Player Matchup

Pele
Pele
BellonaSuxButt
Pele
Level 15
God Stats
0W - 1L
1,123 SR
Queue Stats
5W - 3L
1,842 Elo+
Party 1
Yemoja
Yemoja
I_AlwaysSell-_-
Yemoja
Level 159
God Stats
3W - 4L
1,455 SR
Queue Stats
44W - 51L
1,636 Elo+
Party 1
Freya
Freya
SSLEEZER
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,548 Elo+
Party 1
King Arthur
King Arthur
TheKeeG187
King Arthur
Level 170
God Stats
2W - 5L
1,598 SR
Queue Stats
333W - 308L
1,527 Elo+
Solo
Scylla
Scylla
Xenovia_Minaj
Scylla
Level 157
God Stats
2W - 4L
1,562 SR
Queue Stats
35W - 47L
1,583 Elo+
Party 1
Team Averages
Level 125
1,448 SR
1,627 Elo+

VS

Team Averages
Level 120
1,560 SR
1,550 Elo+
Janus
Janus
Babz1324
Janus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,390 Elo+
Solo
Bacchus
Bacchus
Blackmoes
Bacchus
Level 148
God Stats
4W - 1L
1,879 SR
Queue Stats
275W - 231L
1,550 Elo+
Solo
Nike
Nike
griffin104
Nike
Level 138
God Stats
1W - 1L
1,297 SR
Queue Stats
138W - 102L
1,614 Elo+
Party 2
Ravana
Ravana
shortleorio
Ravana
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 50L
1,648 Elo+
Party 2
Danzaburou
Danzaburou
snoota
Danzaburou
Level 125
God Stats
20W - 14L
1,624 SR
Queue Stats
207W - 189L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 2
6,276
523
5,820
10,371
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 3 / 6
5,758
480
2,827
13,182
5,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Freya
SSLEEZER
Freya
9
0 / 7 / 4
5,310
443
4,912
10,992
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
TheKeeG187
King Arthur
13
1 / 4 / 0
6,871
573
9,410
17,236
11,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 0 / 4
7,287
607
6,943
3,736
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Babz1324
Janus
12
0 / 1 / 3
7,130
594
2,053
4,753
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Blackmoes
Bacchus
10
2 / 1 / 7
7,429
619
7,252
9,015
9,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 3
8,225
685
9,564
12,777
10,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
13
7 / 2 / 0
7,486
624
7,114
7,581
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
snoota
Danzaburou
14
7 / 4 / 4
8,293
691
13,834
9,793
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
9
Kills
18
18
Deaths
9
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
Babz1324
Janus
0
1
3
1.5
L
4
4
2
1.25
W
Bacchus
Blackmoes
Bacchus
2
1
7
5.5
L
0
3
6
1
L
Freya
SSLEEZER
Freya
0
7
4
0.29
L
King Arthur
TheKeeG187
King Arthur
1
4
0
0.25
L
4
0
4
6
W
2
1
3
3.5
W
Ravana
7
2
0
3.5
W
Danzaburou
snoota
Danzaburou
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,912
Damage
39,817
55,517
Taken
43,919
23,475
Mitigated
28,065
17,694
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Babz1324
Janus
2,053
0
0
368
4,753
1,154
0
2,971
1,500
49,595
1,879
L
5,820
1,747
0
2,225
10,371
2,980
0
2,724
7,647
0
35,364
W
Bacchus
Blackmoes
Bacchus
7,252
1,115
0
1,177
9,015
9,961
159
4,202
4,368
13,359
2,530
L
2,827
1,262
3,191
4,604
13,182
5,159
0
2,232
10,950
9,709
321
L
Freya
SSLEEZER
Freya
4,912
1,217
0
1,997
10,992
3,037
0
1,621
9,371
22,928
1,133
L
King Arthur
TheKeeG187
King Arthur
9,410
726
0
5,270
17,236
11,304
0
0
17,236
0
53,009
L
6,943
679
0
407
3,736
995
0
1,776
1,960
46,539
0
W
9,564
1,560
0
2,930
12,777
10,130
0
0
12,777
0
60,902
W
Ravana
7,114
2,615
0
4,190
7,581
2,504
0
2,243
5,160
0
56,238
W
Danzaburou
snoota
Danzaburou
13,834
6,802
0
4,094
9,793
4,316
1,258
4,342
5,040
0
60,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
38,563
315
Minions Killed
412
0
Camps Cleared
0
1,206,671
Distance Traveled
1,240,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,130
594
116
10
0
269,507
0
L
Pele
6,276
523
52
4
0
286,683
0
W
Bacchus
7,429
619
19
2
0
262,344
0
L
Yemoja
5,758
480
23
2
0
221,590
0
L
Freya
5,310
443
46
4
0
226,136
0
L
King Arthur
6,871
573
95
8
0
212,089
0
L
Scylla
7,287
607
99
8
0
260,173
0
W
Nike
8,225
685
112
9
0
195,109
0
W
Ravana
7,486
624
77
6
0
299,694
0
W
Danzaburou
8,293
691
88
7
0
214,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role