Player Matchup

Cu Chulainn
Cu Chulainn
Gortri
Cu Chulainn
Level 153
God Stats
0W - 3L
1,157 SR
Queue Stats
69W - 39L
1,687 Elo+
Party 1
Hercules
Hercules
Jxhvi
Hercules
Level 129
God Stats
7W - 5L
1,598 SR
Queue Stats
83W - 44L
1,715 Elo+
Party 1
Sol
Sol
Virtuly
Sol
Level 184
God Stats
0W - 1L
1,373 SR
Queue Stats
131W - 80L
1,668 Elo+
Party 1
Team Averages
Level 155
1,376 SR
1,690 Elo+

VS

Team Averages
Level 105
1,596 SR
1,703 Elo+
Ullr
Ullr
Adarcia
Ullr
Level 158
God Stats
13W - 3L
1,741 SR
Queue Stats
146W - 49L
1,858 Elo+
Party 2
Horus
Horus
GhettoUllr
Horus
Level 46
God Stats
3W - 3L
1,735 SR
Queue Stats
55W - 21L
1,735 Elo+
Party 2
Scylla
Scylla
pukulut
Scylla
Level 110
God Stats
1W - 1L
1,311 SR
Queue Stats
49W - 40L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gortri
Cu Chulainn
13
0 / 5 / 2
7,721
702
6,091
12,703
8,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hercules
Jxhvi
Hercules
14
4 / 3 / 0
8,575
780
5,096
11,173
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
13
0 / 4 / 1
7,786
708
6,591
9,147
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Adarcia
Ullr
17
11 / 0 / 1
11,272
1,025
15,637
7,170
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
15
0 / 1 / 11
9,055
823
8,312
11,399
10,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Scylla
pukulut
Scylla
14
1 / 3 / 8
9,008
819
5,872
6,208
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
12
12
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
Adarcia
Ullr
11
0
1
11.5
W
Horus
0
1
11
5.5
L
Cu Chulainn
Gortri
Cu Chulainn
0
5
2
0.2
L
Hercules
Jxhvi
Hercules
4
3
0
1.33
L
Sol
0
4
1
0.13
W
Scylla
pukulut
Scylla
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,778
Damage
29,821
33,023
Taken
24,777
19,326
Mitigated
15,085
4,583
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Adarcia
Ullr
15,637
6,278
0
1,806
7,170
2,800
2,352
1,892
5,125
0
60,013
W
Horus
8,312
2,278
1,186
4,945
11,399
10,331
614
3,052
7,972
0
21,381
L
Cu Chulainn
Gortri
Cu Chulainn
6,091
324
0
844
12,703
8,805
404
1,769
10,539
0
20,125
L
Hercules
Jxhvi
Hercules
5,096
429
0
2,008
11,173
8,788
148
1,773
9,168
0
15,527
L
Sol
6,591
1,805
0
1,731
9,147
1,733
885
1,612
7,392
24,956
1,263
W
Scylla
pukulut
Scylla
5,872
745
0
1,265
6,208
1,954
503
1,612
4,288
29,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,082
Gold Earned
29,335
107
Minions Killed
155
0
Camps Cleared
0
521,748
Distance Traveled
620,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,272
1,025
66
6
0
205,318
0
W
Horus
9,055
823
33
3
0
226,761
0
L
Cu Chulainn
7,721
702
18
2
0
159,681
0
L
Hercules
8,575
780
38
3
0
188,961
0
L
Sol
7,786
708
51
5
0
173,106
0
W
Scylla
9,008
819
56
5
0
188,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role