mulan
10,339
689
20
1
0
249,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role