Player Matchup

Gilgamesh
Gilgamesh
GibbyDKill
Gilgamesh
Level 120
God Stats
97W - 69L
1,536 SR
Queue Stats
330W - 321L
1,476 Elo+
Party 1
Neith
Neith
Sanball97
Neith
Level 120
God Stats
24W - 24L
1,449 SR
Queue Stats
275W - 259L
1,492 Elo+
Party 1
Janus
Janus
TripleB2000
Janus
Level 47
God Stats
7W - 9L
1,426 SR
Queue Stats
59W - 69L
1,433 Elo+
Solo
Loki
Loki
charlysure
Loki
Level 148
God Stats
19W - 14L
1,596 SR
Queue Stats
319W - 307L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
dedde4849
Kuzenbo
Level 148
God Stats
8W - 11L
1,341 SR
Queue Stats
342W - 331L
1,446 Elo+
Party 1
Team Averages
Level 117
1,470 SR
1,465 Elo+

VS

Team Averages
Level 64
1,495 SR
1,534 Elo+
Janus
Janus
AgonizingFXV
Janus
Level 85
God Stats
1W - 1L
1,705 SR
Queue Stats
44W - 45L
1,452 Elo+
Party 2
Loki
Loki
Lxckyy
Loki
Level 29
God Stats
6W - 4L
1,287 SR
Queue Stats
87W - 77L
1,500 Elo+
Party 3
Shiva
Shiva
SuiryuTM
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,784 Elo+
Party 2
Ymir
Ymir
Supree
Ymir
Level 85
God Stats
14W - 7L
1,670 SR
Queue Stats
119W - 111L
1,470 Elo+
Solo
Neith
Neith
aubie393
Neith
Level 94
God Stats
9W - 7L
1,313 SR
Queue Stats
163W - 127L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GibbyDKill
Gilgamesh
13
1 / 0 / 0
7,561
582
5,687
10,812
8,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Sanball97
Neith
12
1 / 0 / 1
6,967
536
4,925
5,121
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 3 / 2
9,012
693
5,024
7,929
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 2 / 1
7,087
545
4,262
8,317
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
dedde4849
Kuzenbo
10
0 / 1 / 3
6,335
487
4,481
9,978
10,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,110
470
3,080
5,244
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Lxckyy
Loki
13
6 / 3 / 0
7,186
553
5,339
9,088
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
SuiryuTM
Shiva
12
0 / 1 / 0
6,688
514
5,443
10,605
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
Supree
Ymir
10
0 / 3 / 1
5,373
413
3,185
8,531
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
aubie393
Neith
11
0 / 1 / 2
5,991
461
5,798
7,243
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
6
6
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Gilgamesh
GibbyDKill
Gilgamesh
1
0
0
1
L
Loki
Lxckyy
Loki
6
3
0
2
W
Neith
Sanball97
Neith
1
0
1
1.5
L
Shiva
SuiryuTM
Shiva
0
1
0
0
L
Ymir
Supree
Ymir
0
3
1
0.17
W
6
3
2
2.33
L
Neith
aubie393
Neith
0
1
2
1
W
3
2
1
1.75
W
Kuzenbo
dedde4849
Kuzenbo
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,379
Damage
22,845
42,157
Taken
40,711
24,657
Mitigated
15,300
16,632
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,080
149
0
523
5,244
1,340
0
2,138
3,106
33,768
0
W
Gilgamesh
GibbyDKill
Gilgamesh
5,687
2,079
0
4,491
10,812
8,120
0
0
10,812
1,603
52,926
L
Loki
Lxckyy
Loki
5,339
1,279
0
4,361
9,088
2,554
0
2,734
6,354
0
47,564
W
Neith
Sanball97
Neith
4,925
1,205
0
3,065
5,121
1,739
611
784
4,337
0
55,520
L
Shiva
SuiryuTM
Shiva
5,443
1,491
0
3,564
10,605
5,398
0
261
10,344
0
47,780
L
Ymir
Supree
Ymir
3,185
559
0
1,296
8,531
3,575
0
2,507
6,024
22,852
2,713
W
5,024
485
0
2,071
7,929
2,387
0
2,560
5,103
65,450
1,638
L
Neith
aubie393
Neith
5,798
1,843
0
2,433
7,243
2,433
0
1,884
5,359
0
44,863
W
4,262
1,395
0
4,208
8,317
2,389
0
1,180
7,089
0
43,138
W
Kuzenbo
dedde4849
Kuzenbo
4,481
1,581
0
2,797
9,978
10,022
174
1,387
8,591
16,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,962
Gold Earned
31,348
439
Minions Killed
371
0
Camps Cleared
0
1,303,788
Distance Traveled
1,173,506
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,110
470
66
5
0
195,447
1
W
Gilgamesh
7,561
582
93
7
0
237,729
0
L
Loki
7,186
553
81
6
0
284,827
1
W
Neith
6,967
536
121
9
0
240,071
0
L
Shiva
6,688
514
92
7
0
214,829
2
L
Ymir
5,373
413
43
3
0
243,118
7
W
Janus
9,012
693
127
10
0
266,880
0
L
Neith
5,991
461
89
7
0
235,285
2
W
Loki
7,087
545
85
7
0
282,252
0
W
Kuzenbo
6,335
487
13
1
0
276,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role