Player Matchup

Anhur
Anhur
AlexSolitaire_Qc
Anhur
Level 34
God Stats
5W - 6L
1,326 SR
Queue Stats
27W - 45L
1,278 Elo+
Party 1
Anubis
Anubis
Kamuzakuario
Anubis
Level 67
God Stats
179W - 181L
1,510 SR
Queue Stats
294W - 278L
1,426 Elo+
Solo
Jormungandr
Jormungandr
Quinndee
Jormungandr
Level 44
God Stats
7W - 1L
1,772 SR
Queue Stats
36W - 31L
1,477 Elo+
Solo
Mulan
Mulan
TTV_fadedboss569
Mulan
Level 30
God Stats
8W - 8L
1,333 SR
Queue Stats
71W - 81L
1,344 Elo+
Solo
Fenrir
Fenrir
skylayo
Fenrir
Level 48
God Stats
4W - 11L
1,281 SR
Queue Stats
47W - 62L
1,356 Elo+
Party 1
Team Averages
Level 45
1,444 SR
1,376 Elo+

VS

Team Averages
Level 71
1,586 SR
1,454 Elo+
Cthulhu
Cthulhu
PurpleBullet799
Cthulhu
Level 88
God Stats
5W - 6L
1,380 SR
Queue Stats
141W - 108L
1,507 Elo+
Solo
Nu Wa
Nu Wa
THE1ntimidator3
Nu Wa
Level 69
God Stats
1W - 7L
1,500 SR
Queue Stats
63W - 68L
1,444 Elo+
Party 2
Bellona
Bellona
ZayGenix
Bellona
Level 104
God Stats
3W - 2L
1,724 SR
Queue Stats
90W - 85L
1,448 Elo+
Solo
Heimdallr
Heimdallr
aPACKof5QUIRELS
Heimdallr
Level 29
God Stats
5W - 6L
1,595 SR
Queue Stats
80W - 94L
1,436 Elo+
Party 2
Ratatoskr
Ratatoskr
jackthy-ripper
Ratatoskr
Level 67
God Stats
1W - 3L
1,729 SR
Queue Stats
242W - 257L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,222
475
3,215
5,328
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
12
2 / 1 / 0
6,653
605
3,364
4,429
1,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Quinndee
Jormungandr
9
2 / 0 / 1
6,040
549
3,765
7,443
4,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,829
530
6,146
10,813
4,542
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
skylayo
Fenrir
10
0 / 1 / 2
5,282
480
3,224
8,029
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,841
440
2,305
8,331
3,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 0
6,123
557
3,306
4,902
1,008
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ZayGenix
Bellona
13
4 / 0 / 0
7,322
666
6,578
9,879
9,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
aPACKof5QUIRELS
Heimdallr
9
0 / 1 / 0
5,538
503
5,256
6,126
2,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
jackthy-ripper
Ratatoskr
4
0 / 1 / 0
4,058
369
281
2,392
507
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
5
5
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Anubis
2
1
0
2
L
0
2
0
0
W
Jormungandr
Quinndee
Jormungandr
2
0
1
2.5
L
1
2
0
0.5
W
0
3
0
0
L
Bellona
ZayGenix
Bellona
4
0
0
4
L
Heimdallr
aPACKof5QUIRELS
Heimdallr
0
1
0
0
L
Ratatoskr
jackthy-ripper
Ratatoskr
0
1
0
0
W
Fenrir
skylayo
Fenrir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,714
Damage
17,726
36,042
Taken
31,630
15,394
Mitigated
16,900
14,464
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,215
1,317
0
2,374
5,328
1,427
175
1,341
3,987
0
23,412
W
Anubis
3,364
0
0
2,409
4,429
1,506
193
2,116
2,313
55,232
0
L
2,305
205
845
2,742
8,331
3,450
0
2,072
6,259
16,172
0
W
Jormungandr
Quinndee
Jormungandr
3,765
1,100
0
2,367
7,443
4,790
0
942
6,501
23,621
0
L
3,306
1,331
0
0
4,902
1,008
0
3,364
1,538
38,066
2,084
W
6,146
879
11
4,985
10,813
4,542
0
107
10,706
0
40,805
L
Bellona
ZayGenix
Bellona
6,578
1,991
0
3,758
9,879
9,879
0
0
9,879
0
48,020
L
Heimdallr
aPACKof5QUIRELS
Heimdallr
5,256
2,288
0
1,880
6,126
2,056
0
1,649
4,477
0
29,156
L
Ratatoskr
jackthy-ripper
Ratatoskr
281
25
0
527
2,392
507
0
44
2,348
0
9,826
W
Fenrir
skylayo
Fenrir
3,224
1,086
0
2,318
8,029
3,129
0
1,076
6,953
0
39,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,026
Gold Earned
27,882
298
Minions Killed
242
0
Camps Cleared
0
1,170,606
Distance Traveled
881,008
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,222
475
34
3
0
256,007
4
W
Anubis
6,653
605
97
9
0
187,315
0
L
Cthulhu
4,841
440
20
2
0
192,564
0
W
Jormungandr
6,040
549
31
3
0
222,037
6
L
Nu Wa
6,123
557
70
6
0
192,841
0
W
Mulan
5,829
530
74
7
0
232,021
1
L
Bellona
7,322
666
89
8
0
212,482
0
L
Heimdallr
5,538
503
46
4
0
200,047
0
L
Ratatoskr
4,058
369
17
2
0
83,074
0
W
Fenrir
5,282
480
62
6
0
273,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role