Player Matchup

Guan Yu
Guan Yu
Lun4ticsSong
Guan Yu
Level 213
God Stats
2W - 7L
1,328 SR
Queue Stats
207W - 300L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
Moginar
Danzaburou
Level 158
God Stats
3W - 0L
1,750 SR
Queue Stats
64W - 109L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
Plookie
Sylvanus
Level 208
God Stats
3W - 8L
1,363 SR
Queue Stats
172W - 137L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
Qaleb
Nu Wa
Level 159
God Stats
8W - 4L
1,767 SR
Queue Stats
276W - 349L
1,612 Elo+
Party 1
Chaac
Chaac
SmecklemuhPeckle
Chaac
Level 159
God Stats
16W - 9L
1,596 SR
Queue Stats
214W - 196L
1,588 Elo+
Party 2
Team Averages
Level 179
1,561 SR
1,570 Elo+

VS

Team Averages
Level 165
1,520 SR
1,571 Elo+
Hachiman
Hachiman
Hexanio
Hachiman
Level 153
God Stats
0W - 2L
1,458 SR
Queue Stats
20W - 24L
1,552 Elo+
Solo
Surtr
Surtr
OnePunchLuffy-
Surtr
Level 156
God Stats
8W - 7L
1,625 SR
Queue Stats
456W - 513L
1,581 Elo+
Solo
Janus
Janus
Royovac
Janus
Level 159
God Stats
14W - 16L
1,569 SR
Queue Stats
537W - 470L
1,579 Elo+
Solo
Atlas
Atlas
Twixkage
Atlas
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 166L
1,582 Elo+
Solo
Thor
Thor
ZeusInc
Thor
Level 198
God Stats
1W - 5L
1,447 SR
Queue Stats
249W - 264L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lun4ticsSong
Guan Yu
13
3 / 1 / 3
7,272
559
5,660
10,149
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Moginar
Danzaburou
14
3 / 2 / 2
8,426
648
7,410
8,601
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
Plookie
Sylvanus
12
2 / 0 / 8
7,701
592
6,197
8,993
6,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
Qaleb
Nu Wa
14
3 / 2 / 1
8,019
617
8,135
4,475
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 0
8,326
640
10,859
11,805
7,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hexanio
Hachiman
13
0 / 2 / 2
6,954
535
6,294
7,852
1,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 1
7,164
551
6,802
14,708
11,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Royovac
Janus
13
2 / 2 / 2
7,028
541
6,678
7,549
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Twixkage
Atlas
11
2 / 5 / 1
6,572
506
4,229
14,659
8,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thor
ZeusInc
Thor
12
2 / 3 / 0
6,594
507
2,482
10,327
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
6
6
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Hexanio
Hachiman
0
2
2
0.5
W
Guan Yu
Lun4ticsSong
Guan Yu
3
1
3
4.5
W
Danzaburou
Moginar
Danzaburou
3
2
2
2
L
0
0
1
0.5
W
Sylvanus
Plookie
Sylvanus
2
0
8
6
W
Nu Wa
Qaleb
Nu Wa
3
2
1
1.75
L
Janus
Royovac
Janus
2
2
2
1.5
W
1
1
0
1
L
Atlas
Twixkage
Atlas
2
5
1
0.5
L
Thor
ZeusInc
Thor
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,261
Damage
26,485
44,023
Taken
55,095
22,467
Mitigated
26,901
17,994
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Hexanio
Hachiman
6,294
3,525
0
2,419
7,852
1,915
0
2,274
5,452
0
58,566
W
Guan Yu
Lun4ticsSong
Guan Yu
5,660
651
756
1,555
10,149
4,551
0
2,592
7,299
0
55,481
W
Danzaburou
Moginar
Danzaburou
7,410
3,603
0
3,788
8,601
2,894
216
1,445
7,156
0
64,079
L
6,802
2,335
0
3,051
14,708
11,371
0
646
13,976
1,124
52,426
W
Sylvanus
Plookie
Sylvanus
6,197
1,447
3,341
4,012
8,993
6,212
0
3,608
5,233
26,181
792
W
Nu Wa
Qaleb
Nu Wa
8,135
920
0
459
4,475
1,330
0
1,804
2,521
62,255
0
L
Janus
Royovac
Janus
6,678
324
0
448
7,549
1,921
0
2,872
4,407
50,397
0
W
10,859
1,794
0
4,083
11,805
7,480
0
1,105
10,620
0
74,099
L
Atlas
Twixkage
Atlas
4,229
1,057
0
1,831
14,659
8,828
0
4,583
9,914
19,933
0
L
Thor
ZeusInc
Thor
2,482
517
0
3,949
10,327
2,866
0
3,021
7,048
0
46,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
34,312
492
Minions Killed
437
0
Camps Cleared
0
1,418,818
Distance Traveled
1,359,703
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,954
535
106
8
0
252,973
0
W
Guan Yu
7,272
559
98
8
0
356,274
2
W
Danzaburou
8,426
648
116
9
0
255,696
3
L
Surtr
7,164
551
106
8
0
263,303
0
W
Sylvanus
7,701
592
33
3
0
259,629
1
W
Nu Wa
8,019
617
110
8
0
274,336
3
L
Janus
7,028
541
113
9
0
286,602
0
W
Chaac
8,326
640
135
10
0
272,883
0
L
Atlas
6,572
506
24
2
0
286,018
4
L
Thor
6,594
507
88
7
0
270,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role