Player Matchup

Sun Wukong
Sun Wukong
DxFish
Sun Wukong
Level 170
God Stats
6W - 1L
1,621 SR
Queue Stats
96W - 99L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
Jere51666
Jormungandr
Level 139
God Stats
6W - 6L
1,552 SR
Queue Stats
619W - 631L
1,527 Elo+
Solo
Anhur
Anhur
Stillow
Anhur
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 73L
1,667 Elo+
Solo
Ra
Ra
haxerpaylay
Ra
Level 164
God Stats
4W - 2L
1,405 SR
Queue Stats
229W - 230L
1,484 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
prockd
Ah Muzen Cab
Level 158
God Stats
9W - 7L
1,501 SR
Queue Stats
406W - 417L
1,531 Elo+
Solo
Team Averages
Level 158
1,516 SR
1,537 Elo+

VS

Team Averages
Level 150
1,586 SR
1,517 Elo+
Hachiman
Hachiman
CioJely
Hachiman
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
Decital
Vamana
Level 174
God Stats
6W - 7L
1,514 SR
Queue Stats
575W - 596L
1,494 Elo+
Solo
Terra
Terra
Pyscoh
Terra
Level 183
God Stats
7W - 7L
1,619 SR
Queue Stats
817W - 800L
1,522 Elo+
Solo
Thanatos
Thanatos
blazingcomedy
Thanatos
Level 129
God Stats
1W - 1L
1,797 SR
Queue Stats
17W - 13L
1,621 Elo+
Party 2
Hun Batz
Hun Batz
yeezyinthehouse
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DxFish
Sun Wukong
16
7 / 2 / 12
9,982
998
11,236
16,887
17,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jormungandr
Jere51666
Jormungandr
15
5 / 3 / 14
9,392
939
13,296
11,734
12,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
Stillow
Anhur
14
1 / 3 / 16
8,584
858
8,919
10,420
4,155
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
6 / 2 / 12
10,268
1,027
6,805
13,412
14,260
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
prockd
Ah Muzen Cab
16
6 / 1 / 13
9,814
981
13,757
8,322
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CioJely
Hachiman
14
0 / 5 / 9
7,318
732
3,880
10,397
3,995
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Decital
Vamana
13
3 / 4 / 4
7,249
725
8,186
13,113
8,659
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Terra
Pyscoh
Terra
16
2 / 3 / 4
8,427
843
8,949
12,443
11,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
blazingcomedy
Thanatos
13
3 / 6 / 2
7,432
743
7,486
12,748
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
14
3 / 7 / 5
7,950
795
7,560
10,666
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
25
Kills
11
11
Deaths
25
67
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CioJely
Hachiman
0
5
9
0.9
L
Vamana
Decital
Vamana
3
4
4
1.25
W
Sun Wukong
DxFish
Sun Wukong
7
2
12
6.5
W
Jormungandr
Jere51666
Jormungandr
5
3
14
4
L
Terra
Pyscoh
Terra
2
3
4
1.33
W
Anhur
Stillow
Anhur
1
3
16
3
L
Thanatos
blazingcomedy
Thanatos
3
6
2
0.67
W
6
2
12
6
W
Ah Muzen Cab
prockd
Ah Muzen Cab
6
1
13
12.5
L
Hun Batz
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,013
Damage
36,061
60,775
Taken
59,367
52,143
Mitigated
33,916
23,444
Healing
18,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CioJely
Hachiman
3,880
1,465
319
744
10,397
3,995
0
3,649
6,388
0
13,901
L
Vamana
Decital
Vamana
8,186
2,160
0
1,072
13,113
8,659
0
3,260
9,387
0
16,785
W
Sun Wukong
DxFish
Sun Wukong
11,236
776
685
4,617
16,887
17,627
292
2,674
14,213
0
20,818
W
Jormungandr
Jere51666
Jormungandr
13,296
478
822
529
11,734
12,247
449
1,006
10,728
16,574
3,491
L
Terra
Pyscoh
Terra
8,949
464
7,729
4,935
12,443
11,959
0
3,477
8,410
18,037
445
W
Anhur
Stillow
Anhur
8,919
6,281
965
2,360
10,420
4,155
2,365
1,691
8,729
0
16,991
L
Thanatos
blazingcomedy
Thanatos
7,486
714
561
3,599
12,748
4,645
0
2,800
9,638
0
14,041
W
6,805
527
5,475
5,970
13,412
14,260
693
1,934
11,478
20,227
0
W
Ah Muzen Cab
prockd
Ah Muzen Cab
13,757
3,541
710
1,311
8,322
3,854
3,017
1,326
6,996
0
32,300
L
Hun Batz
7,560
376
0
0
10,666
4,658
0
2,288
7,981
0
16,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,040
Gold Earned
38,376
131
Minions Killed
92
0
Camps Cleared
0
1,032,577
Distance Traveled
853,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,318
732
26
3
0
159,807
0
L
Vamana
7,249
725
13
1
0
158,599
0
W
Sun Wukong
9,982
998
30
3
0
234,900
0
W
Jormungandr
9,392
939
21
2
0
212,169
0
L
Terra
8,427
843
21
2
0
192,517
0
W
Anhur
8,584
858
18
2
0
171,869
0
L
Thanatos
7,432
743
12
1
0
191,581
0
W
Ra
10,268
1,027
23
2
0
212,780
0
W
Ah Muzen Cab
9,814
981
39
4
0
200,859
0
L
Hun Batz
7,950
795
20
2
0
150,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role